
AutonomousBreeding
Overview
Description:
AutonomousBreeding is a plugin that automates animal breeding across various chunks. It automatically selects loaded chunks and pairs same-type animals for breeding without any player intervention. Breeding events are randomized and occur at regular intervals. The latest update includes a built-in update checker and expanded configuration options for even more control over breeding mechanics.
Features:
- Automates animal breeding without player interaction
- Breeds same-type animals in nearby chunks
- Supports multiple animal types like cows, pigs, sheep, and more
- Multiple breeding events occur in one cycle
- Reduces manual breeding workload for players
- Built-in update checker for seamless plugin updates
- Enhanced configuration options for customizable breeding behavior
- Command system for easy and precise server setting adjustments
Animal Types:
Click to view supported animals
- Pig
- Cow
- Chicken
- Sheep
- Wolf
- Rabbit
- Horse
- Donkey
- Llama
- Turtle
- Cat
- Fox
Command-Tree
Command-Tree
/ab
├── settings
│ ├── default
│ ├── reload
│ ├── cycles_per_tick
│ │ ├── <integer value> (e.g., 4, 10, 20)
│ │ └── default
│ ├── max_breeding_distance
│ │ ├── <double value> (e.g., 10.0, 15.5)
│ │ └── default
│ ├── love_mode_ticks
│ │ ├── <integer value> (e.g., 20000)
│ │ └── default
│ ├── interval_in_ticks
│ │ ├── <integer value> (e.g., 600)
│ │ └── default
│ ├── continue_without_players
│ │ ├── true
│ │ ├── false
│ │ └── default
│ ├── breedable_animals
│ │ ├── add
│ │ │ ├── <animal> (suggests animals not already in the list)
│ │ │ └── all
│ │ ├── remove
│ │ │ ├── <animal> (suggests animals currently in the list)
│ │ │ └── all
│ │ ├── list
│ │ └── default
└── reload
Changelog
v1.2:
- Implemented command-tree for ease-of-use setting changes and command reload.
- Enhanced UpdateChecker and fixed String conversion issues that caused error "[AutonomousBreeding] Error checking for updates: For input string: "V1""
v1.1
- Update Checker: Added functionality to automatically check for plugin updates.
- Config.yml Enhancements: Added new configuration options:
breeding: cycles_per_tick: 4 # Number of chunks to process in each breeding cycle [default: 4] max_breeding_distance: 10 # Maximum distance for animals to breed (in blocks). [default: 10] love_mode_ticks: 20000 # Number of ticks animals stay in love mode [default: 20000] interval_in_ticks: 600 # Breeding cycle interval (100 ticks = 5 seconds) [default: 600] continue_without_players: false # Should the cycles continue if no players are online? [default: false] breedable_animals: # List of animals that can breed [Adding entities without breeding mechanics will cause issues.] - PIG - COW - CHICKEN - SHEEP - WOLF - RABBIT - HORSE - DONKEY - LLAMA - TURTLE - CAT - FOX
v1.0
Initial release of AutonomousBreeding, including support for autonomous same-type animal breeding and randomized chunk selection.
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