1.0.3latestMinor updateAug 19, 2020 Changes: - Added 1.16.2 support - Fixed some typos - Added SendChunks setting - Controls if chunks are sended at the begining of the game and when there is a swap (Default is true, only change this to false if you are receiving errors!)1.0.2The fixing things update!Jul 22, 2020 Chunk loading: - All chunks are generated and sended to the player before a match begins - There is a 10 second countdown so the players can receive and load the chunks - The chunk a player swaps to is sended to them so they can react faster Settings: - added KillPearls - Controls if ender pearls are killed between swaps (Default is true) - added RandomSpawn - Controls if all players spawn at a random location at the start of the game (Default is true) - added World - Controls in wich world you spawn at the start of a game if RandomSpawn is true (Default is the default world) - Changed the default of "Safe" to 0 ticks (No invincibility after swap) Added TeleportMode: - Pairs - Players will be teleported in pairs (If there is a uneven amount of players there wil be a 3 player pair) (I wasn't able to fully test this mode so please report bugs to me, that would be helpfull! ) Other: - The /dsstats command wont show you your own time played when viewing other players stats - Did some optimizing Feel free to report any bugs!1.0.1Statistics updateMay 25, 2020 New: - There is a 'time played' stat in '/dsstats [player]' now Fixed: - Fixed that death count stat would increasy after a game for the player who won the last game (You can fix the death count of players in the plugin data folder) If you find any bugs or have any ideas feel free to post a comment on the thread!1.0.0May 23, 2020
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