- Tested MC versions
- 1.21, 26.1
BetterMaces
BetterMaces expands vanilla Mace mechanics by adding five distinct mace tiers, each with unique combat effects, stat scaling, and custom cooldowns to keep weapons balanced.
Instead of relying on standard fall-distance damage alone, these specialized maces introduce custom hit abilities, status effects, high-damage modifiers, and impact-triggered environmental effects designed for endgame PvP and custom combat setups.
Mace Tiers & Abilities
- Bastion Mace (Low Cooldown)
Deals heavy base damage on hit while inflicting Slowness and setting targets on fire. - Wither Mace (Medium Cooldown)
Applies a 10x damage multiplier and inflicts Wither II on targets. - End Mace (High Cooldown)
Strikes with a 25x damage multiplier and launches targets into the air. Bound to the player—automatically vanishes if dropped. - Void Mace (Very High Cooldown)
Delivers 50x damage, strikes the target with lightning on impact, and pulls nearby enemies toward the hit location. - Matrix Mace (Extreme Cooldown)
Instantly strikes the target with 25 consecutive lightning bolts upon impact, dealing massive area-of-effect damage.
Commands & Permissions
| Command | Description | Permission |
|---|---|---|
/givemace <player> <type> | Gives a specific mace tier (bastion, wither, end, void, matrix) to a player. | bettermaces.admin |
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