Arc is an anticheat plugin made for Spigot 1.7-1.8. Arc was made with performance in mind to ensure your server will never be laggy or drop TPS.
Arc is currently under heavy development so expect bugs.
Please report bugs to the issues page on GitHub, thank you.
Server Requirements
Arc requires your server to be running Java 8.
Arc also requires ProtocolLib for packet level checks, please download the latest version of ProtocolLib for your server.
Permissions
Arc currently has a few permissions for handling different things within Arc.
- 'arc.violations': Allows you to see an alert when a player fails a check.
- 'arc.bypass': Allows you to bypass all the checks.
- 'arc.administrator': Allows you to use /arc, which contains administrative commands.
Configuration
Arc features an extensive configuration where you can customize how the checks behave.
View the configuration file here: https://github.com/Vrekt/Arc-v2/blob/master/src/main/resources/config.yml
Features
- Movement Checks
- Flight - this check blocks all types of flight including glide, ascension, hover, ladder, and jesus.
- MorePackets - this is an advanced check that monitors how many packets the player is sending to prevent Speed, Regeneration, other malicious stuff.
- Speed - this check monitors the movement of a player to make sure they are not going faster than allowed.
- NoFall - this check enforces fall damage when a player attempts to fake they're not taking fall damage.
- Inventory Checks
- FastConsume - this check ensures the player isn't consuming an item (food, potions, etc) too fast.
- Combat Checks
- Criticals - this check ensures the player isn't landing critical hits when its not possible.
- Regeneration - this check ensures the player isn't regenerating their health too fast.
- KillAura - this check checks for many things, including(but not limited to): MultiAura, Direction, AttackSpeed, Reach, NoSwing
Screenshots
Contributing
Arc is currently open-source, you can find it here https://github.com/Vrekt/Arc-v2.
Please see the README for information on building with gradle and contributing.
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