AutoPvPKit
2.4.1Get prepared with a kit right after you join, respawn, change worlds, or enter a WorldGuard region.
Introduction:
A simple kits plugin that makes your players get dressed with a set of armor, and get defined items with their corresponding slots as soon as they join, respawn, change worlds, or enter a WorldGuard region. The kit they will get is according to the permission they have.
Features:
- Unlimited Kits
- Disabled Worlds Option
- OnRespawn, OnJoin, OnWorldChange, OnWorldGuardRegionEntry
- Kit Slots Saving
- Highly Configurable
- Highly Efficient
Commands:
- /apk | autopvpkit.help
- /apk reload | autopvpkit.reload
- /apk kit | autopvpkit.kit
- /apk kit <kit> | autopvpkit.kits.<kit> || autopvpkit.kits.* (access to all kits)
- /apk kit <kit> [player] | autopvpkit.kit.other (access to give kits to players)
- /savekit | autopvpkit.savekit
Slots:
- 103 = Helmet
- 102 = Chestplate
- 101 = Leggings
- 100 = Boots
Config:
# permissions:
# default permssions >
# autopvpkit.kit = access to '/apk kit' command
# autopvpkit.kits.<name> = access to a kit when you join/respawn/worldchange/worldguard-region-entry
# autopvpkit.savekit = access to '/savekit' command which saves kit item slots to the slots you like them to be placed on when the kit gets selected for you. Also, '/savekit remove'.
# admin permissions >
# autopvpkit.kit.other = access to give other players a kit using '/apk kit <kit> <player>'
# autopvpkit.kits.* = access to all kits
# autopvpkit.admin = access to other admin commands: /apk reload, /apk load, /apk save
Settings:
change-on-spawn: true
change-on-respawn: true
change-on-world-change: true
disable-kit-drops: false
disable-kit-drops-on-death: false
disabled-worlds:
- "a disabled world"
kit-does-not-exist: "&7The kit &c%kit% &7doesn't exist."
kit-no-permission: "&7Sorry, but you don't have permission to use this kit."
player-does-not-exist: "&7Unable to find player: &c%player%&7."
kit-other-no-permission: "&cYou don't have permission to give kit to other players."
# placeholders: %kit%
kit-save: "&7Your current kit has been saved with this inventory."
kit-save-no-selected-kit: "&7You don't have any kit selected!"
kit-save-removed: "&7Removed the saved slots of your current kit."
kit-save-no-permission: "&7Sorry, but you don't have permission to save kits."
# placeholders: %kit% %kit_displayname%
kit-message: "&7Selected kit: &c%kit%&7."
kit-message-other: "&7Given kit &c%kit% &7to &c%player%&7."
# must have WorldEdit and WorldGuard for this to work.
worldguard-hook: false
WorldGuard-Settings:
# select a kit when you enter a region?
change-on-worldguard-region: true
worldguard-region: "pvp"
Kits:
member:
display-name: "&7Default"
helmet:
item: IRON_HELMET
amount: 1
data: 0
name: "&eDefault Helmet"
lore:
- "&fa lore line"
enchantments:
- "protect 1"
chestplate:
item: IRON_CHESTPLATE
amount: 1
data: 0
leggings:
item: IRON_LEGGINGS
amount: 1
data: 0
boots:
item: IRON_BOOTS
amount: 1
data: 0
0:
item: STONE_SWORD
amount: 1
data: 0
enchantments:
- "sharpness 1"
1:
item: BOW
amount: 1
data: 0
enchantments:
- "power 1"
lore:
- "&cPower I"
flags:
- "HIDE_ENCHANT"
2:
item: ARROW
amount: 2
data: 0
vip:
display-name: "&6Vip"
helmet:
item: DIAMOND_HELMET
amount: 1
data: 0
chestplate:
item: IRON_CHESTPLATE
amount: 1
data: 0
leggings:
item: IRON_LEGGINGS
amount: 1
data: 0
boots:
item: IRON_BOOTS
amount: 1
data: 0
0:
item: IRON_SWORD
amount: 1
data: 0
name: "&6Vip &7Sword"
enchantments:
- "sharpness 1"Similar projects
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