AwesomeChat
1.0.10A highly configurable, chat formatting plugin, with placeholders, hover messages, and more!
1.0.10latestAwesomeChat 1.0.10-ALPHAApr 13, 2026 Alpha Release Warning
This is an ALPHA build of AwesomeChat (26.x).
The plugin has been updated to support the latest Minecraft versions, but it has not undergone thorough testing. You may encounter bugs, instability, or incomplete features.
>If you experience any issues, please report them on GitHub:
>[https://github.com/HackerADF/AwesomeChat/issues](https://…
Thank you for helping improve AwesomeChat!
1.0.9AwesomeChat 1.0.9Apr 13, 2026 AwesomeChat v1.0.9
New Features
Chat Channels
- Shortcut commands -- Define custom command aliases per channel (e.g.,/staffchat,/adminchat) in config. Supports both toggle mode (/staffchat) and one-shot send (/staffchat <message>). - Join/leave messages -- Configurable per-channel messages when players join or leave a channel, with{player}and{channel}placeholders. - Channel alerts -- Optional broadcast to channel members when someone joins or leaves. Disabled by default, configurable per channel.Chat Logging
- Channel tracking -- Chat logs now record which channel a message was sent in, including one-shot messages and shortcut command messages. - Rich log display -- Timestamps show relative time with full UTC date on hover. Channel tags display with contextual hover info. Messages are click-to-copy.CI/CD
- Automated dev builds -- GitHub Actions pipeline builds and publishes dev releases on every push to main. - CI skip support -- Commits with[ci skip]or changes to non-code files (docs, gradle wrapper) skip the build pipeline.Bug Fixes
- DiscordSRV compatibility -- Fixed messages leaking to Discord before AwesomeChat could filter or reroute them. Added a legacyAsyncPlayerChatEventhandler that independently mirrors cancellation and censoring decisions, since DiscordSRV defaults to the deprecated event. Uses a cached filter result to avoid double-counting violations. - SQLite SQLITE_BUSY on startup -- ThePRAGMA journal_mode=WALstatement was not being closed, holding a database lock that causedcreateTable()to fail with a file lock error. (#1) - Debug log spam -- Removed leftover test code that dumped the full server plugin list to console on every dependency check during startup and reload.Improvements
- Comment cleanup -- Rewrote comments across the codebase for clarity and consistency.Configuration
This release introduces config version 19. The plugin will automatically migrate existing configs. New config options per channel:channels: staff: command: "staffchat" join-message: "&aYou are now in the &f{channel} &achannel." leave-message: "&cYou have left the &f{channel} &cchannel." alerts: enabled: false join: "&e{player} joined {channel}." leave: "&e{player} left {channel}."Full Changelog
https://github.com/HackerADF/AwesomeChat/compare/cc799457…1.0.8AwesomeChat 1.0.8-BETAFeb 6, 2026 AwesomeChat v1.0.8-BETA Changelog (official)
_
<hr>NOTE: This is a BREAKING change, the config migrator is still expirimental and is likely to break. You may need to delete and regenerate the plugin folder if things are not working as expected. As always, make sure to_ ___back it up___ first.
NEW
- New chat filter system, easier to use and configure. - Chatlog Support <hr>Bug Fixes
- Fixed hex color codes (&#RRGGBB) not parsing in chat formats, hover messages, or console - Fixed hex colors rendering as wrong colors due toComponent.text()not interpreting BungeeCord hex format — now uses AdventureLegacyComponentSerializer- Fixed hex colors in per-group formats rendering as the wrong color —extractTrailingColornow correctly identifies§xhex sequences instead of treating the last§pair as a standalone color - Fixed per-group hovers not working —HoverManagermethods now accept the player's group for per-group hover lookups - Fixed/ignoretoggle not working reliably — replacedHashMap/HashSetwithConcurrentHashMapfor thread safety between async chat and main thread commands - Fixed /unignore and /unblock commands not registering - Fixed color code permission bypass via uppercase&codes — color pattern matching is now case-insensitive - Fixed persistent chat colors and manual&codes being stripped from messages —buildComponentFromFormatnow wraps messages using Adventure's component tree instead of serializing to plain text - Fixed auto-broadcaster indexing errors - Fixed config version mismatch causing config to regenerate on every startup - Fixed [item] and [inventory] formats not working - Fixed chatcolor gui and default permissions - Fixedper-group-hoversnot working properly - Fixed ignored messages still taking up a blank space - Fixed Anti-Advertising chat filter module breaking - Fixed colors not properly registering in theper-group-formatsection1.0.7-DEVAwesomeChat v1.0.7-DEVFeb 2, 2026 AwesomeChat v1.0.7-DEV Changelog
New Features
- Chat Channels — Staff, admin, VIP + custom channels with per-channel formats, sounds, and permissions (/ch join,/ch send,/ch leave) - Ignore System — Block players from chat and PMs with persistent JSON storage (/ignore,/ignore list) - Mute Chat — Server-wide chat mute toggle with bypass permission (/mutechat) - Clear Chat — Self or global chat clear with bypass and announcements (/clearchat) - Emoji Shortcuts — 20 built-in:shortcode:→ unicode replacements, permission-gated - Censor Mode — Alternative to blocking: replaces matched words with****instead of cancelling the message - Join/Leave Messages — Per-group join, leave, first-join, MOTD, and sounds with EssentialsX vanish support - Mention System —@player,@(role),@everyone,@herewith per-type highlight colors, sounds, and action bar notifications - Item Display —[item],[inventory],[enderchest],[/command]triggers in chat with hover tooltips and snapshot GUIs - Chat Radius — Distance-based local chat with per-group radii, shout prefix for global messages, cross-world toggle - Chat Logging — SQLite/MySQL storage with/chatlogssearch, time filters, and clickable pagination - Per-Group Sounds — Different chat sounds per LuckPerms group - Per-Group Hovers — Component-specific hover text (username + message) with per-group overrides and click actions - Public API —AwesomeChatAPIinterface for other plugins to access violations, permissions, and managers - Config Migration — Incremental v3 → v6 migrator that preserves user settings and adds new sections automaticallyBug Fixes
- Fixed hex color codes (&#RRGGBB) not parsing in chat formats, hover messages, or console - Fixed hex colors rendering as wrong colors due toComponent.text()not interpreting BungeeCord hex format — now uses AdventureLegacyComponentSerializer- Fixed auto-broadcaster indexing errors - Fixed config version mismatch causing config to regenerate on every startup1.0.5-BETAAwesomeChat 1.0.5-BETANov 24, 2025 Fixed a bug causing configuration files to be reset everytime the server restarts. (credit to Dragos George for reporting this bug!)1.0.4-BETAAwesomeChat 1.0.4-BETANov 13, 2025 Various bug fixes, added features, refer to description1.0.3AwesomeChat 1.0.3Sep 23, 2025 AwesomeChat v1.0.3 – Update NotesWhat's New: * Switched from
AsyncPlayerChatEventtoAsyncChatEventfor full Paper 1.19–1.21.8 compatibility. * Fixed a bug where the plugin would override player mutes—muted players are now properly blocked. Introduced a super customizable chat filter* with flexible rules and punishments. Added a `/message` command with social spy support*, so admins can monitor private messages. Fully tested and compatible with Minecraft 1.19 through 1.21.8*.Upgrade now to take advantage of the improved chat system, better filtering, and modern API support!
1.0-BETAAwesomeChat 1.0-BETAApr 3, 2025
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