Sueta

AquaClan | Advanced Clan System | 1.8-1.26.2

1.1.2

A lightweight yet feature-rich clan plugin built for modern servers.

·Plugin
  1. 1.1.2latestSep 18, 2026
    - Added XSeries 13.7.1. Every material, sound and banner pattern resolves through it now, so the same jar runs on 1.8 up to the latest release. - Fixed the crash that killed every menu on 1.12 and older. The plugin read Material.PLAYER_HEAD directly, a field that only exists from 1.13, and the server threw NoSuchFieldError the moment a menu was drawn. - Fixed menu items turning into paper on 1.12 and older. Names like PLAYER_HEAD, LIME_DYE, OAK_SIGN, RED_BED and CLOCK are translated to whatever that version calls them, data value included. - Fixed the banner editor breaking on older servers. LOOM, LIME_DYE, WHITE_DYE and the coloured banners do not exist under those names there, and LOOM now falls back to a crafting table where it is missing entirely. - Fixed clan banners not loading on 1.12 and older, where every banner is a single BANNER material with a data value instead of RED_BANNER, WHITE_BANNER and so on. The base colour is read either way. - Fixed /clan banner upload refusing a banner held in hand on those same versions. - Fixed the pattern menu breaking on 1.21 and newer, where PatternType stopped being an enum. The shape list comes from the registry now. - Fixed player heads losing their skin on 1.11 and older, where setOwningPlayer does not exist yet. The old name based setter is used there. - Fixed light gray being called SILVER before 1.13 and showing up that way in menus. One name on every version now. - Fixed sounds doing nothing when the name belonged to another version. Sound names changed in 1.9 and again in 1.13, and anything unrecognised was dropped without a word.
    2 downloads
  2. 1.1.1Aug 20, 2026
    - Added /clan short, a quick menu with four buttons: create clan, invitations, all clans and profile. - Added clan creation from chat. Click the button and write the name, with title, boss bar countdown and a clickable cancel. No command needed. - Added a full invitation system. Invites are saved to invites.json, survive restarts and reach offline players. Left click accepts, right click denies. - Added /clan invites, /clan revoke <player> and /clan open <menu> [clan], so any menu can be opened for any clan, like /clan open levels ClanMuerte. - Added 20 menus: create, invitations, sent invitations, invite players, profile, all clans, rankings hub, seven rankings and the clan panel with members, allies, rivals and statistics. - Added a profile menu where each player turns clan invitations, invitation alerts, combat alerts and mail alerts on or off. - Added clan context to menus. Any menu shows %clan_<x>% of the clan it was opened for, including its position in every ranking. - Added the button options head, clan-banner, permission, hide-with-clan and hide-without-clan, plus the actions [input], [invite-accept], [invite-deny], [invite-send], [invite-revoke], [profile-toggle], [clan-info] and [refresh]. - Added the placeholders create_cost, invite_cost, balance, pending_invites, sent_invites, profile_kills, profile_deaths, profile_kdr, profile_first_seen, profile_setting_<key>, rank_points, rank_kills and rank_level. - Added the invites and chat-input sections to config.yml, plus menu.top-limit and economy.costs.invite. Creation is charged through Vault from the menu as well. - Fixed invitations being lost on restart and limited to one per player for 60 seconds. A player now holds several at once with a configurable expiry. - Fixed /clan invite only working with online players. Names are resolved offline as well. - Fixed invites staying alive after a clan was renamed or disbanded. They are remapped or removed now. - Fixed clickable messages printing </hover></click> as plain text, caused by hex colors closing the tag they were inside. - Fixed menu commands running with an unresolved %clan_name%. A menu opened without a clan falls back to your own, and broken commands are skipped. - Fixed profile toggles reporting the raw key such as clan_invites. They use readable names from messages.yml now. - Removed the filler option. Glass pane fillers are gone from every menu and from the code. - Improved every layout. Lists show 45 entries per page with the navigation on the bottom row, and the main menu moved up now that the panes are gone.
    47 downloads
  3. 1.1.0Jul 20, 2026
    - Reworked the /clan top command into a fully paginated leaderboard menu. Clans are now ranked by points and displayed with their leader's head instead of being listed in chat. - Added menus/leaderboard.yml, allowing you to fully customize the leaderboard menu, including its title, layout, slots, items, display names, lore and navigation buttons. - Added support for %page% and %pages% placeholders in the titles of all paginated menus. - Added an in-game update notifier. Players with the aquaclan.admin permission now receive a chat notification when a new version is available. This can be disabled through the update-notification option in config.yml. - Improved PlaceholderAPI support. Clan placeholders no longer return empty values for players without a clan. The fallback text for %aquaclan_name%, %aquaclan_tag%, %aquaclan_leader%, %aquaclan_role%, %aquaclan_nickname%, %aquaclan_description% and %aquaclan_created% is now fully configurable under the placeholders section in config.yml. - Added configurable values for %aquaclan_has_clan%, allowing you to customize the text returned for both true and false states.
    59 downloads
  4. 1.0.0Jul 9, 2026
    32 downloads

Similar projects

Plugin →