AutoServer
1.5.5A Minecraft plugin for Velocity Proxy that automatically starts backend servers when players connect and stops them when no players are online.
1.5.5latestAutoServer 1.5.5Oct 30, 2025 Bug Fixes: - Addressed issue where modded servers with large mod lists would fail to ping.1.5.4AutoServer Velocity 1.5.4Sep 10, 2025 Hot Fix: - Fixed issue with maintenance task restarting shutdown countdown.1.5.3AutoServer Velocity 1.5.3Sep 9, 2025 Bug Fixes: - Fixed issue with maintenance checker shutting down servers with active players.1.5.2AutoServer Velocity 1.5.2May 1, 2025 Bug Fixes: - Fixed issue where rate limiter was incorrectly blocking a player transfer request. - Fixed issue where server shuts down after player disconnects even though others remain on the server. - Added missingserverNameplaceholder tonotifymessage.1.5.1AutoServer Velocity 1.5.1Apr 29, 2025 Changes: - Added a maintenance task that will shutdown servers that missautoShutdownDelaytrigger. The check interval is configurable though new settingmaintenanceInterval. - Added a rate limiter that limits the number of server join requests a single player can make per minute. Configurable though new settingstartRateLimit. Bug Fix: - Fixed an issue where servers did not auto shutdown when no players join.1.5.0AutoServer Velocity 1.5.0Mar 8, 2025 This update introduces an automatic server shutdown feature that stops your backend server when no players are online. Changes: - Added ability to have servers automatically stop after a specified delay when no players are online (if a STOP command is available). - Local commands now output the exit code and standard output of a local command execution, making it easier to debug and correct errors. - Added new config settingautoShutdownDelaytoconfig.tomlto control the delay before automatic shutdown. Bug Fix: - Fixed an issue where players received server status messages upon first joining if the backend server needed to be started. Now, players will no longer receive these messages when initially connecting. - Fixed message delays causing players to timeout while connecting even though server has started successfully.1.4.0AutoServer Paper 1.4.0Feb 26, 2025 Changes: - Added HMAC signatures to network communications. - Added CLI support forBootListener- Switched toyamlfor configuration settings to improve readability. - Paper plugin added new command/autoserver reloadto reload the config file.1.4.0-beta-01AutoServer 1.4.0-beta-01Feb 11, 2025 Beta of next update. This update is focused on improving local command support. There is a lot of log messages being output in this version: This will be fixed withv1.4.0Major Changes: - Added command/autoserver start <server>to manually start a server. - Added command/autoserver stop <server>to manually stop a server. - automatic update checking for velocity plugin1.3.0AutoServer Velocity 1.3.0Jan 25, 2025 Changes: - Added/autoserver helpcommand - Added/autoserver status [<server>]command - Added/autoserver info <server>command - Added new settingstartupDelayBug Fix: - Fixed long startup fail to move players though new settingstartupDelay1.2.3AutoServer Velocity 1.2.3Jan 4, 2025 Bug Fix: * Fixed cache check for offline remote servers that are actually online.1.2.2AutoServer Velocity 1.2.2Dec 29, 2024 Changes: - Addedstartingmessage to give users feedback that their command has been received. Bug fixes: - Timeout from server cache causing false positive after server is shutdown manually. - Server being started multiple times when users try to join a server repeatedly. - Updated to use velocity API for player count to prevent false positives and failed join attempts.1.2.1AutoServer Velocity 1.2.1Dec 24, 2024 Initial Modrinth release
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