AquaClan | Advanced Clan System | 1.8-1.26.2
1.1.2A lightweight yet feature-rich clan plugin built for modern servers.
1.1.2latestSep 18, 2026 - Added XSeries 13.7.1. Every material, sound and banner pattern resolves through it now, so the same jar runs on 1.8 up to the latest release. - Fixed the crash that killed every menu on 1.12 and older. The plugin read Material.PLAYER_HEAD directly, a field that only exists from 1.13, and the server threw NoSuchFieldError the moment a menu was drawn. - Fixed menu items turning into paper on 1.12 and older. Names like PLAYER_HEAD, LIME_DYE, OAK_SIGN, RED_BED and CLOCK are translated to whatever that version calls them, data value included. - Fixed the banner editor breaking on older servers. LOOM, LIME_DYE, WHITE_DYE and the coloured banners do not exist under those names there, and LOOM now falls back to a crafting table where it is missing entirely. - Fixed clan banners not loading on 1.12 and older, where every banner is a single BANNER material with a data value instead of RED_BANNER, WHITE_BANNER and so on. The base colour is read either way. - Fixed /clan banner upload refusing a banner held in hand on those same versions. - Fixed the pattern menu breaking on 1.21 and newer, where PatternType stopped being an enum. The shape list comes from the registry now. - Fixed player heads losing their skin on 1.11 and older, where setOwningPlayer does not exist yet. The old name based setter is used there. - Fixed light gray being called SILVER before 1.13 and showing up that way in menus. One name on every version now. - Fixed sounds doing nothing when the name belonged to another version. Sound names changed in 1.9 and again in 1.13, and anything unrecognised was dropped without a word.1.1.1Aug 20, 2026 - Added /clan short, a quick menu with four buttons: create clan, invitations, all clans and profile. - Added clan creation from chat. Click the button and write the name, with title, boss bar countdown and a clickable cancel. No command needed. - Added a full invitation system. Invites are saved to invites.json, survive restarts and reach offline players. Left click accepts, right click denies. - Added /clan invites, /clan revoke <player> and /clan open <menu> [clan], so any menu can be opened for any clan, like /clan open levels ClanMuerte. - Added 20 menus: create, invitations, sent invitations, invite players, profile, all clans, rankings hub, seven rankings and the clan panel with members, allies, rivals and statistics. - Added a profile menu where each player turns clan invitations, invitation alerts, combat alerts and mail alerts on or off. - Added clan context to menus. Any menu shows %clan_<x>% of the clan it was opened for, including its position in every ranking. - Added the button options head, clan-banner, permission, hide-with-clan and hide-without-clan, plus the actions [input], [invite-accept], [invite-deny], [invite-send], [invite-revoke], [profile-toggle], [clan-info] and [refresh]. - Added the placeholders create_cost, invite_cost, balance, pending_invites, sent_invites, profile_kills, profile_deaths, profile_kdr, profile_first_seen, profile_setting_<key>, rank_points, rank_kills and rank_level. - Added the invites and chat-input sections to config.yml, plus menu.top-limit and economy.costs.invite. Creation is charged through Vault from the menu as well. - Fixed invitations being lost on restart and limited to one per player for 60 seconds. A player now holds several at once with a configurable expiry. - Fixed /clan invite only working with online players. Names are resolved offline as well. - Fixed invites staying alive after a clan was renamed or disbanded. They are remapped or removed now. - Fixed clickable messages printing </hover></click> as plain text, caused by hex colors closing the tag they were inside. - Fixed menu commands running with an unresolved %clan_name%. A menu opened without a clan falls back to your own, and broken commands are skipped. - Fixed profile toggles reporting the raw key such as clan_invites. They use readable names from messages.yml now. - Removed the filler option. Glass pane fillers are gone from every menu and from the code. - Improved every layout. Lists show 45 entries per page with the navigation on the bottom row, and the main menu moved up now that the panes are gone.1.1.0Jul 20, 2026 - Reworked the /clan top command into a fully paginated leaderboard menu. Clans are now ranked by points and displayed with their leader's head instead of being listed in chat. - Added menus/leaderboard.yml, allowing you to fully customize the leaderboard menu, including its title, layout, slots, items, display names, lore and navigation buttons. - Added support for %page% and %pages% placeholders in the titles of all paginated menus. - Added an in-game update notifier. Players with the aquaclan.admin permission now receive a chat notification when a new version is available. This can be disabled through the update-notification option in config.yml. - Improved PlaceholderAPI support. Clan placeholders no longer return empty values for players without a clan. The fallback text for %aquaclan_name%, %aquaclan_tag%, %aquaclan_leader%, %aquaclan_role%, %aquaclan_nickname%, %aquaclan_description% and %aquaclan_created% is now fully configurable under the placeholders section in config.yml. - Added configurable values for %aquaclan_has_clan%, allowing you to customize the text returned for both true and false states.1.0.0Jul 9, 2026
Similar projects
Plugin →Let Me Despawn
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
25MSueta
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
14.7MSueta
Emotecraft
Create your own emotes in Minecraft.
7.5MSueta
Simple Tpa
A simple tpa plugin which sends requests
5.4MSueta
Common Network
Forge and Fabric Unified Networking Solution
3.9MSueta
Set Home
A lightweight plugin for players to set their homes.
3.8MSueta