AutoOpenDoor | Open Adjacent Doors Automatically
1.01AutoOpenDoor - Open Adjacent Doors Automatically
AutoOpenDoor - Open Adjacent Doors Automatically
Description
AutoOpenDoor is a simple yet extremely useful plugin that enhances gameplay by making double door interactions more fluid. When a player opens a door, the plugin automatically detects if there's an adjacent door of the same type and opens it simultaneously, making entrances and exits smoother and more realistic.
Features
Automatic Door Opening - Opens adjacent doors automatically with a single click
Redstone Support - Works with buttons, pressure plates, levers and other redstone mechanisms
Permission System - Option to require permission for using the functionality
Configurable - Simple and intuitive configuration file
Lightweight - Optimized to not impact server performance
Compatible - Works with Paper 1.21.1 and Java 21
Commands
This plugin doesn't require any commands to function.
Permissions
autoopendoor.use - Allows players to use the automatic door opening feature (if enabled in config)
Installation
1. Download the plugin JAR file
2. Place it in your server's plugins folder
3. Restart your server or load the plugin with a plugin manager
4. Configure the plugin according to your needs (optional)
Configuration
# AutoOpenDoor Configuration
# Version: 1.0
# Enable or disable the plugin
enabled: true
# Delay in ticks for opening the adjacent door (1 tick = 1/20 second)
delay: 1
# Permission settings
require-permission: false # If true, players need the "autoopendoor.use" permission
# Redstone settings
enable-redstone: true # Enable opening doors with redstone (buttons, pressure plates, etc.)
Compatibility
Minecraft Versions: 1.21.x
Server Software: Paper, Spigot, Bukkit
Support & Feature Requests
Need help or have ideas for new features? Feel free to reach out to me on Discord: @fernas99
I'm always looking to improve the plugin and add new features based on community feedback!
Make your server's doors work smarter with AutoOpenDoor - where convenience meets realism!
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