1.9.4latestModule LoadingApr 27, 2018 · Modules loading correctly now · reworked code a bit1.9.3Utils reworkedMar 27, 2018 · Utils are now interfaces, which call a abstract method from the Abstract base class, you can now edit the implementation of the base class to change the type of what the util will do. · Removed text module and added methods to MessageUtil · Moved SimpleCommand to Core module · couple of bug fixes1.9.2.1Fixed SQLite not loadingMar 20, 2018 · fixed a bug, which made SQLite to be unable to be loaded · Added Modules back into .zip1.9.2Massive UpdateMar 11, 2018 Ok, so to start this off, the now following updates were already published on Git, but were never published here so there will be tons of changes since Dec. 2017. Check this link out to see the full changes. However here is a brief summary. · Fixed FakeAPI · Added automatic Server Reloader · Forms were reworked · Easier Configs · No more files stored in AlphaLibary folder · Annotations for Entities · Cleaned Code up · VirtualPlayer & VirtualInventory for test purpose (to not start MC)1.9Reworks and ImprovementsNov 10, 2017 · Random annotations added · Scoreboard reworked · Forms improved · Input improved · Inventory Menus improved · SkullItemBuilder improved · CSV File support · Text File support · SQL reworked · ClickText improved1.8.9.1Module System! (2.0)Sep 26, 2017 Modules: · Addon · Annotations · Command · Core · FakeAPI · Forms · Input · Inventories · Minigame · Reflection · Schematic · Server · Storage · Texts See wiki for content of each Module. Added a default config class (SimpleConfig) to simply store Settings.1.8.9Reflection Util improvementSep 24, 2017 · SimpleLoader added back in (register classes with Events simply by implementing SimpleLoader) · Reflection is now cached and has lots of new methods · fixed 1.12.2 npc bug · general code cleanup1.8.8Data Storage!Sep 19, 2017 You can now use the DataStorage and the SimpleDataStorage(like saved HashMap) to save data either in SQLite, MySQL, YAML or JSON. See wiki, for more details.1.8.7Cancellable Events!Sep 16, 2017 · Some events are now cancellable · Performance checks based on IntelliJ1.8.6Particle Forms!Sep 9, 2017 · Arrows · Barrels · Circles · Points · Rays · Rectangles · Cones · Cuboids · Pyramids · Spheres1.8.5.2Registered Listeners againSep 4, 2017 · due to my own dumbness I forgot to register some important listeners.1.8.5.1Netty HotfixSep 4, 2017 · Quick fix for Netty Injection not working right.1.8.5Removed SimpleLoaderSep 2, 2017 · removed SimpleLoader (auto registering listener) due to too high plugin size · Added hashCode, equals, and toString for most classes · updated copyright · added EntityStatus for PPOEntityStatus instead of byte1.8.4NBT!Aug 30, 2017 · NBT API · new Annotations for items (Banner, Map, Potion, SpawnEgg) · new ItemData for items · Wrappers for some Packets (PPO classes) · Wrappers for some Entity classes Wrappers are still WIP.1.8.3Complete self registering listeners! | More annotationsAug 26, 2017 · UUIDFetcher / GameProfileBuilder sync methods built back in (deprecated) · Skull annotation and Color annotation for even easier ItemStacks · SimpleListener can now be replaced with SimpleLoader for no need to instanciate the Listener class. (Now it's completly automatic)1.8.2Annotations!Aug 24, 2017 · + Annotations for commands & items · + Economy · + UUIDFetcher & GameProfileBuilder do now work async · + SimplePack (To easily create Listener, Command and Item classes)1.8.1ServerPingAug 21, 2017 Added in the ServerPinger to easily async ping servers, and gain their MOTD, maximum players and current online players.1.8Improved DatabasesAug 8, 2017 · Added SQLite support (fully async) · Added AsyncMySQLDatabase class · JsonDatabase is now fully asnyc1.7.9ArenaStatusJul 28, 2017 · Added ArenaStatus · Added ArenaStatusChangeEvent · made GameStatus more efficent · MinigameLogic now only applies if a certain GameState is on1.7.8Returned to normal plugin structureJul 20, 2017 · returned to normal plugin structure due to bugs and other bad things.1.1MySQL cleaned | PlayerList & PlayerMapJul 17, 2017 MySQL · cleaned up code Util · added PlayerList · added PlayerMap · added makePlayerArray(Set<String>) inside Util1.0Updated download linkJul 14, 2017 You can now choose which module you want to download1.7.6Voting | Input GUIs | HologramsJul 1, 2017 · + ItemRenameEvent · + PlayerInputEvent · + Holograms · + AnvilGUI · + SignGUI · + Voting stuff · ReflectionUtil can now create BlockPositions1.7.5AddonsJun 22, 2017 · Added an Addon function · You can now create own Addons for your minigame1.7.4.1Hotfix UpdateJun 22, 2017 · hotfix for InventoryItems not being able to be stored inside JSON files1.7.4AchievementsJun 21, 2017 · Achievements · PlayerStatistics · cleaned up file api · replaced some abstract classes with interfaces1.7.3Auto UpdaterJun 20, 2017 · Reworked FakeAPI location Files · Replaced InventoryBuilder with the new Menu API · Added the Updater · new Util functions · JSONUtil now uses the SimpleJSONFile gson var1.7.2.3UUIDFetcher updateJun 12, 2017 · UUIDFetcher now returns the UUID of the player on the server instead of null when the one of mojang wasn't able to be parsed1.7.2.2KiticonJun 12, 2017 · added an icon for the kits1.7.2.1InventoryBuilder fixJun 11, 2017 see title1.7.2Centered MessagesJun 11, 2017 · little CommandWatcher fix · Added centered Messages via MessageUtil1.7.1CommandWatcher fixJun 11, 2017 · fixed some bugs with CommandWatcher. Tutorial will follow on GitHub1.7CommandWatcherJun 11, 2017 · Added the CommandWatcher system1.6.3JSON HotfixJun 10, 2017 · fixed SimpleJSONFile.jsonContains always returned always true!1.6.2ArmorChangeEventJun 9, 2017 · Added a ArmorChangeEvent1.6.11.12 FixJun 9, 2017 · Fixed Actionbar for 1.121.6SchematicsJun 8, 2017 · Added a Schematic system1.5.1JSON improvementsJun 8, 2017 · removed Storage system mechanic · SimpleJSONFile now only uses gson1.5Clickable TextsJun 5, 2017 Title says it all1.4Storage system improvedMay 16, 2017 · Kit added itemstack nullcheck · EnumWorldBorderAction for Borders added · Improved SimpleScoreboard for easier management · Whole new Storage system · You can finally use teams after you inited them · JSONUtil is now static If you wanna see how the Storage systems work, check out this gist!1.3.3FakeAPI improved!May 9, 2017 · FakePlayers are now spawned in better way. · organized code1.3.2JSON File Update |May 6, 2017 · You can now save and get Arrays out of a JSON File · Version independent Sound enum added!1.3.1Serialization | InventoryBuilderMay 5, 2017 - Arenas are now stored inside json files - Added InventoryBuilder - Made following classes base64 and json serializable · AirDrop · DropOffLocation · Arena · EntityBuilder · FakeEntities · InventoryBuilder · SimpleMovingInventory · ItemBuilder (and all it's subfiles) · Kit · MySQLAPI · MySQLDatabase · All REnums · SimpleScoreboard · GameStatus · GameTeam · Cuboid1.3Fake API improvedMay 5, 2017 · FakeEntities are now saved in JSON format · added setGravity method for FakeItems to make the levitate1.2JSON File supportMay 1, 2017 Added JSON File support.1.0.1Hotfix UpdateApr 22, 2017 · fixed plugin.yml, causing plugin to not load · added random Location to LocationUtil
Similar projects
Plugin →Let Me Despawn
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
26.2MSueta
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
14.7MSueta
Emotecraft
Create your own emotes in Minecraft.
7.9MSueta
Simple Tpa
A simple tpa plugin which sends requests
5.4MSueta
Common Network
Forge and Fabric Unified Networking Solution
4.7MSueta
Set Home
A lightweight plugin for players to set their homes.
3.8MSueta