2.2.0latestPremiumBypass 2.0.1May 23, 2026 Bug Fix: We have resolved a security vulnerability where players could exploit the system if the plugin detected 127.0.0.1 or a local IP address. Previously, a local IP detection could allow the automatic login bypass to trigger incorrectly. This has been fixed: the bypass mechanism is now strictly disabled for 127.0.0.1 and all local loopback addresses to ensure player authentication cannot be spoofed. Security Warning: If running behind a proxy (Velocity/BungeeCord), you must configure IP forwarding properly. If the plugin detects 127.0.0.1 as the player's IP, automatic login will now fail completely for that player rather than risking a security bypass for all local connections.2.0.1PremiumBypass 2.0.1May 1, 2026 New Features
Removed the intermediate confirmation step for faster usage. The command now directly performs the Mojang verification and saves the IP. ---/premium accept System Rework
Added a detailed information section explaining how the plugin works. Provides full transparency on data handling in compliance with GDPR. ---New Command: /premium about
All IP addresses stored inGDPR Protection & AES Encryption
linked.ymlare now encrypted using AES-128. Even if configuration files are accessed, player IPs remain unreadable in plain text. IP addresses are only decrypted in memory during player connection. ---
Added the `enableplugin` setting in the configuration. If set to false, the plugin is fully disabled (commands and bypass), ensuring maximum safety during maintenance. ---Full Control (Global Toggle)
Technical Improvements
All messages without exception (success, errors, help, warnings) are now fully customizable. Centralized handling of the plugin disabled error message. ---Full config.json (or config.yml)
TheSecure IP Display
/premium list surecommand only displays decrypted IPs after explicit confirmation from the user. Prevents accidental IP leaks during streams or screenshots. ---
Improved asynchronous task handling for Mojang API requests. Optimized performance and reliability.Code Cleanup
1.2.1PremiumBypass 1.2.1Feb 12, 2026 Main additions
Improved compatibility and robust handling of the bypass feature during the login sequence.
1.2.0PremiumBypass 1.2.0Dec 30, 2025 ✨ Main additions
Full compatibility with Paper 1.21.5 up to 1.21.9.
Plugin forced to load after AuthMe via depend: AuthMe in plugin.yml
Use of secure Reflection for AuthMe API (forceLogin, isAuthenticated)
Login execution scheduled with a one-tick scheduler to ensure AuthMe is ready
Silent handling of already logged-in players (isAuthenticated) to prevent duplicates
Support for hybrid offline/online mode
1.1.1PremiumBypass 1.1.1Oct 21, 2025
The command /premiumbypass has been changed to /premium.Main additions
1.1.0PremiumBypass 1.1.0Oct 21, 2025 Version 1.1 – October 21, 2025
Support for premium bypass based on multiple IP addresses for each player.Main Additions
Adapted linked.yml file management to store multiple IP addresses per player. Verification and activation of the bypass for all registered IP addresses.Improved Features
Secure saving of multiple IP addresses in linked.yml. IP address verification before activation to prevent conflicts.Bug Fixes and Stability
Players must be authenticated via AuthMe before activating the bypass.Additional Notes
1.0.0PremiumBypass 1.0.0Oct 21, 2025 Version 1.0 – 10/21/2025
Full support for IP-based premium bypass. If the player's IP matches the registered IP, they are automatically logged in via AuthMe. Players can manually activate the bypass with /premiumbypass accept. Ability to revoke the bypass with /premiumbypass revoke. Check the status with /premiumbypass status. Support for Bedrock users (names starting with _).Main Additions
Multi-version compatible AuthMe detection and integration via reflection: fr.xephi.authme.api.v3.AuthMeApi fr.xephi.authme.api.API fr.xephi.authme.AuthMe.getInstance().getAPI() Automatic prompt on login to invite players to activate the bypass. Fully configurable messages in config.yml. Robust management of linked.yml to store linked IPs. Compatibility with all Minecraft versions supporting AuthMe.Improved Features
Customizable confirmation messages, prompts, and errors. settings.prompt_on_join option to enable/disable the automatic prompt.Messages and Configuration
Automatic and secure saving of linked.yml. Enhanced error handling when calling AuthMe methods via reflection. Secure IP verification before activating the bypass.Fixes and Stability
Plugin is independent of account type (offline/online): works as long as AuthMe is installed. Optimized for performance and multi-server compatibility. Players must be authenticated via AuthMe before activating the bypass.Additional Notes
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