2.4latestAfter 1 month without update :oJan 28, 2017 Added rewards when you complete an achievement, you can config the rewards by enter the ID (number) in the config file! (default is 0) Because of the school, I can't post a lot of updates :c Sorry ^^2.3Achievement Plus, version 2.3Dec 23, 2016 [+] You can now change the scoreboard's duration [-] "Deadman" achievement isn't translate correctly [-] The scoreboard display "null" before doing /a+ one time2.2I forget to let you change some things :xDec 22, 2016 [+] Edit the broadcasted message [+] Change "Level" word [-] Changes from the lang.yml file weren't saved Download the french lang.yml file2.1Change all the texts!Dec 21, 2016 [+] New file lang.yml • Custom every displayed texts from the plugin! • Change the colors with the § symbol • Use the placeholder %number% to replace it with the right number (only avaible on Achievements' description, yourPoints, achievementPoints, progression) [+] Optimized code2.0 Patch2.0 bugs fixed!Dec 20, 2016 [-] Menu bugs removed • Adventurer achievement has Breaker achievement stats • Builder has Deadman item [-] Scoreboard doen't disappear for Breaker achievement _______________________________ If you see another bug, please PM me!2.0Not a real update ^^Dec 20, 2016 I forget to add the option "display scoreboard". Some servers already have a scoreboard and the plugin doesn't take it back ^^1.4 PatchWhoops.. I'm sorryDec 18, 2016 I patched the last update, now, if you change the achievements.yml file, it will work!1.4Choose your own objectives for the achievements.Dec 18, 2016 New config file: achievements.yml .SpoilerTarget">Spoiler: Content for achievements.yml Code (Text): Mob Slayer: level1: 50 level2: 100 level3: 200 level4: 500 level5: 1000 Player Slayer: level1: 10 level2: 25 level3: 50 level4: 100 level5: 200 Diamond Miner: level1: 10 level2: 25 level3: 50 level4: 100 level5: 200 Sleeper: level1: 50 level2: 200 level3: 500 level4: 1000 level5: 2000 Enchanter: level1: 5 level2: 20 level3: 50 level4: 100 level5: 200 These values are automatically updated! You don't need to reload the server.1.3Configurable "title" and "subtitle" message + optimized codeDec 18, 2016 /!\ Warning: delete the actual config.yml file to be sure that it will be zero error /!\ New config file: Code (Text): Achievements: mobSlayer: true playerSlayer: true diamondMiner: true sleeper: true enchanter: true messages: chat: - ' ' - '&c======== &6&lAchievement! &c=========' - '&d » &aAchivement get! &d«' - '&b :name - :number :key :action!' - '&3 Score: +:score &e(:total points)' - '&c======== &6&lAchievement! &c=========' - ' ' title: '&aCongratulations!' subtitle: '&bYou just :action &6:number :key&b!' You can now edit the title and the subtitle when you complete an achievement. Placeholders: :player » return player's name :key » return "items", "diamonds", "times", "mobs", "players" following the achievement :action » return the action you had to do to complete the achievement :number » return the number of diamonds you had to mine for example1.2.1Design updateDec 17, 2016 That's not a real update, just a change of the design + Added the points you win by completing the achivement + Added a percentage system ^^1.2Achievement indicator!Dec 17, 2016 Hello! I added a feature to see where you are with an achievement. Now you can know how many diamonds you have to mine, for example ... Here is an example: + some little mistakes corrected!1.1Configurable messages!Dec 17, 2016 Added one section in the config file: • Send a custom message when a player complete an achivement. New config file Code (Text): Achievements: mobSlayer: true playerSlayer: true diamondMiner: true sleeper: true enchanter: true messages: - ' ' - '&c======== &6&lAchievement! &c=========' - '&b :name - :number :key :action!' - '&3 Score: +:score &e(:total points)' - '&c======== &6&lAchievement! &c=========' - ' ' Key words :name » return the name of the achievement (Enchanter I, ...) :number » return the number of the action needed to complete the achievement :key » return "items", "diamonds", "mobs", "players", "times" depending on the achievement :action » return the action to do to complete the achievement ("enchanted", "mined", "killed", "slained", "slept") :score » return the points earned by completing the achievement :total » return player's total points Color codes enabled!1.0Dec 16, 2016
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