AegisGuard | Modern Land Protection & Economy
1.4.0High-Performance Land Protection & Economy Ecosystem. [Folia Native]
1.4.0latestAegisGuard 1.4.0 — The Living Realm Update2 days ago AEGISGUARD 1.4.0 — THE LIVING REALM UPDATE The biggest AegisGuard release yet. Protected land is no longer just safe—it's alive. Host events, run dungeons, name an heir, chat on plot frequencies, and travel across whole networks. Fully compatible with Paper, Spigot, Purpur, and Folia. HEADLINE FEATURES · Arena Dungeons — Turn any map into a PvE/PvP arena run. Define bounds with the Aegis Scepter, party up, wait in staging areas, launch together, and return safely when the run ends. Includes a ready-made lava_dungeon preset, spectating, and steward/admin controls. (/ag arena) · Trade Caravans — Dispatch caravans between linked Teleport Beacon pads and bring your roads to life. (/ag caravan) · Gatherings & Open Houses — Host events on plots you manage or browse what the community is running. (/ag gathering) · Realm Succession — Name an heir, manage the handover, or transfer ownership outright. Your realm outlives you. (/ag heir • /ag succession • /ag transfer) · Plot Chat Frequencies — Per-plot chat channels plus alliance, group, and staff radios. (/ag chat • /ag staff) · Cross-Server Travel — BungeeCord/Velocity support with network hubs, a server selector, and Safe Travel arrivals. (/ag hub • /ag lobby • /ag servers) · ClaimBlocks Exchange — Buy and sell ClaimBlocks with rates, cooldowns, and sell locks, plus a full transaction ledger. (/ag blocks buy|sell • /ag ledger) ALSO NEW · Realm noticeboards, plot profiles, subplots, and per-plot biome controls · Visitor arrival styles—classic teleport or public beacon pad (/ag arrival) · Discord integration: account linking and event webhooks · Settlements inbox for rental and market payouts · Nine language packs—every player-facing message translated, including Old English flavor; console logs stay plain English · Full /ag help coverage—every command now documented in-game FOR SERVER OWNERS · Every new system is a module—disable what you don't want from the modules: switchboard and it disappears from menus · Feature-gated permissions actually enforce now (aegis.wand, aegis.claim, aegis.gathering, and more—see plugin.yml) · Documented public API with Javadocs for integrations · Config comments rewritten—every option explains what it does, its units, and its dependencies QUALITY & STABILITY · Verified on a live multi-region Folia rig: cross-region mob purge, Vault charge/refund on claim denial, and region-safe stall purchases all exercised end-to-end · Fixed: Vault claim charge is refunded if validation rejects the claim · 549-test suite green; zero scheduler violations across Paper and Folia paths UPGRADING Swap the JAR, restart, run /agadmin transition. Data from 1.2.7 and 1.3.x migrates automatically—/agadmin doctor only if something looks wrong. Requires Java 21+ and Minecraft 1.20+. Full command list, permissions, and config notes on the documentation page and wiki.1.3.5AegisGuard 1.3.5 | Teleport Beacons, Soak Fixes & Bedrock GUIsAug 28, 2026 AegisGuard 1.3.5 Protect your world. Empower your players. Ascend. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Place two pads. Confirm. Arrive where you meant to. Current public release — the follow-up to 1.3.0. Teleport Beacons, ClaimBlocks that stay honest, Bedrock-friendly chest GUIs, and a soak of fixes from live 1.3.0 servers and Spigot review. GitHub 1.3.5 · Discord · Wiki Existing 1.2.7 and 1.3.0 data stay valid. Swap the JAR, start the server, confirm with /agadmin transition. Automatic backups and plot-build copies remain off until you enable them. What's new · Teleport Beacons — Linked pads on claims you manage. Confirm in a GUI, land only at the paired pad. Visit, market, and auction listings can require a public arrival beacon. Fee policy: owner_choice, always, or off. Optional fees can pay the plot owner. Travel uses Safe Travel. /ag home stays personal plot spawn. Pads survive claim merges and unbind if the plot is deleted. /ag beacon · Language placeholders — {PLOT}, {MIN}, {PLAYER}, and other {KEY} tokens now fill in on lang/ strings, not only English fallbacks. · ClaimBlocks — New claims count land as used plot area and no longer also spend() that area. Expansion is refused when the wallet cannot cover the extra blocks. Group claims check the leader's ClaimBlocks. · Minimum claim size — claims.min_radius is enforced on both axes (default 5 means at least a 10x10 plot). Skinny strips no longer pass because one side is long. · Bedrock / Geyser GUIs — Floodgate and Geyser players are detected automatically (gui.bedrock.detect, default on). Java keeps the usual mapping. Bedrock uses left-click for the main action, sneak+left (or swap-offhand) for the second, and drop to cancel. · Complete claim-data snapshots — Rollback restores guest passes, emergency lockdown, alliance access, and noticeboards together with owner, flags, members, and bounds. · Optional WorldEdit / FAWE plot-build backups — Staff-first, default off. Folia requires FAWE by default. Gradual automatic plot snapshots are a separate default-off switch. Bug fixes From 1.3.0 soak and review. · Restoring a snapshot after a plot changes owner no longer restores the wrong live plot · Staff snapshot restore is Folia-safe (plot region thread) · ClaimBlocks no longer go negative on expansion; min_radius applies to width and depth · Geyser / Floodgate players can finish player chest GUIs without relying on right-click · Beacon travel does not double-charge · Schema migration no longer turns a legacy *.enabled: false back on .SpoilerTarget">Spoiler: Full soak list · Snapshot prune respects the configured cap when age and count limits both apply · Rollback clears role nicknames added after the snapshot · Player menu footer no longer leaves empty clickable holes for non-admins · Staff Tools hides Routes, Arena, Expansions, Audit, and Snapshots when those modules are off · Saving a plot no longer auto-lifts an expired timed lockdown · Restore dispatch fails closed on scheduler shutdown, unloaded worlds, and rejected tasks; staff see build queued or partial instead of a false completed message Upgrade · Stop the server completely. · Confirm the host is running Java 21+. · Replace the plugin with AegisGuard-1.3.5.jar only (do not install the API jars). · Start the server. Config and language merge run on enable. Existing plots load as-is. · Confirm with /agadmin transition (aliases upgrade, v130). Doctor is optional. Do not use Bukkit /reload. Leave plot-build backups off until WorldEdit or FAWE is installed, then validate capture and restore on staging first. Compatibility · Java 21+ · Minecraft 1.20+ · Servers Spigot, Paper, Purpur, Folia, and compatible Bukkit forks · Upgrade path from 1.2.7 or 1.3.0 with automatic config schema migration · Optional Vault, PlaceholderAPI, WorldEdit / FAWE, Floodgate, Geyser-Spigot · Languages Modern English, Old English, Mexican Spanish, Argentinian Spanish, Brazilian Portuguese, French, Italian, German, Polish ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Simple. Steadfast. Eternal. Forged by Aegis Divine.1.3.0AegisGuard 1.3.0 - Audit Ledger, Guest Passes, Lockdown, and Seamless 1.2.7 UpgradeAug 16, 2026 AegisGuard 1.3.0 Protect your world. Empower your players. Ascend. The public follow-up to 1.2.7. Swap the JAR, start the server, and your claims stay. Config and language merge on enable. Java 21+. Minecraft 1.20+. Paper, Purpur, Spigot, and Folia. Upgrade from 1.2.7 · Stop the server, drop in AegisGuard-1.3.0.jar, start. · Confirm with /agadmin transition (aliases upgrade, v130). · Existing plots, owners, flags, and members load as-is. · /agadmin doctor is optional. Do not use Bukkit /reload. What's new · Module switchboard — optional systems ship on (wilderness revert ships off). Turn extras off in modules: and they leave the menu. · Staff Audit Ledger — restore, repair, migration, bypass, Guest Pass, Lockdown, Alliance. · Guest Passes — timed access that never rewrites permanent roles. · Emergency Lockdown — fast, reversible plot safety switch. · Realm Profiles and noticeboards. · First-claim walkthrough and clearer blocked-action hints (/ag guide). · Routes with checkpoints. Teleport defaults off. · Alliance Access — membership grants nothing until the plot opts in. Risky toggles default off. · Language picker — nine packs, pick directly in Settings. · Server-zone stewardship — wand create and convert share one Steward pipeline. Also in this build · Same framed player menu; disabled modules do not show as icons. · Claim snapshots in 1.3.0 are claim data only. Optional WorldEdit/FAWE plot-build backups are coming in 1.3.5. · Arena cooperative PvE on by default (turn it off if you do not want it). · My Rentals, My Tenants, gift ClaimBlocks, claim merge, YMLSQL migrator. Known issues (fixed in 1.3.5) These exist in public 1.3.0. They are addressed in the 1.3.5 tree and the upcoming 1.3.5 release (not on GitHub yet). · Restoring a snapshot after a plot changes owner can restore the wrong live plot. · Staff snapshot restore can run off the region/main thread (unsafe on Folia). · Snapshot prune can delete more snapshots than the configured cap when age and count limits both apply. · Rollback does not clear role nicknames added after the snapshot. · Player menu footer can leave empty clickable holes for non-admins. · Staff Tools can still show Routes, Arena, Expansions, Audit, and Snapshots when those modules are turned off. · Saving a plot can auto-lift an expired timed lockdown as a side effect. GitHub Release 1.3.0 has the same list. Install Put AegisGuard-1.3.0.jar in /plugins. Do not put the -api jars there. GitHub Release 1.3.0 Simple. Steadfast. Eternal. Forged by Aegis Divine.
1.2.7[1.2.7] Ascension, Rentals, Territory Discovery, and Admin ToolsJul 21, 2026 AegisGuard 1.2.7 Protect your world. Empower your players. Ascend. AegisGuard 1.2.7 is a major update focused on territory progression, rentals, public discovery, land economy, staff administration, and safer server maintenance. New and improved · Ascension Hall: 30 plot levels, reward previews, payment confirmation, and the Guardian's Ascension Guide. · Plot disciplines: Stonewright, Verdant Keeper, and Wayfinder specializations. · Expansion Horizons: Renown, five ranks, Sigils, guarded territory growth, and advanced plot abilities after Level 30. · Rental Contracts 2.0: Deposits, terms, renewals, reminders, tenant controls, guest access, and offline settlement handling. · Travel and discovery: Public listings, categories, featured territories, favorites, likes, visit tracking, and territory activity history. · Economy improvements: ClaimBlocks, ClaimBlock Exchange, Vault support, listings, auctions, Local Markets, TradeStalls, and rentals. · Administration: Territory Doctor diagnostics, confirmation-gated repairs, snapshots, restoration, world controls, server-zone tools, rental administration, and activity inspection. · Safer updates: Automatic configuration backups, missing-default merges that preserve custom settings, migration reports, and language-file safety backups. Compatibility · Minecraft 1.20+ · Java 17+ · Paper, Purpur, Spigot, Folia, and compatible Bukkit forks · Vault economy support · Dynmap, BlueMap, Pl3xMap, PlaceholderAPI, and public API integration support Updating · Stop your server. · Back up plugins/AegisGuard/ and your world data. · Replace the old plugin with AegisGuard-1.2.7.jar. · Start the server and let AegisGuard complete its safety checks. · Run /agadmin doctor before reopening the server to players. Important: Do not use Bukkit's global /reload command. Use /agadmin reload for supported configuration and language reloads. Restart the server after changing storage or integrations. Developer API: The API JAR is for plugin developers compiling integrations. Do not place API JAR files in the server's /plugins folder. Simple. Steadfast. Eternal. Forged by Aegis Divine.1.2.6AegisGuard 1.2.6 - Major Return UpdateApr 8, 2026 AegisGuard 1.2.6 is now live The biggest return update AegisGuard has had in a long time. What’s New in 1.2.6 AegisGuard 1.2.6 is a major polish and expansion update focused on stronger protection, smoother GUI flow, better admin recovery, richer player systems, and a more complete overall experience for live servers. This update was built to make AegisGuard feel more modern, more stable, more feature-rich, and far more enjoyable for both players and server staff. Major Highlights · Improved claim protection for personal plots, server zones, rentals, and subplots · Restored server-zone claiming with the Sentinel's Scepter · Expanded Frontier Expansion with better request flow and cleaner presentation · Improved Plot Ascension with better bonus handling and progression clarity · Added TradeStalls AegisGuard’s built-in market stall system · Expanded Local Market and improved shop and rental flow · Stronger group plot and treasury systems · Migration wand, snapshot recovery, and diagnostics improvements · Much better GUI wording, handbook guidance, and menu polish · Synchronized Old English, Spanish (MX), and Spanish (AR) language support Feature Spotlight · Frontier Expansion Land expansion now has a stronger identity and cleaner presentation, while still staying true to its core purpose of helping players grow their territory. · TradeStalls Servers can now use AegisGuard’s built-in stall system for local shops, plot markets, and rentable merchant spaces. · Server Zones Admins can once again use the Sentinel's Scepter with: Code (Text): /agadmin wand server /agadmin claim · Groups and Shared Progression Group plots now feel much more complete thanks to treasury support, safer starter sizing, and better shared ownership flow. · Recovery and Diagnostics Snapshots, restore flow, migration tools, and /agadmin doctor make AegisGuard much safer to manage on real servers. Why This Update Matters This is not just a small maintenance patch. AegisGuard 1.2.6 is the version where the plugin starts feeling bigger, more polished, and more complete across claiming, progression, rentals, markets, language support, and administration. If you have been waiting for AegisGuard to grow into something stronger, cleaner, and more feature-rich, this is that update. Thank you for the continued patience, support, and excitement around AegisGuard. More improvements are still on the way.1.2.5AegisGuard v1.2.5 | ClaimBlocks Exchange, Snapshots & Migration ToolsJan 20, 2026 ️ AegisGuard v1.2.5 — Changelog ClaimBlocks Exchange • Snapshots & Rollbacks • Migration Tools • Fair PricingWhat’s New ClaimBlocks Exchange (Vault Economy) • Added a full buy/sell ClaimBlocks exchange using server currency (Vault) • Anti-abuse protections: fees, cooldowns, hourly limits, daily caps • Optional sell permission gating + sell-lock protection (anti-flip)
Playtime Rewards (Anti-AFK) • Earn ClaimBlocks via active playtime • Anti-AFK safeguards included
Expansion Approval Modes • Choose how expansions behave: • QUEUE (approval required) • INSTANT (auto-approve) Safety Nets (Snapshots & Rollbacks) • Automatic snapshots before merges/expansions • Rollback support for safer recovery from mistakes/edge cases Migration Tool (Import Claims) • Import from: GriefPrevention, GriefDefender, Lands • Includes preview mode, per-world importing, and optional overlap forcing ️ Admin Conversion Tool • Included and ready for use (admin workflows + server-managed areas) Changes / Improvements Fairer Initial Pricing Model • Base price now starts at 1 chunk, then scales properly with your expansion rate Claim Notify Controls • Stronger control over claim entry/exit notifications • Players can toggle via /ag notify when PER_PLAYER mode is enabled Language Note (Spanish / Español) Most UI text is complete, but a few GUIs may still have incomplete Spanish translations. • Some menus may show English or partially untranslated strings • Spanish server owners can manually add missing keys if needed • A fuller Spanish pass for remaining GUIs will arrive in future updates Compatibility • Built for modern servers ( API 1.20+) • Folia supported • Optional integrations vary by server setup (Vault, PlaceholderAPI, CoreProtect, Dynmap, WorldGuard/WorldEdit, and more) Upgrade Notes • Always back up worlds + plugin data before updating • ClaimBlocks Exchange requires Vault + an economy plugin (EssentialsX/CMI/etc.) • Migrating? Run a preview first and keep the source plugin’s data folder in /plugins/ Thank you for supporting AegisGuard. ️
1.2.4AegisGuard v1.2.4Dec 22, 2025 AegisGuard v1.2.4 Codex & Claim Block EconomyUpgrade Warning (Important) Please back up any customized files before updating. AegisGuard v1.2.4 introduces a new folder structure, so older customized language/config layouts may not carry over cleanly. Back up the following (if you edited them): · All language files/packs you modified in previous versions · All configuration files you modified (including your main config.yml and any Codex/language settings) After backing up: · Perform a clean file refresh of the plugin’s folders/files (to match the new structure). · The new structure includes a lang/ folder for language editing going forward. · The language engine folder/file is codex (spelled exactly codex, not “codecs” or anything ending in “cs”). Note: Keep your plot/user data (do not wipe those). Claim Block Economy · Introduces the Claim Block Economy, allowing server owners to control how claiming and expansions are earned, spent, and balanced. · Supports multiple server styles, including survival, economy-based progression, and custom rulesets. Claim Limits & First-Claim Patch · All claim limits are configurable (caps, progression, tuning, and server rules). · First claim is now limited via config, preventing oversized “starter” claims. · The previous first-claim workaround has been patched.
Languages Fully Implemented · Language support is now properly integrated across the plugin’s menus and messaging. · Included language packs/variants: · Old English · Hybrid English · Modern English · Spanish (LatAm) variants, including Spanish MX and Spanish AR (depending on which pack folders you use) Fixes & Improvements · Resolved an ownership-transfer/cache issue where previous permissions could persist after transfer. · Welcome/farewell messaging is implemented correctly and respected across datastore types. · General GUI/text consistency improvements to reduce formatting issues and missing/incorrect menu text. Feedback & Community Support · If you notice any inconsistencies (GUI titles, menu text, lore formatting, missing keys, colors, etc.), please report them: · Post in the Suggestions section on Discord, or · Open a ticket in the GitHub Issues section. · Interested in adding more languages? · If you’re fluent and would like to contribute a new language pack, feel free to reach out. · Completely optional, but always appreciated.
1.2.3Rule Your RealmDec 10, 2025 AegisGuard v1.2.3 Your land. Your rules. Rule your realm. ️What’s New & Improved This update is a focused polish-and-power pass that brings cleaner menus, clearer protections, and a smoother progression path. Everything should now feel more unified inside the Guardian Codex. · Sidebar system removed · The legacy sidebar fell out of place with the rest of AegisGuard’s design. · Key info is now better represented through the integrated Claim Status experience. · Claim Status is now your main insight hub · Cleaner at-a-glance visibility of your land’s active bonuses & effects. · Clearer territory size & progression overview. · Pairs perfectly with expansion and ascension-based growth. · Expansion Requests polished · Fixed missing keys and messaging consistency issues. · Clean return-to-menu flow after selecting an expansion tier. · Duplicate approval/denial messages removed. · Results now display clearly as approved/denied by Admin. · Plot Ascension (Level Up GUI) reforged · The ascension experience is now more readable, more purposeful, and better connected to claim growth. · Config-driven progression paths: · Ascension expansion OFF: plot size increases through Expansion Requests. · Ascension expansion ON: plot size can grow through leveling based on your economy and funds. · Server owners can choose between admin-governed growth or player-driven RPG progression. · Mob Protection & SafeZone behavior clarified · Mob Protection ON: AegisGuard actively protects you inside the claim. · Mob Protection OFF: auto mob repel/removal tasks for that plot are disabled. · Mobs will spawn and behave like vanilla and can hurt players normally. · SafeZone remains the master umbrella: if SafeZone is ON, your land stays protected even with mob protection OFF. · Perfect for building mob arenas, PvP plots, or challenge zones with clean rule control. · Protection settings no longer feel inverted · All protections now follow one simple rule: · ON means actively protecting. · OFF means fully disabled. · Thanks to TechNot for helping spotlight the earlier confusion. · Aegis Scepter tooltip cleanup · Removed the extra “Right-click: Open Aegis Menu” text for a cleaner item description. · Selection and wand logic remains intact. Known Issue (Help Wanted) A small number of servers may still see an occasional movement-related warning/error under specific conditions. It’s been difficult to reproduce consistently, so community reports are extremely helpful. · If you encounter this issue, please: · Join the Discord and submit a bug report, or · Open an Issue on GitHub. · Helpful details: · Full server log around the error · AegisGuard version + server version · Storage type (YML/SQL/etc.) · What you were doing in-game when it occurred · Any plugins that affect movement, regions, or teleporting
Summary · Cleaner Codex experience with the sidebar retired · Claim Status now acts as the better unified info view · Expansion approvals/denials are consistent and non-duplicated · Plot Ascension feels sharper and properly tied to growth settings · Mob protection now behaves like vanilla when you disable it · All protection toggles are aligned with their labels Your land. Your rules. Rule your realm. Thank you for the reports, testing, and patience as AegisGuard keeps leveling up.
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1.2.2AegisGuard v1.2.2 — Stability & Protection UpdateDec 6, 2025 AegisGuard v1.2.2 — Stability & Protection Update A refined update focused on protection accuracy, storage stability, and Folia compatibility for all servers using the classic AegisGuard engine. ️ Full Vertical Plot Protection · Plots are now protected from world height to bedrock. · Prevents bypass attempts from sky-builds or underground tunneling. · Works across all worlds and dimensions automatically.Improved Folia Detection & Compatibility · AegisGuard now automatically detects any Folia version. · Compatible with both the latest updates and older Folia releases. · Smart scheduler adaptation — no configuration required. Storage System Reliability Upgrade · SQL connection handling improved for safer write/read operations. · Local plot data storage stabilized. · Plots should no longer disappear on restart. · Hardening against incomplete or corrupted save states. Need Help or Found a Bug? · Join the official Discord for support and suggestions. · Report issues on the GitHub Issues page. · Feedback helps ensure stability across the 1.2.x branch and future 1.3 engine. AegisGuard 1.2.2 reinforces the foundation while staying fully compatible with modern Paper & Folia ecosystems. Thanks for supporting the project!
1.2.1Critical Configuration FixDec 2, 2025 Critical Configuration Patch — v1.2.1 Crash Fix & Configuration Repair First, I want to apologize. In the previous version (v1.2.0), a mistake in the internal files caused the Roles Section to fail to generate in your configuration. This resulted in server errors when trying to add members or assign roles to your plots. This update fixes that missing section internally. However, for the fix to take effect, you need to regenerate your file. ________________________________________________________
HOW TO UPDATE (PLEASE READ) Because the old configuration file is "broken," you must delete it. · BACKUP YOUR SETTINGS: If you changed any settings (like prices or messages), please copy them into a text file or Notepad right now so you don't lose them. · Stop your server. · DELETE the config.yml file in the AegisGuard folder. · Delete the old .jar and upload this new v1.2.1 JAR. · Start your server. Once the server starts, a new, correct configuration file will be generated, and the errors with selecting roles and managing members will be gone. ________________________________________________________ What was fixed? · Fixed an issue where the roles: section was missing from the default configuration. · Resolved NullPointerException crashes when opening the Role/Member menus. Thank you for your patience and for reporting this quickly! Discovered by Discord user Yero
Forged by Aegis Divine
1.2.0Dominion UpdateDec 1, 2025 Version 1.2.0 The Dominion Update ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ IMPORTANT UPGRADE NOTICE This update introduces a completely rebuilt dynamic language system. To ensure proper initialization: · Back up your
messages.ymlandconfig.ymlif you have custom text or settings. · Delete your old messages.yml. · Delete your old config.yml as well (recommended for clean initialization). · Restart to generate fresh configuration files. · Re-apply your customizations afterward. Skipping these steps may result in "Missing Key" messages or older settings failing to load properly. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━Overview AegisGuard v1.2.0 modernizes the entire engine with smoother performance, enhanced progression systems, intelligent protections, synchronized localization, and a far cleaner user experience. This release focuses on stability, customization, immersion, and player-driven growth. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Expansion Petitions — 5 Tiers A fully rebuilt expansion request system: · Five distinct tiers (+5 → +50 block expansions) · Clear, predictable upgrade paths for players · Admin Review GUI for instant approvals or denials ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The Ascension System (30 Levels) A deep progression tree that expands the capabilities of your land: · Unlock Haste, Speed, Flight · Increase plot member capacity · Gain cosmetic & prestige-based upgrades · Designed for long-term progression Fairness Notice: Plot Leveling does NOT expand plot size unless a server owner enables it manually in
config.yml. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━Smarter, Safer Protection Your land is now a true sanctuary: · Instant mob disengage when entering trusted land · Anti-sniping barrier — skeleton arrows cannot reach you · Reliable safety during building, decorating, or AFK moments ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Clean UI Initiative A modern, distraction-free interface: · Plot buffs displayed on a sleek sidebar scoreboard · Potion particles & shifting icons removed · Centered inventory with zero clutter · Toggle anytime with: /ag sidebar ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Unified Map Controller Your claims automatically render across: · Dynmap · BlueMap · Pl3xMap / Squaremap Features: · Live synchronous updates · 3D markers where supported · Instant detection — no configuration needed ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ️ Immersion & Localization Choose your experience: · Old English — medieval roleplay · Hybrid English — fantasy-lite · Modern English — clean and contemporary Every UI element updates instantly: · GUIs & menus · Buttons & icons · Lore text & tooltips · Codex entries · Chat messages Report language mismatches via GitHub. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Update your jar, refresh your configs, and claim your Dominion.
1.1.1AegisGuard v1.1.1 — The "Identity & Utility" UpdateNov 28, 2025 AegisGuard v1.1.1 — The "Identity & Utility" Update ️ Identity • Utility • Market Bridge ️ Plot Identity Land is more than just a coordinate. · Rename: Players can now set a custom alias for their plot (e.g., "The Obsidian Spire"). /ag rename <name> · Descriptions: Add a lore description to advertise shops or lore. /ag setdesc <text> · Visuals: These names appear in the Travel Menu and the Holographic Entry titles. ________________________________________________________ The "Shop Bridge" · New Flag: shop-interact · The Problem: Protection plugins usually block players from right-clicking signs or chests to buy items from shop plugins (like ChestShop/QuickShop). · The Solution: Enable this flag to allow Safe Interactions (Right-Clicking containers/signs) without giving build/break access. Configurable Cost: Server owners can charge players to unlock this "Commercial License." ________________________________________________________ Utility & Safety · Unstuck Command: Trapped in a claim? /ag stuck finds the nearest safe location outside the border and teleports you there after a warmup. · Action Bar Notifications: You can now move Entry/Exit messages from the Chat to the Action Bar for a cleaner experience. ________________________________________________________ Developer API (Events) We have introduced a robust Event API. Other plugins can now listen to and cancel AegisGuard actions. Code (Text): PlotClaimEvent PlotDeleteEvent PlotEnterEvent (Cancellable) PlotLeaveEvent PlotLevelUpEvent ________________________________________________________ ️ Changes & Fixes · []Main Menu Polish: · []Expanded the GUI to 54 Slots with a glass border frame. · Smart Claim Button: The claim button now visually locks (Red Barrier) if you haven't selected corners, preventing accidental menu closures. []Roles Management: · []Owner Safety: The Plot Owner is now hidden from the "Manage Roles" list to prevent accidental self-removal. · Navigation: Added Back/Exit buttons to the "Manage Player" menu to prevent getting stuck. []Admin Tools: · []Admins can now open Flags and Roles menus for Server Zones (owned by the server) to manage Spawn/Market settings easily. · Codex Update: Added a new "Identity & Utility" chapter explaining the new /ag rename, /ag stuck, and /ag setdesc commands. ________________________________________________________ How to Update Stop your server. Replace the .jar file with v1.1.1. Start your server. Note: The Smart Config Updater will automatically inject the new shop-interact and unstuck settings. "Make your mark on the world."1.1.0AegisGuard v1.1.0 — The "Sovereign" UpdateNov 26, 2025 AegisGuard v1.1.0 — The Sovereign Update Server Plots • ️ Sub-Claims • RPG Leveling ________________________________________________________ SECURITY ADVISORY Please read before updating permissions. This update adds a powerful new permission node: aegis.admin.manage. · Master Key: This acts as a universal override, allowing the user to edit Flags, Roles, and Settings on ANY plot (including Server Zones and other players' land). · WARNING: Only grant this to trusted Senior Staff. Do not give this to trial moderators. ________________________________________________________ HEADLINE: Server Plot Architecture Admins can now officially claim and manage protected zones (Spawns, Warzones, Jails) without dealing with "Player Ownership" quirks. ·The Sentinel's Scepter: A new Admin Tool (/agadmin wand). Claims made with this wand ignore economy costs/limits and instantly become Server Zones (Protected, PvP-OFF, Build-OFF). · Conversion: Stand in any player plot and type /agadmin convert to seize it for the server. Perfect for turning a player-built market into an official warp. · ️ Live Management: Admins with the Master Key can now open the Flags/Roles menu for Server Plots just by standing in them—no commands required. ________________________________________________________ ️ Empire Building · ️ Zoning (Sub-Claims): Players can now define specific rooms or shops inside their plot and list them for rent. Tenants get build rights only inside their rented zone. · Plot Leveling (RPG): Land is no longer static. Players can pay (Money, XP, or Items) to level up their plot, unlocking buffs like Speed, Haste, or Regen for all trusted members. · Atmospheric Biomes: Players can pay to change the visual biome of their plot (e.g., turn a cold Taiga into a lush Jungle). (Note: Visual packet effect only; does not destroy blocks). ________________________________________________________ Universal Economy AegisGuard is no longer bound strictly to Vault. You choose the currency for every action. Code (Text): Supported Currencies: - VAULT (Standard Money) - EXP (Raw Experience Points) - LEVEL (XP Levels) - ITEM (Physical Items like Diamonds/Emeralds) Example: Make Claiming cost Money, but make Flight cost XP Levels. ________________________________________________________ How to Update
Major Configuration Changes 1. Stop your server. 2. Delete config.yml and messages.yml (Recommended to generate the new Economy/Leveling sections clean). 3. Replace the .jar file. 4. Start your server. 5. Review Permissions: Ensure aegis.admin.manage is secure. ________________________________________________________ Join the Discord for Support
1.0.3v1.0.3 — The Enlightenment Update (New Codex + Anti-Sniper)Nov 25, 2025 AegisGuard v1.0.3 — The Enlightenment Update New Codex • ️ Anti-Sniper • UX Polish ________________________________________________________ HEADLINE: The Guardian Codex Reborn "Knowledge is the first line of defense." We have completely rebuilt the in-game information system. The /ag menu "Info" button is no longer just a chat message—it is now a comprehensive 45-slot Encyclopedia. New Chapters Include: · The Art of Claiming: Step-by-step guide on using the Scepter. · Teleportation Arts: How to set homes, spawns, and visit friends. · Menu Mastery: Explaining Flags, Roles, and Settings. · Economy & Trade: A guide to the Marketplace and Auctions. · Security & Banishment: How to Kick/Ban intruders. ________________________________________________________ ️ Protection Upgrades · Anti-Sniper Shield: Players inside a protected plot are now immune to projectile damage (Arrows, Potions, Tridents) fired by monsters standing outside the border. No more skeletons sniping you from the wilderness. · Vaporizer Refined: The active Mob Barrier task has been optimized to catch mobs spawning inside Safe Zones instantly. ________________________________________________________ Interface Refinements · Smart Claiming: Clicking the "Claim Land" button without selecting corners no longer kicks you out of the menu. It now plays a warning sound and explains the requirement. · Unified Navigation: The Travel System, Admin Tools, and Exit buttons have been reorganized. · Admin Panel: Moved to Slot 25 (Only visible to Operators). · Exit Button: Now available in Slot 26 for all players, ensuring no one gets stuck in the menu. ________________________________________________________ Internal Changes Code (Text): [+] Updated internal Economy Manager to support future currency types (XP/Items). [+] Optimized GUI click handlers for faster response times. To apply this update: Replace the jar and delete messages.yml to let the new Codex text generate. ________________________________________________________ Join the Discord for Support1.0.2v1.0.2 — The Travel & Security Update (Smart Configs + Flight)Nov 24, 2025 AegisGuard v1.0.2 — The Quality of Life UpdateSmart Configs •
Travel System •
Active Security ________________________________________________________ HEADLINE: Smart Auto-Configuration Stop deleting your files. This update introduces an intelligent Config Merger. When you install this jar, AegisGuard automatically scans your existing config.yml and messages.yml. If it detects missing options (like the new Flight settings), it injects them automatically without touching your custom values. Update with confidence. Your hard work is safe. ________________________________________________________ New Features · The Travel System Forget memorizing commands. The new GUI handles everything. · Visual Menu: A new "Compass" button in the main menu opens the Travel GUI. · Trusted Plots Tab: Instantly see and teleport to plots where you are a member. · Server Warps Tab: Admins can now set plots as public warps (Spawn, Market, Arena) using /ag setwarp. · ️ Flight Flag Give your builders wings. · Unlockable Flight: Players can now toggle flight inside their own claims via the Flags GUI. · Economy Integration: Set a price (e.g., $5000) to unlock this ability. · Physics Engine: Flight is automatically and safely stripped if a player leaves the plot boundary. · ️ Active Mob Barrier Keep your spawn clean. · The Vaporizer: A new async task scans Safe Zones and Server Zones. · Instant Removal: Hostile mobs that wander into protected areas are instantly removed with a smoke effect. No more creepers in the market. ________________________________________________________
Moderation & Security · Private Mode (Lockdown): Added the Entry Flag. If disabled, the plot becomes private—strangers bounce off the border like an invisible wall. · Kick & Ban: Plot owners can now enforce their own borders using /ag kick and /ag ban. · Operator Trust: New config option trust_operators. If set to false, OPs cannot edit admin settings without specific permissions. ________________________________________________________ Bug Fixes Code (Text): [+] Fixed broken "Back" and "Exit" buttons in Codex/Market menus. [+] Fixed Admin Teleportation causing suffocation (now checks Y-level). [+] Fixed Codex Book button sending chat text instead of opening GUI. [+] Fixed ConcurrentModificationException during async loading. ________________________________________________________ Join the Discord for Support
1.0.1v1.0.1 — The Security & Stability UpdateNov 24, 2025 AegisGuard V1.0.1 The Security & Stability Update ️ The Aegis has been Reinforced. This update introduces powerful new protection flags, owner moderation tools, and critical stability fixes for the startup process. ________________________________________________________New Features · ️ Active Mob Barrier (The Vaporizer) Hostile mobs that attempt to enter Safe Zones, Server Zones, or plots with the 'mobs' flag disabled are now instantly vaporized with a smoke effect. ·
Flight Flag Players can now enable flight within their plots (configurable cost). Flight is automatically stripped upon exit with safe fall damage immunity. · Private Mode (Lockdown) Owners can now toggle "Public Access" off. Non-trusted players will be physically bounced back if they try to enter a private plot. · Plot Moderation Added commands for owners to police their own land: /ag kick <player> - Eject an intruder to spawn. /ag ban <player> - Permanently block a player from entering. · Operator Security Added admin.trust_operators to config. If set to false, OPs are treated as normal players unless they have specific permissions. ________________________________________________________ Bug Fixes · Fixed a startup crash regarding "Wilderness Revert" on YAML storage (now gracefully disables itself). · Fixed the "Guardian Codex" (Info GUI) back button not working. · Fixed Admin menus not opening for Operators in certain contexts. · Fixed Wand selection issues by implementing strict NBT data checks. · Resolved compilation errors regarding missing economy methods. ________________________________________________________
Config Changes Code (Text): # Added to config.yml: mob_barrier: enabled # The new vaporizer task flag_costs: # Costs for premium flags (Flight) trust_operators: true # Security toggle Your existing config will function, but we recommend regenerating it or adding the new sections manually to access these features. ________________________________________________________
1.0Nov 23, 2025
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