AL
AltarCrafting
1.4Allows crafting trough the use of custom altar-structures (4 or 8 slots) with custom recipes
1.4latestVersion 1.4 [DUPE FIX]Dec 12, 2023 Update 1.4 ~ Fixed a duplication exploit involving the /cancelaltarcrafting command ~ Fixed an issue where an altar would break and behave weirdly due to certain configuration changes being applied to existing altars ~ Updated spigot-page reference images to be more readable1.3.4Update 1.3.4Sep 8, 2023 Update 1.3.4 + Added the option to provide custom model-data for an item in the configuration1.3.3Update 1.3.3Feb 26, 2023 Update 1.3.3 + Added support for SuperVanish plugin for auto-completions (to hide vanished players from showing up there) * Licensing change (Only affects usage of the source-code) - Please refer to the github page for details1.3.2Update 1.3.2Feb 15, 2023 Update 1.3.2 + Added configurable messages to messages-file1.3.1Update 1.3Feb 13, 2023 Update 1.3 + Added the option of executing one or multiple commands upon completion of a recipe on an altar. This can replace the result produced by the recipe or be executed in addition to it + Added a messages.yml file, which can be used to configure messages displayed to players ~ Changed internal configuration handling, to prevent certain issues such as default values being provided as altar-parameters even though they do not exist in the current configuration1.2Update 1.2Feb 13, 2023 Update 1.2 + Added option to add a permission and configurable no-permission message to each recipe ~ Changed recipe parser to check for exact matching nbt-data, instead of just matching item-material1.1.1Update 1.1.1Feb 13, 2023 Update 1.1.1 - Removed leftover debug messages (Whoopsie, lol)1.1Update 1.1Feb 13, 2023 Update 1.1 ~ Fixed MMOItems item amount being ignored in recipe configuration ~ Fixed checks for ingredient amounts not working correctly while crafting - Removed notice in the configuration file that the MMOItems feature is untested, as it is now tested and confirmed working1.0Update 1.3.1Feb 13, 2023 Update 1.3.1 ~ Fixed a typo in the code, that caused a message to not be able to load correctly
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