Sueta

Better Floating Mobs | A Fun Lobby Plugin

2.1

Flying Mobs.. Because why not?

·Plugin

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This is a fun little plugin which would suit almost all lobbies, the concept is that when you punch a mob (of your choice) it'll float the mob away as well as giving it a custom name.

Try it out in our lobby! IP > play.IDMCHub.net
It will take the attackers name and put it on the mob.

Support & Request Discord HERE
YouTube

Support the cause and buy me a coffee
https://www.paypal.me/Cobwebster

Features

  • World Limiting | Choose which worlds this works in
  • Entity Limiting | Choose what mobs can be affected
  • Entity Checks | Checks to remove entities if they don't die from fall damage (Making it impossible for mob counts to rise)
  • Custom spawner mob names (Placeholder for a rare name to appear)
  • Drop Removal | Options to remove normal drops
  • Language Support | Ability to reword all parts
  • Automatic Config Changes | All new defaults added automatically
  • Sound Support | Assign custom sounds with configurable sound/volume/pitch

CONFIG

Spoiler
# [Floating Mobs] by Cobwebster

# List of possible living entities / https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/LivingEntity.html
# Please make sure the entity is in all CAPS for it to work

# What the mob is renamed to when you hit.
MobRenamed: "%player% Did this to me!"

Version: 1

EntityType:
- CHICKEN
- COW
- PIG
- ZOMBIE
- SHEEP
- SKELETON
- SPIDER
- ENDERMAN

# Keep the worlds you add in upper case
AllowedWorlds:
- LOBBY
- HUB
- WORLD

# Spawners will spawn mobs with custom names if enabled, SpawnerOne 5% odds & SpawnerTwo 95% odds

SpawnerNames: true
SpawnerOne: "Rare Meme"
SpawnerTwo: "Hit Me!"

# Whether or not a piece of paper is dropped on entity death with the killers name
# Will only work for mobs listed in EntityType | Good for lobbies which clear inventories upon leaving.
# THIS WILL REMOVE ANY NATURAL DROP!

MobDrops: false

Sounds:
  Sound:  "BLOCK_NOTE_HARP"
  Volume: 10
  Pitch: 1
  Enabled: true

Commands
/FMR - Reloads

fm.reload
description: Allows Reload
default: op

floatingmobs.hit
description: Allows usage
default: true

Planned
- Let me know if you want anything added!

Ratings are not the place to report issues, If you have a issue PM me directly! I'll be more than happy to help.

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