Sueta

Action Bar Health

3.5.9

ActionHealth is a health plugin that utilizes the action bar to display player and mob health.

·Plugin
  1. 3.5.9latest1.20 supportJun 23, 2023
    Supports 1.20
    117655 downloads
  2. 3.5.81.19 supportJun 12, 2022
    Now supports 1.19
    98374 downloads
  3. 3.5.7Java 16 & MythicMobs v5.0.2 supportMar 26, 2022
    - Requires Java 16 - Updated to support MythicMobs v5.0.2 Version v3.5.7 or greater: · Java 16 or greater Versions below v3.5.7: · Java 8 or greater You can download a specific version from the Version History tab or GitHub.
    18256 downloads
  4. 3.5.6Add support for MC 1.18+Dec 1, 2021
    · Add support for MC 1.18+ (#49) Thanks @Kikisito
    29255 downloads
  5. 3.5.5Specified the API versionJun 21, 2021
    · Removed the usage of legacy materials to specify the API version (#38) thanks @syldium
    34627 downloads
  6. 3.5.4Added v1_17_R1 supportJun 12, 2021
    · Added v1_17_R1 support · Added bStats
    3618 downloads
  7. 3.5.3Bug fixesJun 9, 2021
    Added alterative placeholders in case being overridden. ( #29) Added null check before getting effect type name. ( #35)
    1615 downloads
  8. 3.5.21.16.4 compatibilityNov 4, 2020
    1.16.4 compatibility. Thanks @Aurelien30000
    68705 downloads
  9. 3.5.11.16.2 supportAug 12, 2020
    1.16.2 support. Thanks to @Kikisito for the pull request ( #18).
    35560 downloads
  10. 3.5.0WolrdGuard, placeholders and limit health updateAug 6, 2020
    Placeholders: Placeholders now can retrieve both the receiver and attacked player. Below is an example of: · If I attack a player show the health message + the attacked players exp level. · If I attack a non-player it just shows the health message. + my (the receiver) exp level. Code (Text): # The message the player is sent. # {name} shows the name of the mob or player. # {health} shows current health of the mob or player. # {maxhealth} shows the max health of the mob or player. # {usestyle} will use the defined chars. # {displayname} will use player/mob custom name. # {opponentlastdamage} the amount of damage the enemy last received. # {percenthealth} displays the percentage of health left. # # For PlaceholderAPI or MVdWPlaceholderAPI: # By default placeholders will be retrieved as the attacking player. # Prefix with 'ATTACKEDPLAYER_' to get the placeholders as the attacked player # i.e %player_exp% would be %ATTACKEDPLAYER_player_exp%. Health Message: '&7&l{name}: {usestyle} %ATTACKEDPLAYER_player_exp%' # If set empty it will default to the one above. # This message is sent to all non player entities. # All the placeholders from above work here also. Non Player Message: '&7&l{name}: {usestyle} %player_exp%' WorldGuard: This update should fix the WorldGuard error. If you are still having issues please make sure you have the latest WorldGuard and WorldEdit. If you are still having issues messaging me. Limit Health: Note: This update is optional. If updating everything should still work as expected. New configuration was added to be able to customize the limit health logic: Code (Text): # Limits the health style to a certain amount of symbols. Static limit (-1 to disable) # Limit health WILL accurately still display the entities health. Limit Health: 10 # If 'Limit Health' is set to -1. With 'Upper Limit Health' you can trigger 'Limit Health' logic to prevent 'Use Style' going off screen' # '40 -> 10' = If health over 40, use limit health 10. Leave empty to disable Upper Limit Health: "40 -> 10" If you have any questions, feel free to message me directly.
    3207 downloads
  11. 3.4.81.16.1 supportJun 26, 2020
    · Added 1.16.1 support. Thanks to Kikisito. · Added '{percenthealth}' which displays the percentage of health left.
    19902 downloads
  12. 3.4.6New action event 'damage' and action system improvementsApr 7, 2020
    New action event 'damage': A new action event 'damage' has been added. This action event allows you to trigger action bar health message if a tagged entity gets damaged. The 'damage' event supports the type 'any' or many as you want damage causes. 'Any' is useful if you want the health bar to appear when an entity receives damage from non-player hits like lava, falling, potions etc.. Config example: Code (Text): # If enabled, when a player gets into combat they will be tagged for the configurable amount of time. # When the enemy triggers an action the provided message will be sent. # Supports all placeholders from above. # Supported events: CONSUME, RIGHTCLICK, LEFTCLICK, SWAP, DAMAGE Action: Enabled: true # In seconds TagLength: 20 # Amount of entities a player can tag during combat. -1 for unlimited TagAmount: 2 Events: DAMAGE: ANY: '&7&l{name}: {usestyle}' # Supports DamageCause if 'ANY' not being used #LAVA: '&4On fire!' #ENTITY_SWEEP_ATTACK: '&7You swept them!' Action system notes: The action system can be used if you want shared action health bars among many players fighting the same mob.
    21885 downloads
  13. 3.4.5Added 'CheckTicks' and 'Whitelist' optionApr 5, 2020
    Sorry for the back to back updates. Added 'CheckTicks': This allows you to modify how often to check if player is looking at an entity. Currently, i'm experimenting with the value 0. Seems to provide a better experience but increase if lagging, maybe to 10 or 20. The old value was 20. Added 'Whitelist': If enabled (by adding names), action health will only appear for white listed entities. Config changes if you'd like to modify these values: Code (Text): # Whitelist by entity name or entity display name. # Also supports MythicMobs using the internal name. Whitelist: [] LookValues: # How often (in ticks) to check if player is looking at an entity. Increase if lagging, maybe to 10 or 20. CheckTicks: 0 # If the dot product is positive, the target is in front Dot: 0 # Tolerance of the line calculation Tolerance: 4
    846 downloads
  14. 3.4.3Configurable 'Show On Look' valuesApr 5, 2020
    Configurable 'Show On Look' values. If you would like to modify the default values add the following to existing config: Code (Text): LookValues: # If the dot product is positive, the target is in front Dot: 0 # Tolerance of the line calculation Tolerance: 4
    496 downloads
  15. 3.4.21.15 SupportDec 14, 2019
    1.15 Support
    15240 downloads
  16. 3.4.1Fixed async and action system errorSep 20, 2019
    · Fixed getNearbyEntities async error · Fixed action system dealing with potions
    16933 downloads
  17. 3.4.0Action systemAug 10, 2019
    · New placeholder {opponentlastdamage} displays the amount of damage the enemy last received. · Fixed npc/player setting · Added action system Code (Text): # If enabled, when a player gets into combat they will be tagged for the configurable amount of time. # When the enemy triggers an action the provided message will be sent. # Supports all placeholders from above. # Supported events: CONSUME, RIGHTCLICK, LEFTCLICK, SWAP Action: Enabled: true # In seconds TagLength: 20 # Amount of players a player can tag during combat. -1 for unlimited TagAmount: 2 Events: CONSUME: GOLDEN_APPLE: '&7&l{name} consumed &cgolden apple&7&l!' REGENERATION_POTION: '&7&l{name} consumed &cregen potion&7&l!' RIGHTCLICK: ENDER_PEARL: '&7&l{name} used &cender pearl&7&l!' SWAP: ENDER_PEARL: '&7&l{name} swapped to &cender pearls&7&l. {usestyle}&7&l' POTION: '&7&l{name} swapped to &cpotion&7&l. {usestyle}&7&l' Enjoy!
    17315 downloads
  18. 3.3.6New config options, bug fixes and APIAug 8, 2019
    · Added HealthSendEvent API · Added option to disable showing health on MiniaturePets · Fixed npc/player setting (nvm, fixed in upcoming update.) · Support of client side translations using LanguageUtils was added by @stan60250 Enjoy!
    1269 downloads
  19. 3.3.5Added support for MythicMobs for blacklisting optionAug 6, 2019
    You can now blacklist MythicMobs mobs by their internal names. Enjoy!
    759 downloads
  20. 3.3.4Bug fixes and new config optionAug 5, 2019
    - Fixed "Use Permission" not working. - Added option to disable showing NPC health. - Fixed "Show On Look" not checking if entities match requirements. I'd appreciate if servers that use custom translations share them with me, so I can share them with others! For users that do, I will tag them on Spigot and display their server IP. Enjoy!
    1790 downloads
  21. 3.3.3Added mcMMO health bar supportAug 4, 2019
    - Added mcMMO health bar support I'd appreciate if servers that use custom translations share them with me, so I can share them with others! For users that do, I will tag them on Spigot and display their server IP. Enjoy!
    483 downloads
  22. 3.3.2Fixed bug, now support WG 6/7 and added ability to change 'Delay Tick' amount.Aug 4, 2019
    - Refactored code - Added support for both WG 6/7 - Fixed 'Show Player' setting toggle not working - Added ability to change 'Delay Tick' amount I'd appreciate if servers that use custom translations share them with me, so I can share them with others! For users that do, I will tag them on Spigot and display their server IP. Enjoy!
    871 downloads
  23. 3.3.1Fixed errorJun 7, 2019
    Fixed error when 'on look' is enabled.
    18300 downloads
  24. 3.3.01.14 Support removed debug messageApr 29, 2019
    1.14 support.
    9117 downloads
  25. 3.2.91.14 SupportApr 28, 2019
    1.14 support.
    695 downloads
  26. 3.2.8Fixed error when using 'Show On Look'.Feb 8, 2019
    Fixed error when using 'Show On Look'.
    14960 downloads
  27. 3.2.7WG 7 support onlyFeb 6, 2019
    Warning: This build only supports WorldGuard 7+. Previous build: http://bit.ly/2HXB0ZD
    874 downloads
  28. 3.2.61.13+ supportAug 30, 2018
    Should support all 1.13 versions from now on.
    22240 downloads
  29. 3.2.4Fixed "Show On Look" feature error and added relational placeholdersAug 3, 2018
    Update only needed if you use the "Show On Look" feature or want to use relational placeholders. Fixed an error where it tries to show the health bar for a teleported entity. The "Show On Look" feature shows the health of the entity that the player is looking at. You can enable it in the config. You now can use clip's PlaceholderAPI relational placeholders.
    5390 downloads
  30. 3.2.3Added 1.13 support and new config optionJul 24, 2018
    - Added 1.13 support - New config option to allow separate bars for the previous placeholders update. Config update required if you want to use this feature, so it's optional. Added to config: Code (Text): # If set empty it will default to the one above. # This message is sent to all non player entities. # All the placeholders from above work here also. Non Player Message: '' Default update config can be found here.
    2553 downloads
  31. 3.2.2Added support for PlaceholderAPI and MVdWPlaceholderAPIJul 13, 2018
    Added support for PlaceholderAPI. MVdWPlaceholderAPI was supported just not documented.
    3036 downloads
  32. 3.2.1Fixed error with combat tagJun 21, 2018
    Fixed error caused by attacking combat tag npcs.
    5020 downloads
  33. 3.2.0Added option to limit health style symbolsJul 25, 2017
    Update: - Added option to limit health style symbols - Using reflection for latest version Config: This update does not require you to update your config. Although, if you want to change the amount of symbols you are required to update the config. If you do not update the config it will default to 10 symbols. Change are from: Code (Text): # When set to true and style health is enabled this will limit the health symbols to 10. Limit Health: true To: Code (Text): # Limits the health style to a certain amount of symbols. Limit Health: 10
    24118 downloads
  34. 3.1.9Removed debug messageJun 23, 2017
    - Forgot to remove debug message. Sorry! - Added spectator to default config.
    2192 downloads
  35. 3.1.8Added a few more config optionsJun 22, 2017
    Config update not required but recommended. Added the following config options: Code (Text): # Check if player can see entity before sending health. Can See: true # Hide if entity is in spectator mode. Spectator Mode: true # Hide action health if entity has invisible potion on. Invisible Potion: true Update config can be retrieved by deleting the current one or getting it from GitHub: https://github.com/zeshan321/ActionHealth/
    827 downloads
  36. 3.1.7Added support for pre 1.12 version and new placeholderMay 16, 2017
    · Added support for pre 1.12 version · Added '{displayname}' placeholder. Supports player nicks/custom names. It defaults back to '{name}' if the player does not have a custom name.
    1799 downloads
  37. 3.1.6Improvements and bug fixesMar 26, 2017
    - Improved look detection for the look option. - Fixed showing decimals again (sorry about that). - Don't show health for armor stands.
    1804 downloads
  38. 3.1.5Bug fixes and messagesMar 24, 2017
    Added: · The ability to customize the message when you use /actionhealth toggle. Fixed: · Check if entity is a npc when look is enabled. · Showing health message when damaging self. Config update is not required as long as you updated to the last version but is required if you want to change the toggle message.
    776 downloads
  39. 3.1.4New features and bug fixesMar 24, 2017
    Bug fixes: · Showing health message when player hurts itself. New features: · Added an option to blacklist certain entities from being shown in the health action bar. · Added option to show the health action bar when a player is looking at an entity. · Added the ability to customize the message when using /actionhealth toggle. Make sure to update configs.
    651 downloads
  40. 3.1.3Forgot debugMar 23, 2017
    Forgot debug
    623 downloads
  41. 3.1.2Bug fixesMar 21, 2017
    Fixed: · Error when displaying health · Check if entity is dead before displaying health
    766 downloads
  42. 3.1.1Bug fixesMar 20, 2017
    Fixed: · Delay option not getting the right health · Showing negative health number when the entity dies · Showing decimals
    674 downloads
  43. 3.1.0Rewrite and fixesMar 20, 2017
    This version is recommended as it has performance improvements, bug fixes, and new features. It's recommend that you update your config. Update: · Rewrote the plugin · Source code is now available · '{usestyle}' works correctly and with half heart support now · 'Limit Health' has been removed as its enabled by default · Added 'Remember Toggle' option. It saves players /actionhealth toggle state.
    706 downloads
  44. 4.2Added optional WorldGuard supportSep 29, 2016
    Added option to disable ActionHealth in certain WorldGuard regions. ActionHealth does not require WorldGuard. It is optional. Add the following to your config to add support: Code (Text): # ActionHealth will be disabled for any region names added below. Case sensitive! Disabled regions: - randomregion
    4032 downloads
  45. 4.1Added citizens npc supportJul 16, 2016
    - Fixed error when citizens NPC attacks a entity.
    2250 downloads
  46. 4.0Added support for 1.10Jun 10, 2016
    Added support for 1.10
    1678 downloads
  47. 3.21.9.4May 13, 2016
    Added support for 1.9.4
    1271 downloads
  48. 3.1Strip colors/formattingMar 26, 2016
    Added option to strip player colors from the name. Code (Text): # Strip Name. Strip Name: false
    730 downloads
  49. 3.0Finally, Limit Health option!Mar 9, 2016
    Limit Health is a new option that has been added to the config of ActionHealth. This option is useful for servers that have custom mob health (i.e 100 health). Code (Text): # When set to true and style health is enabled this will limit the health symbols to 10. # Currently not supporting 'Half Health Icon' Limit Health: false Make sure to update your configs! Caveats: Current not supporting 'Half Health Icon'
    1011 downloads
  50. 2.7Added support for 1.9Mar 1, 2016
    Now supports: · 1.9 · 1.8.8 · 1.8.7 · 1.8.6 · 1.8.3 · 1.8 · 1.7.10 (#1649)
    872 downloads
  51. 2.6Event priorityAug 11, 2015
    - Changed event priority.
    4355 downloads
  52. 2.5PvP checkApr 2, 2015
    Added option to not display actionhealth messages in PvP denied regions.
    1190 downloads
  53. 2.4Per-world support!Apr 2, 2015
    Added option to disable ActionHealth in certain worlds: Code (Text): # ActionHealth will be disabled for any world names added below. Case sensitive! Disabled worlds: - randomworld
    489 downloads
  54. 2.3OppsMar 30, 2015
    Wrong version.
    576 downloads
  55. 2.2Name translationsMar 18, 2015
    Added option to display a translated name rather then the english version. Code (Text): # Set names Name Change: true Name: - Cow = Kuh
    732 downloads
  56. 2.1Older support and variablesMar 16, 2015
    Added support for: · 1.8.3 · 1.8 · 1.7.10 (#1649) Added 2 variables that were requested: · {damager_health} get the current health of the damager · {damager_max} get the max health of the damager
    631 downloads
  57. 2.0ToggleMar 14, 2015
    Added /Actionhealth toggle
    640 downloads
  58. 1.9UpdatedMar 14, 2015
    Updated to 1.8.3. No longer supports protocol hack,
    836 downloads
  59. 1.8Symbols fixFeb 12, 2015
    Fixed symbols not working properly with players.
    2243 downloads
  60. 1.7Style creatorFeb 8, 2015
    Action bar Health now allows you to create your own health style. Example: You can use unicode. Symbols list: http://www.w3schools.com/charsets/ref_utf_symbols.asp If you want to use the style system you need to add this variable '{usestyle}'. Example: Health Message: '&6&l{name}: {usestyle}' Example of style health: Code (Text): # Style Health Full Health Icon: "&4\u2764" Half Health Icon: "&c\u2764" Empty Health Icon: "&7\u2764"
    777 downloads
  61. 1.6Delayed and armorstandJan 17, 2015
    It should no longer show armorstand health. Added Delay Message: true for accurate health if using plugins like ItemLoreStats.
    741 downloads
  62. 1.5Error fixJan 6, 2015
    Fixed some errors.
    620 downloads
  63. 1.4Config options!Dec 30, 2014
    This version allows you configure what sends players the health messages. Code (Text): # If set to false player will not see health messages from mobs. Show Mob: true # If set to false player will not see health messages when pvping players. Show Player: true Make sure to regenerate you configs!
    641 downloads
  64. 1.3Accurate healthDec 30, 2014
    Hopefully more accurate health displayed.
    633 downloads
  65. 1.2Backwards compatibilityDec 27, 2014
    Now supports both 1.8 and the protocol hack. Will only work on protocol hack versions that have Action Bar support.
    752 downloads
  66. 1.1Compiled in Java 7Dec 26, 2014
    Compiled in Java 7.
    649 downloads
  67. 1.0Dec 26, 2014
    933 downloads

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