AuroraCollections
1.6.0-b115Track, compete, and get rewarded for your item collections with seamless plugin integrations and per-collection leaderboards!
1.6.0-b115latest1.6.0Aug 17, 2026 1.5.7Oct 30, 2025 1.5.5Jun 25, 2025 - Fish trigger can now detect fish from PyroFishing usingpyrofishing:tier:fish_id1.5.3May 17, 2025 - Fix nexo custom blocks integration - Add MMOCore hook for custom block drops - Add missing permission based restrictions when categories/collections are locked1.5.1Feb 28, 2025 - Prevent paper plugin remapping since it is not needed - Added ability to lock collections or an entire category behind a permission - Add kelp to blockCrops and resolve item ids in block loot trigger - Add default value for collection config option: use-global-level-matchers1.4.10Dec 23, 2024 - patch fish trigger to prevent abusing it1.4.9Dec 15, 2024 - Fix and optimize permission auto corrector1.4.8Nov 29, 2024 - Prevent progression from naturally generated containers (eg from chests)1.4.7Nov 24, 2024 - Add support for Nexo custom block drops - Changed how HARVEST and BLOCK_LOOT triggers count drops to make it way more accurate You need latest AuroraLib to properly use this version1.4.6Nov 19, 2024 - Added config option to limit progression to the max requirement amunt - new generic-level level matcher item override that applies to every variantitem: generic-level: on-click: - "[recipe] enchanted_carrot --- [player] collection progression farming carrot"1.4.5Nov 6, 2024 Spigot decided to make Sounds and interface instead of enum. This release fixes that.1.4.4Nov 1, 2024 - Added bStats - Build against 1.21.31.4.3Oct 22, 2024 This is an important update!
- Properly fill placeholders and compute rewards when a player levels up multiple times because of the use of admin commands and/or API - Added discover messages/sounds when player discovers a previously hidden collection (disabled by default)1.4.2Oct 16, 2024 - Fix potential data loading race condition when applying AuraSkills stat correctors - Add auraskills_xp number reward - Validate filenames when loading collections1.4.1Oct 14, 2024 - Add villager_trade trigger1.4.0Oct 14, 2024 - Added progression multipliers (eg enchanted diamond usually counts as 160 regular diamond) - Improve entity damage trigger1.3.4Oct 11, 2024 - Add entity_damage trigger - Optionally hide 0 progression collections (they are "locked" until you progress at least 1)1.3.3Oct 9, 2024 - Fix internal category leaderboard placeholders not showing inside the category - Added new internal placeholders for categories:{progressbar},{maxed_progressbar},{maxed_collection_count},{total_collection_count},{maxed_progress_percent}1.3.2Sep 24, 2024 - Leveling menus now havenext-leveltemplate similar to AuroraLevels - Now you can definecustom-menu-itemsto add extra menu items to specific collection progression menus1.3.1Sep 20, 2024 - Added support for BeeMinions1.3.0Sep 1, 2024 - Fixed an edge case with empty lines in level-up messages - New config option to open the menu when you click on the level-up message - New admin commands: add/set/remove - New Category leaderboards - %aurora_lb_cc_[category]_name_1% - %aurora_lb_cc_[category]_fvalue_1% (formatted number like 10,000) - %aurora_lb_cc_[category]_cvalue_1% (short number like 10K) - New progression menu leveling items now can be adjusted through the level matchers item configuration1.2.1Aug 19, 2024 - Add {player} placeholder for category rewards as well1.2.0Aug 17, 2024 - Now your category rewards also have stat/permission auto correctors.1.1.0Aug 17, 2024 - added category rewards based on percentages - added more gui customizations such as size and category icon - added TopMinions hook1.0.2Jul 29, 2024 - You can now give amenu-titleto every collection. - Internal placeholder for title templating is also available{collection_title}- When you use this placeholder, if some collection doesn't have a title set, it will use the name instead - Slight improvements to the leaderboard display in menus.1.0.1Jul 19, 2024 - Fixed {current} and {current_formatted} internal placeholders in menus for collection progress - Level up the player when he reaches the requirement. Previously the player would have needed one more item to collect before level up1.0.0Jul 15, 2024 - Initial release on Modrinth
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