AvancedCobblestoneGenerator lets you create your own 3x3x3, 5x5x5 or 7x7x7 generator. You will be able to choose which and how much of every ore the generator spawns in.
Commands:
- /cg <3x3/5x5/7x7>
- /cobblestonegenerator <3x3/5x5/7x7>
Permissions:
- cg.*
- cg.3x3
- cg.5x5
- cg.7x7
The config.yml:
configuration:
items:
3x3:
name: '&7Cobblestone Generator 3x3'
5x5:
name: '&bCobblestone Generator 5x5'
7x7:
name: '&aCobblestone Generator 7x7'
messages:
nopermission: '&4You don''t have enough permissions to do that!'
noarguments: |-
&cPlease use one of the following:
&c - /cg 3x3
&c - /cg 5x5
&c - /cg 7x7
&cTo get the generator.
toclosetoplace: '&cYou are to close to the generator to place it!'
notenoughspacetoplace: '&cYou can''t place a generator here because there isn''t enough space!'
successfully_placed: '&aYou successfully placed a generator!'
generator:
delay_in_ticks_between_respawns: 20
spawningblocks:
'1':
id: 4
chance: 9
'2':
id: 15
chance: 1
How to configure:
Under the section 'spawningblocks' you can choose which and how much of a certain ore will be spawned. Lets create a new one for your understanding.
Step 1: you create a new section, this is the third one so call this '3'
'3':
Step 2: Which block do you want to let it spawn? You can search which ID you need with this site: https://minecraft-ids.grahamedgecombe.com/, you can see oak wood planks would have the id 5, lets add that.
'3:'
id: 5
Step 3: How often do you want it to spawn, the higher the number, the higher the chance. All the chances added up do not need to be 100.
'3:'
id: 5
chance: 2
End result:
spawningblocks:
'1':
id: 4
chance: 9
'2':
id: 15
chance: 1
'3:'
id: 5
chance: 2
This would mean that cobblestone (id=4) has a 9/12(=75%) chance of spawning.
Screenshots:
3x3:
5x5:
7x7:

If you have any issues you can report them at: https://bitbucket.org/Banjer_HD/cobblestonegenerator/issues
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