[1000+ Downloads | 1.9-1.14] Fishing rod knockback was retur
1.8.1Added fishing rod knockback at ~1.8.9

My First plugin! Please enjoy it.
▣ Information
Have you ever had a PvP server open in the upper version and was disappointed that the fishing rods did not feel hurt? Use this plugin!
This plugin is a reimplementation of the ability to catch knockback when caught on a fishing rod that was up to MC 1.8. (This applies to both entities and players) There are so many bugs in this kind of plugin that exist now that you have to develop and fix it myself.
▣ Features
- Fishing knockback will be as close as possible to versions prior to 1.9
- Damage occurs when touching a fishing rod with him
- You can specify an entity or world that will not be knocked back by config.yml
- Automatic removal of fishing line for version compatibility (If the server contains a ViaVersion or ProtocolSupport, this function will work automatically (You can toggle it!))
- Configuration can be set in in-game
- Support WorldGuard
▣ Video
This video shows the fishing rod knockback at 1.8.9 and
In 1.12.2 knockback with this plugin applied.
This is a comparison image. enjoy! :)
▣ Configuration
config.yml
config.yml Basic format and additional description
DisableWorld:
- world
DisableEntityType:
- BAT
DisableUpdateNofitication: falseDisableWorld is a knockback non-allowable world.
DisableEntityType specifies an entity that does not receive fishing rod
knockbacks. [TypeList] or [Get a type]
DisableUpdateNofitication turns off update notifications. B ut if you turn it off, you do not know what will happen! I do not know if this novice developer made a huge bug ...
▣ Permission and Command :
/fishingknockback - Help for the command. (/fishingknockback help)
/fishingknockback on - Turn knockback on (default)
/fishingknockback off - Turn off knockback. (In this case, you will be notified that users with the following nodes are disabled when connecting to the server.)
/fishingknockback hook - When fishing rod is fitted, adjust whether fishing rod disappears. (Whether or not knockback is removed when fishing rod is pulled)
/fishingknockback reload - reload configuration
/fishingknockback debug - toggle DebugMode. It is for developers, but can be used for other purposes. (more informaion)
/fishingknockback config <entity/world> -
Explanation
This command is very easy. ' /fishingknockback config world <world name>' and ' /fishingknockback config entity <entitytype>', which allow you to add items without touching the config file.
Example) /fishingknockback config world world_the_end - world_the_end Set the world so that the fishing rod knockback does not apply. (The entity is the same.)
Also, if the item already exists in the config, the item will be erased!
Example) /fishingknockback config world world_the_end - world_the_end If the world is already in the config, the world is removed from the config. (Entities are the same.)
Short command: /fkb
Permissions for all these commands: fishingkb.admin
▣ Code (Github)
https://github.com/RedLime/FishingKnockBack
▣ etc...
Please report bugs and Rate!
Supporter : B4TT3RY__ / Mathshyun
Testing server
Running this plugin server : redlimemc.mcv.kr(1.12.2)
Warning! This server does not use English. Just go to PvP to test the plugin.
Downloads Goal
=Goal=
10 Downloads
20 Downloads
30 Downloads
40 Downloads
50 Downloads
60 Downloads
70 Downloads
80 Downloads
90 Downloads
100 Downloads!
120 Downloads
140 Downloads
160 Downloads
180 Downloads
200 Downloads
220 Downloads
240 Downloads
260 Downloads
280 Downloads
300 Downloads
340 Downloads
380 Downloads
420 Downloads
460 Downloads
500 Downloads (Thanks for all!)
1000 Downloads (Thanks for all! too! xD)
1500 Downloads
-Todo (Bugs) :
- Support Anti Cheat
- Bstats
https://bstats.org/plugin/bukkit/FishingRodKnockback
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