https://dsc.gg/ntg-plugin-support
Features (DE):
- Multi-Arena
- Unendlich viele Maps
- Inventar-Sortierung
- Stats
- Spectator-Mode
- 90% Einstellbar in der config.yml
- Herausforderer (Challanger)
- Warteschlange (Queue)
- Es benötigt keine anderen Plugins
- Leicht zu verstehen
- MySQL & MariaDB support
- 2x1 und 4x1
- Anpassbare NPCs
- Anpassbare Perks mit Berechtigungen
- Geführte Kartenerstellung
- Kaufbare Perks (Requires: Better-Economy)
- Scoreboard und Messages unterstüzen PlaceholderAPI
Features (EN):
- Multi-Arena
- Infinite number of maps
- Inventory sorting
- Stats
- Spectator mode
- 90% adjustable in the config.yml
- Challenger
- Queue
- It does not require any other plugins
- Easy to understand
- MySQL & MariaDB support
- 2x1 and 4x1
- Customizable NPCs
- Customizable perks with permissions
- Guided map creation
- Purchasable Perks (Requires: Better-Economy)
- Scoreboard and Messages support PlaceholderAPI
Map laden erklärt(DE):
Jede Map hat eine eigene Welt und diese wird kopiert sobald ein Game beginnt.
Map loading explained(EN):
Each map has its own world and this is copied as soon as a game starts.
Scoreboard-Lobby-Placeholder
%wins% - Wins
%loses% - Loses
%k_d% - K/D
%kills% - Kills
%deaths% - Deaths
%beds_broken% - Beds broken
Scoreboard-Ingame-Placeholder
%map% - Name of the map
%score_player_1% - Score from player 1
%score_player_2% - Score from player 2
%score_player_3% - Score from player 3
%score_player_4% - Score from player 4
%player1_name% - Name from player 1
%player2_name% - Name from player 2
%player3_name% - Name from player 3
%player4_name% - Name from player 4
%block_remover_status% - shows a if its on and if its off it shows
%no_delay_status% - shows a if its on and if its off it shows
%only_yknockback_status% - shows a if its on and if its off it shows
%only_yknockback_amount% - show the amount of y Knockback if Ykockback is enabled else its just empty
Config.yml
language: "lang_en"
Settings:
Prefix: "&8[&c&6Better MLGRush&8] "
Pickaxe: "Default"
Default_Stick: "stick"
Default_Block: "sandstone"
on_symbol: "&a"
off_symbol: "&c"
Better-Economy:
Enabled: false
Coins_at_kill: true
Coins_per_kill: 10
Coins_at_bed_destroy: true
Coins_per_bed_destroy: 100
Coins_at_win: true
Coins_per_win: 100
Coins_only_in_queue_games: true
#Hotbar
PerkItemMaterial: "DIAMOND"
PerkItemName : "&aPerks"
PerkItemSlot: 1
QueueItemMaterial: "DIAMOND_SWORD"
QueueItemName: "&cChallenge Player"
QueueItemSlot: 4
SettingsItemMaterial: "REDSTONE_COMPARATOR"
SettingsItemName: "&cSettings"
SettingsItemSlot: 7
QueueLeaveItemMaterial: "BARRIER"
QueueLeaveItemName: "&4Leave Queue"
QueueLeaveItemSlot: 4
#Perks inventroy
PerksInventoryTitle: "&a&lPerks"
BlockPerkItemName: "&aBlocks"
BlockPerkItemMaterial: "SANDSTONE"
BlockPerkItemSlot: 11
StickPerkItemName: "&cSticks"
StickPerkItemMaterial: "STICK"
StickPerkItemSlot: 15
#Settings Inventory
SettingsInventoryTitle: "&a&lSettings"
InvSettingItemMaterial: "PAPER"
InvSettingItemName: "&2Inventory Sorting"
InvSettingItemSlot: 11
BlockRemoverSettingItemMaterial: "PAPER"
BlockRemoverSettingItemName: "&2Block Remover:"
BlockRemoverSettingItemSlot: 15
RoundsSettingItemMaterial: "PAPER"
RoundsSettingItemName: "&2Rounds&8: &6"
RoundsSettingItemSlot: 13
NoDelaySettingItemMaterial: "REDSTONE"
NoDelaySettingItemName: "&2No Delay&8: &6"
NoDelaySettingItemSlot: 20
YKnockbackSettingItemMaterial: "GLOWSTONE"
YKnockbackSettingItemName: "&2Only Y-Knockback&8: &6"
YKnockbackSettingItemSlot: 22
YKnockbackAmountSettingItemMaterial: "GLOWSTONE_DUST"
YKnockbackAmountSettingItemName: "&2Y-Knockback&8: &6"
YKnockbackAmountSettingItemSlot: 24
#Inventory Sorting
InventorySaveItemName: "&aSave"
InventoryCancelItemName: "&cCancel"
#Queue Selector
QueueSelectorInventoryTitle: "&a&lQueue"
Queue2x1ItemMaterial: "WOOD_DOOR"
Queue2x1ItemName: "&82x1"
Queue2x1ItemSlot: 11
Queue4x1ItemMaterial: "WOOD_DOOR"
Queue4x1ItemName: "&84x1"
Queue4x1ItemSlot: 15
#Map Selector
MapSelectorInventorTitle: "&6Select a map"
NPCs:
Spectate:
Skin: "8e07afccf5404d23b4ea8639846f034f" #Player UUID
Name: "&6&7Spectate" #must be under a lenght off 16 Char.
Queue2x1:
Skin: "8e07afccf5404d23b4ea8639846f034f" #Player UUID
Name: "&6&7Queue 2x1" #must be under a lenght off 16 Char.
Queue4x1:
Skin: "8e07afccf5404d23b4ea8639846f034f" #Player UUID
Name: "&6&7Queue 4x1" #must be under a lenght off 16 Char.
Inv_Sorting:
Skin: "01e4d3733d91446990670010a11f838b" #Player UUID
Name: "&6&7Inventory" #must be under a lenght off 16 Char.
Perks:
Skin: "01e4d3733d91446990670010a11f838b" #Player UUID
Name: "&6&7Perks" #must be under a lenght off 16 Char.
Commands:
Stats:
- "&8---------------------------------"
- "Stats of %player_name%"
- ""
- "&8-> &6Wins &8: &6%wins%"
- "&8-> &6Loses &8: &6%loses%"
- "&8-> &6Deaths &8: &6%deaths%"
- "&8-> &6Kills &8: &6%kills%"
- "&8-> &6Bed Broken &8: §6%beds_broken%"
- "&8-> &6K/D &8: §6%k_d%"
- "&8---------------------------------"
Scoreboards: #To make empty lines just type in a different color code in every empty line!
Lobby:
Title: "&6&lServername"
Lines:
- "&7&l--------------------"
- "&c"
- "&7&lStats:"
- "&7Wins:"
- "&8->&6%wins%"
- "&a"
- "&7Loses:"
- "&8->&6%loses%"
- "&6"
- "&7K/D:"
- "&8->&6%k_d%"
- "&6"
InGame2x1:
Title: "&6&lServername"
Lines:
- "&7&l--------------------"
- "&c"
- "&7Map:"
- "&8-> %map%"
- "&9"
- "&7Block-remover:"
- "&8-> %block_remover_status%"
- "&a"
- "&7Scores:"
- "&8-> Team 1 &8: %score_player_1%" #must be under a lenght off 16 Char.
- "&8-> Team 2 &8: %score_player_2%" #must be under a lenght off 16 Char.
- "&6"
InGame4x1:
Title: "&6&lServername"
Lines:
- "&7&l--------------------"
- "&c"
- "&7Map:"
- "&8-> %map%"
- "&a"
- "&7Scores:"
- "&8-> Team 1 &8: %score_player_1%" #must be under a lenght off 16 Char.
- "&8-> Team 2 &8: %score_player_2%" #must be under a lenght off 16 Char.
- "&8-> Team 3 &8: %score_player_3%" #must be under a lenght off 16 Char.
- "&8-> Team 4 &8: %score_player_4%" #must be under a lenght off 16 Char.
- "&6"
Database: # Connect to a MySQL or MariaDB Database
Enabled: false
Host: "localhost"
Port: 3306
Database: "datbase"
Username: "username"
Password: "password"
Items.yml
#a list of all material here : https://helpch.at/docs/1.8/org/bukkit/Material.html
# <Name>:
# type: <material>
# displayname: <displayname>
# permission: <permission> example: "Item.MVP"
# purchasable: <true/false>
# price: <price>
#
#
Sticks: #Don't change!!
stick:
type: STICK
displayname: "&cStick"
permission: "items.player"
purchasable: false
price: 1000
Blocks: #Don't change!!
sandstone:
type: SANDSTONE
displayname: "&aSandstone"
permission: "items.player"
purchasable: false
price: 1000
#a list of all enchantments here : https://helpch.at/docs/1.8/index.html?org/bukkit/enchantments/Enchantment.html
#a list of all material here : https://helpch.at/docs/1.8/org/bukkit/Material.html
# <Name>:
# type : <material>
# displayname : <displayname>
# enchantments:
# <enchantment> : <level>
#
PickAxts: #Don't change!!
Default:
type: STONE_PICKAXE
displayname: "&6PickAxt"
enchantments:
DIG_SPEED: 4
lang_en.yml
not_a_player: "&cYou are not a player!"
no_perms: "&cYou don't have the Permissions to do that!"
not_enough_players: "&cNot enough players to start!"
no_arena_found: "&cNo arena was found! Pls contact an Admin"
lobby_set: "&aLobby postion set!"
arena_created: "&aArena got created! You can change the display item in arenas.yml!"
enter_map_name: "&6Enter a map name!"
map_already_exsist: "&cThis map name is already taken"
set_death_height: "&6Stand at the Death height and type 'here'!"
set_map_type: "&6Pls enter the Map type the options are : '2' for 2x1 or '4' for 4x1"
set_spawn: "&6Pls stand at the Player spawn for the %spawn%. Player and type 'here'!"
set_all_spawns: "&aYou set all Spawns"
set_bed_lower: "&6Pls stand on the bottom side of the bed for the %spawn%. spawn and type 'here'!"
set_bed_upper: "&6Pls stand on the upper side of the bed for the %spawn%. spawn and type 'here'!"
set_spectator_spawn: "&6Pls stand at the spectator spawn and type here"
player_joined_queue: "&6Player %player_name% joined the queue! There are %queue_player_count% in the queue!"
game_tie: "&7No one won the Game! Tie!"
game_win: "&aYou won the game"
game_lose: "&cYou lose the Game"
got_challanged: "&aYou got challenged by &6%player_name%"
you_challenged: "&aYou challenged &6%player_name%"
perk_required_permission: "&cRequired permission"
perk_costs: "&6Click to buy for %price% Coins!"
click_to_buy: "&aClick to buy!"
lore_select: "&aClick to select"
lore_selected: "&aSelected"
you_can_now_build: "&aYou can build now"
you_can_no_longer_build: "&cYou can no longer build"
npc_set: "&aNPC %npc% set!"
mlgrush_usage: " &7Usage : &6/mlgrush <setlobby/build/setnpcspectate/setnpcperks/setnpcqueue2/setnpcqueue4/setnpcinvsorting> &7or &6/mlgrush <createarena/import/editarena> <arena_name>"
world_not_found: "&cWorld not found"
/mlgrush setlobby - mlgrush.admin
/mlgrush setnpcspectate - mlgrush.admin
/mlgrush setnpcqueue2 - mlgrush.admin
/mlgrush setnpcqueue4 - mlgrush.admin
/mlgrush setnpcperks - mlgrush.admin
/mlgrush setnpcinvsorting - mlgrush.admin
/mlgrush reload - mlgrush.admin
/mlgrush createarena <arenaname> - mlgrush.admin
/mlgrush build - mlgrush.admin
/mlgrush import <arenaname>- mlgrush.admin
/mlgrush editarena <arenaname>- mlgrush.admin
/queue <2x1 / 4x1> - no permissions
/leave - no permissions
/quit - no permissions
/spectate - no permissions
/stats - no permissions
/stats <player> - no permissions
- BetterMLGRush_player_stats_kills - shows the Kills of the player
- BetterMLGRush_player_stats_deaths - shows the Deaths of the player
- BetterMLGRush_player_stats_beds_broken - shows the beds broken of the player
- BetterMLGRush_player_stats_kd - shows the K/Dof the player
- BetterMLGRush_player_stats_wins - shows the wins of the player
- BetterMLGRush_player_stats_loses - shows the Loses of the player
- BetterMLGRush_playing_games_amount - shows how much games are active
- BetterMLGRush_players_in_queue_2x1_amount - shows how much players are in the queue 2x1
- BetterMLGRush_players_in_queue_4x1_amount - shows how much players are in the queue 4x1
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