Better Baby Pets
1.3.1Minecraft's new baby mobs utilized pets with unique abilities. Collect Pet Eggs and hatch them in the Incubator!
1.3.1latestBetter Baby Pets 1.3.12 weeks ago - 26.3 update - feeding & petting is now more separate1.3.0Better Baby Pets 1.3.0Sep 12, 2026 Better Baby Pets 1.3.0
- Fixed waiting pets being summoned to their owner when their chunk unloads, leaving frozen duplicates behind. Stay mode now also survives the owner changing dimensions. - Fixed repeated pet spawning while an owner remains on the death screen. Delayed respawns now use the current pet selection and avoid duplicate jobs. - Prevented runtime pet mobs from being saved into chunks and added cleanup for legacy duplicate pets when their chunks load. - Fixed storage pets intercepting headpats: click the head to pet them, or the body with an empty hand to open storage. - Protected incubators from explosion damage, piston movement, and redstone activation. - Improved multi-attribute compatibility with legacy names and named YAML maps; duplicate entries now combine, and all applied attributes are tracked for cleanup. - Enabled/pets give <player> <rarity>from console and prevented eggs disappearing when the recipient's inventory is full.1.2.4Better Baby Pets 1.2.4Jul 13, 2026 fixed turtle abiity not stacking with depth strider & cow ability not working1.2.3Better Baby Pets 1.2.3Jul 10, 2026 New Features Multi-Attribute Pets — Pets can now provide multiple stat bonuses at once. Define stacked bonuses using the new
player_attributeslist format in your config, supporting any combination of attributes like Max Health, Attack Damage, Gravity, and more. Dynamic Storage Scaling — Storage pets now support per-level slot scaling. Use the newstorage_baseandstorage_per_levelconfig options to define how many slots unlock as the pet levels up, replacing the old staticstorage_size. Minecraft 26.2 Support — The plugin now officially targets and builds against Minecraft26.2.build.56-alpha, keeping it up to date with the latest Paper API. ***Changes & Improvements Pet Info Display Overhaul — The
/pets infocommand and Pet Detail GUI now properly show all stat bonuses for multi-attribute pets, including per-level growth and max-level previews — one line per attribute. Smarter Storage GUI — Storage bag size is now correctly calculated based on max level scaling instead of a fixed value, so the inventory size always reflects actual max capacity. Potion Effect Optimization — Potion bonuses are now skipped if the player already has the correct effect active with sufficient duration, reducing unnecessary reapplication. Better Command Tab Completion —/pets givepetand/pets addpetnow also suggest online player names in tab completion, both for players and console. Config Backward Compatibility — Oldstorage_sizeconfigs are still supported automatically via fallback, so no migration is needed for existing setups. ***Bug Fixes Attribute Application Fix — Fixed an issue where switching pets could leave stale attribute modifiers on the player. Each attribute is now cleaned up individually before reapplication. Storage Slot Layout Fix — The storage inventory slot layout now dynamically centers any number of slots (up to 18), instead of only supporting a fixed set of hardcoded sizes. Pet Collection GUI Fix — Stat display in the Pet Collection GUI no longer cuts off when a pet has both attribute bonuses and potion effects — both are now shown.
1.2.2Better Baby Pets 1.2.2May 12, 2026
- Pet Sounds Toggle — You can now toggle your pet's ambient sounds on or off withNew Features
/pets sounds [on|off|toggle]. - Pet Notifications Toggle — Control whether pet-related chat notifications show up for you with/pets notifications [on|off|toggle]. ---
- Both new toggles supportChanges & Improvements
on,off, ortoggleas arguments, and also flip automatically if you run the command with no argument. - Build system updated internally (Gradle config tweaks).1.2.0Better Baby Pets 1.2.0Apr 24, 2026 FULL CONFIGURABLE TRANSLATION
---Plugin Localization Guide
To fully translate this plugin into a new language (for example, Chinesezhor Spanishes), follow this step-by-step guide.Step 1: Set the Locale in Config
Open the mainconfig.ymlfile for the plugin and define the locale string you want to use. Add this property at the root level:locale: "zh"Step 2: Create the Language File
The plugin automatically extracts a defaultlang_en.ymlfile when the server starts. 1. Navigate to the plugin's configuration folder (e.g.,plugins/BabyPets/orplugins/FishRework/). 2. Make a duplicate of the existinglang_en.ymlfile. 3. Rename the copy to match the locale you set in Step 1 (e.g., rename tolang_zh.yml).Step 3: Translate the System Text (The New File)
Open your newly created language file (lang_zh.yml) and translate the values on the right side of the colon. Example Original:
Example Translated:gui.leftclick_to_select: "Left-click to select"
---gui.leftclick_to_select: "左键点击选择"Recipe tweaks, Mob tweaks, Battle Totem
Whats next?
- Improving Sea creatures, balance changes, overall gameplay experience1.1.1Better Baby Pets 1.1.1Apr 22, 2026 Added Configurable Language Support
- Added Spanish translation (LLM generated) - To translate to your own language, readLOCALIZATION_GUIDE.mdin the GitHub repo1.1.0Better Baby Pets 1.1.0Apr 18, 2026 Fixes & Tweaks
1.0.0Better Baby Pets 1.0.0Apr 13, 2026
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