Sueta
AE

Aether Generator

2.0a

WorldEdit powered world generator in development

·Plugin

Aether Generator 2.0

What is Aether Generator?

Aether Generator is a normal-type world generator featuring 100% customizability and scalability. It will generate world of floating islands of many biomes, which are full of life and schematics.
It uses worldedit to paste schematics onto terrain (will change in future).

How do I use Aether Generator?
Easiest way to use this generator is using multiverse-core:
/mvcreate <worldname> normal -g AetherGen

Are there any bonus features?

Dungeons and houses, loot chests on plains, etc.
Bonus features will update a lot.

Pictures





Default - Use this if you are not sure

Performance:

aether: true
aether_height: 60
aether_goodies: true
aether_2_height: 40
aether_spawnrate: 0.0
aether_2_spawnrate: 0.01
aether_frequeny: 1.45
aether_amplitude: 0.8421
aether_2_amplitude: 0.95
aether_octaves: 7
aether_2_octaves: 7
aether_scale: 0.00332
aether_2_scale: 0.00587
aether_2: false
aether_2_frequency: 1.415
aether_frequency: 1.5024
User-Made configuration

You may post your configs in main thread to be shown here.

Configuration Explained

Chances: The bigger the number (chance), the less the chance is.
Example: dungeon_chance: 1 will spawn dungeon literally everywhere, while dungeon_chance: 10 (default) will spawn dungeon only occasionally.

Amplitude, Frequency, Scale: Main config options for generator control. Allows full control over generated terrain!

Ores: Amount - How many times generator will try to spawn ore.
Ores: gold: true - enables gold ore.. Set gold: false to disable gold ore spawning.

Adding own schematics:
All schematics, which are going to be generated are prefixed with "prefab_", followed by name of prefab.
Trees prefab names:
- normal, birch, pine, jungle, bamboo
- bigtree
Now.. If you want to add your own "normal" tree, look at least number. In default case, it is "prefab_normal4". So our number is 4. If you want to add your own "normal" type tree, name your schematic "prefab_normal5", and in config.yml, set "prefab_tree_normal_count" to 5. Easy as that!

Please beware - while generating, you may experience minor TPS loss (20->19)

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