ArcaneProjectiles | Simple GUI | Shoot any entity & block!
1.3.2 BETACreate custom projectiles and bind them to items with one easy to use GUI!
1.3.2 BETAlatestBug fixJul 12, 2022 Fixed a bug with reload on non-windows clients1.3.1 BETAAdded bridge setting and few other things (you can now make stuff like bridge projectiles)Jul 12, 2022 - fixed a bug with the repair command deleting hit events - added bridge option to all types of projectiles - added new default Projectile1.3.0 BETAYou can now also shoot blocks!Jul 6, 2022 You can now also shoot blocks! Also changed "physical" type to "entity" use the repair command/auto repair if you update from an old version!1.2.9 BETAAdded "Play Sound" hit eventJul 5, 2022 added the play sound hit event and made a cool sound searching thing (if you try to put an invalid sound it might find one similar to it)1.2.8 BETAadded PlayParticle hit eventJul 5, 2022 added PlayParticle hit event1.2.7 BETAYou can now change the world-guard message in the config.ymlJul 4, 2022 You can now change the world-guard message in the config.yml1.2.6 BETAAdded 1.17.1 supportJul 4, 2022 - Added 1.17.1 support (maybe 1.17 also works) - Fixed a bug with some hit events not loading properly - Fixed all the bugged default projectiles1.2.5 BETAAdded worldGuard flagJul 4, 2022 if you have the world guard plugin installed, you can now disable shooting projectiles in specific regions. the plugin will work as normal if you don't have world guard installed.1.2.4 BETAthe plugin now auto-repairs on start (you can disable it on the config.yml)Jul 3, 2022 the plugin now auto-repairs on start (you can disable it on the config.yml)1.2.3 BETAMana system & repair commandJul 3, 2022 NOTE: If you update to this version on want to keep your previous projectiles, run the command /arcaneprojectiles repair - added mana system - you can now configure mana stats in config.yml - added "Mana Cost" projectile setting - fixed a bug with the repair command deleting projectiles - repair command now fixes every broken projectile1.2.2 BETABug fix & more default projectilesJul 2, 2022 - added 3 more default projectiles - added option to kill physical projectiles on hit - fixed a bug where some of the hit events were linked - fixed a bug with true/false values on projectiles - added /arcaneprojectiles repair command, which repairs all the projectiles - fixed a bug with particles1.2.1 BETAYou can now bind projectiles to shot on bows/crossbowsJul 2, 2022 - You can now bind projectiles to shoot on bows/crossbows - fixed a few bugs on the bind item menu - added sounds to the bind item menu1.2.0 BETAAdded physical projectiles and fixed some bugs!Jul 1, 2022 - you can now shoot any entity - fixed a bug causing the homing to glitch out - fixed a bug where you cant set materials properly - fixed a few more small bugs1.1 BETAAdded permissions to use projectiles (see config.yml)Jun 30, 2022 You now can make permissions to use projectiles in the config.yml!1.0 BETAJun 30, 2022
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