AutoSell (Abandoned)
2.0.10Create chests that, on a timed basis (30 secs), automatically sell!
2.0.10latestFixed economy issuesApr 14, 2018 · Issues with chests being created without sufficient balance has been fixed.2.0.9Fixed issue with chests not loadingMar 17, 2018 · An issue with chests failing to load their locations in has been fixed.2.0.7Fixed null error on checking loaded chunksFeb 22, 2018 · An error when checking for loaded chunks for a sell chest in a non loaded world has been fixed.2.0.6Fixed depends tagFeb 19, 2018 · Changed "depends" in the plugin.yml to "depend"2.0.5Added depends tagFeb 19, 2018 · AutoSell now depends on Vault, it should now load after Vault.2.0.4Command to view loaded pricesFeb 19, 2018 · Added a command to view loaded prices [/autosell loadedconfig] · Fixed a few bugs.2.0.3Reverted the asynchronous code which breaks the pluginFeb 12, 2018 · This patch has reverted the asynchronous code which breaks the plugin. You should no longer see the errors you would see in v2.0.2. If those who have issues with plugin optimization could provide me with timings reports that would be greatly appreciated. · /autosell glist has been kept.2.0.2A step towards optimizationJan 31, 2018 · /autosell glist · With the permission autosell.admin you can see all loaded chests · Sign updates and chest sales are no longer in the main server thread, now in an asynchronous task. · Internal changes to help find bugs.2.0.1Bug fixes, /autosell reload & itemnameJan 28, 2018 Two new subcommands have been added and a couple of bug fixes: · Thanks to @BlackBeltPanda a logical error with the selling procedure has been fixed. This was an issue to do with unsellable items inside a sell chest being sold. · Some null checks have been added to prevent AutoSell spitting out errors to your console. · The transaction failed message has been removed since users were reporting it to be spammy. · /autosell reload · This command will allow you to reload the configuration(except for the sign formats) · /autosell itemname · Since users were getting confused with the configuration, I have added a command to allow you to view the name of the item in game and instructions on how to add this to your configuration. ·2.0AutoSell recodeDec 20, 2017 I have finally finished the recode for this plugin, not much has changed on the surface but internally a lot has changed. For people who are upgrading, you must use /autosell migratedata to load in your old data file. Let's start off with a removal: · /sell has been removed from this plugin, I felt as it was causing more problems than what it was originally intended to. If people really need this I can put it in a separate plugin (PM me) Now for additions/changes: · Complete recode of the plugin. · New system for saving data, no longer will there be a huge data.yml, instead everything is stored per-player in separate files. Repeat: for people who are upgrading, you must use /autosell migratedata to load in your old data file. · More configuration, you can now change every single sign state, and you can change more messages. · New notification system: · Since each individual chest is on it's own timer now, notifications will be delivered once all sell chests have sold once. · · When players (un)subscribe to notifications, it will be remembered when the server is restarted. · New member system · When you create a sell chest you can now add members to them. · Money made from chests will be split evenly between the members of the chests. · Only the owner of the chest can remove or add members. · API · I am still yet to write a wiki on using the API, so for now you have to ask me for assistance (which you probably will need) · https://github.com/fatpigsarefat/AutoSell · Limit for player chest limit can now be manually changed. · Limit for max booster limit can now be manually changed. Thank you for your continued support for this plugin, if you find any bugs (which you may, since I tested this mostly solo) please notify me.1.6.5Item IDsAug 28, 2017 AutoSell won't be a bitch towards item ids now.1.6.4.1Changed some importsAug 17, 2017 Should work with CraftBukkit builds1.6.4Minor change to some thingsAug 8, 2017 Minor change to some things1.6.3/sell no longer collides with /esell when it's disabled.Jun 10, 2017 /sell no longer collides with /esell when it's disabled.1.6.2Can rename triggerMay 20, 2017 Can rename the top line of the sign which the player puts in. New config stuff: Code (Text): sign-layout: trigger: '[autosell]'1.6.1Bugfix: null errorMay 19, 2017 Fixed a null error that may crop up when using right click sell mode.1.6Change sign layoutMay 18, 2017 Is it a bird? Is it a plane? No it's just the new fancy sign layout feature... P.S add this to your existing configs: Code (YAML): sign-layout: autosell : - '&9 [AutoSell ]' - '&2Selling in:' - '&2<seconds>s' - '&2<username>' rightclicksell: ready : - '&9 [AutoSell ]' - '&2Right-Click' - '&2to sell.' - '&2<username>' cooldown : - '&9 [AutoSell ]' - '&2Cooldown:' - '&2<seconds>s' - '&2<username>'1.5.2OptimisationsMay 16, 2017 Changed the way the plugin searches for AutoSell chests to sell. P.S customization of signs next update for real this time1.5.1Fixed price-multiplier not working for RIGHTCLICKSELL modeMay 8, 2017 Fixed price-multiplier not working for RIGHTCLICKSELL mode1.5Price multiplier & price requirement for creating autosell chestsMay 8, 2017 Price multiplier to multiply the amount of money paid out by AutoSell (e.g 2.0 for x2 or 0.75 for a 25% reduction). Upfront price for creating AutoSell chests added (default 0). Code (Text): sign-price: 0 #upfront price price-multiplier: 1.0 #multiplier1.4Right-click sell modeApr 30, 2017 Since I received three requests from different users in the space of 12 hours to implement a feature to make it so you have to right-click the sign to sell the contents of a chest with a cool down, I decided to implement that feature. New config item: Code (Text): sellchest-mode: 'AUTOSELL' To activate the right-click feature, change 'AUTOSELL' to 'RIGHTCLICKSELL'. This will replace the automatic selling chests with the chests you will need to right click. Note: you will need to reload/restart the server for this to take effect.1.3Few edits to the essentials worth.yml parser + /autoselladmin delete commandApr 29, 2017 AutoSell now accepts the following worth.yml format: Code (Text): worth: wool: '14': 20 You can now delete all of a users AutoSell chests using /autoselladmin delete <username/uuid> GitHub commit will be added in a few minutes...1.2Sell GUI [/sell]Apr 22, 2017 You can now use /sell for a Sell GUI to show up. Similar to sell chests, you can put items in the inventory, however, you only need to close it for it to be sold. Prices will be based on existing AutoSell prices & boosters. Two new config items: Code (Text): sellchest-enabled: true #enables sell chest functionality sellcommand-enabled: true #enables /sell functionality1.1Permission-based boostersApr 21, 2017 Introducing permission-based boosters. Players can now have their autosell prices boosted by percentage via a permission: Code (Text): autosell.booster.<percentage> If you have two of this permission on the same player the plugin will use the lowest one (meaning if you are an operator with all permissions you will not have a booster) Example: Code (Text): permissions: - 'autosell.booster.25'1.0.2All sales will now group up into one (no shat spam)Sep 3, 2016 · Instead of having each autosell chest have its own individual chat message when it sells, it will all add up into one.1.0.1Fixed major bug for first setupSep 2, 2016 · Critical update1.0Sep 2, 2016
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