AutoMessages999
1.0.3AutoMessages999 is a powerful and fully customizable Bukkit plugin that automatically sends dynamic, placeholder-rich messages to players at configurable intervals and when they join the server.
AutoMessages999
AutoMessages999 is a powerful, customizable Bukkit plugin that automatically sends messages to players on your server — on a timed interval and/or when they join. It's built for performance, flexibility, and precision, with full support for permissions, world-specific filtering, per-message configuration, and a wide range of dynamic placeholders.
Features
Timed Interval Messages
Send messages every X seconds to all players, or only to those with specific permissions.
Group multiple messages under shared intervals.
Shuffle/randomize messages if desired.
Per-message world restrictions (e.g. only in world_nether).
Configurable delay before the first message after server start.
Automatically skips broadcasting if no eligible players are online.
Fully throttled debug logging to avoid spam in console.
Player Join Messages
Show one or more welcome messages when a player joins.
Supports global messages or world-specific messages.
Optionally display multiple randomized messages per player join.
Rich placeholder support for personalizing each message.
Permission System
Global Permission: automessages.use – required to receive any automatic message.
Per-Message Permission: Custom per-message permission tags (optional).
Admin Commands:
/automessages reload – Reloads config and reschedules messages.
/automessages toggle – Enables/disables the auto-message system.
Rich Placeholder Support
Each message can include any of the following placeholders, which are dynamically replaced before sending:
%playername% - Player's name
%online% - Online player count
%maxplayers% - Maximum allowed players
%server% - Server name
%motd% - Server MOTD
%version% - Server version string
%plugins% - Comma-separated plugin list
%server_ip% - Server IP:Port
%uptime% - Server uptime (HH:mm:ss)
%tps% - Server TPS (rounded)
%world% - Player’s world name
%world_time% - Current tick time in the world
%world_day% - World age in days
%world_players% - Players in the current world
%world_weather% - Weather status (clear, rain, thunder)
%world_seed% - World seed
%default_world% - Name of default world
%time% - Current server time (HH:mm:ss)
%date% - Current date (yyyy-MM-dd)
%day% - Day of the month
%month% - Month (1-12)
%year% - Year (e.g., 2025)
%hour% - Hour of day (0-23)
%minute% - Minute (0-59)
%second% - Second (0-59)
Configuration Highlights
Messages are defined in config.yml under messages.interval, messages.join, and messages.join-per-world.
Each interval message can specify:
interval: in seconds
message: the text
permission: optional permission required to receive
worlds: optional list of world names
Supports Minecraft color codes using & (e.g. &6, &a).
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