1.3latestTotem Bug FixesAug 3, 2026 Fixed:- · Damage Goes Through Totems · Now Damage & Abilities Are Configurable1.2Bug FixingJul 29, 2026 Fixed:- Dragonrend InfiniteVoid Weapon Handeling to Match SSN1 Logics Changed:- Some Commands To Match AltarSMP Season 1 Logic.1.1Bug Fix & Implement Some FeaturesJul 16, 2026 Update v1.1 Added · Added a new config option, cooldown-bossbar-timer, allowing the cooldown bossbar to be enabled or disabled. (Default: true) · Weapon abilities are now fully configurable under the abilities section of the configuration. · Added a visual warning circle for Tidebreaker's Stormcall ability, allowing players to clearly see its effective radius before activation. Fixed · Fixed an issue with Dragonrend's Infinite Void sound system. · Weapon crafting now accurately matches the intended effects. Totem Pop sounds have been replaced with Lightning Bolt sounds for improved consistency. · Fixed Tidebreaker's Rising Tide direction handling. The ability now correctly supports both intended variants: · Ground Pull - Pulls nearby players toward the ground. · Upward Launch - Launches the target upward before applying knockback upon landing. · Fixed slash/sweep particle effects for several weapons, including Ancient Blade, Dragonrend, and Wither Symbiote. · Optimized Omen Vault particle effects by reducing excessive particle density and improving player movement event handling within the vault.1.0Jul 14, 2026
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