Billify | Invoice & Billing System [1.8-1.21] | Roleplay Rea
1.3FiveM-style invoices for your roleplay server - send bills, auto-collect on expiry, all in a clean.
1.3latestBillify 1.3 — Debt Collection, Balance Display, NL Language & Auto Vault SetupAug 22, 2026 Billify 1.3 is here — the biggest update yet! The plugin has been rebranded from MineM-Invoices to Billify and packed with new features and fixes. New: Debt Collection Agency (Incasso) - Overdue invoices are now handled by a fully configurable debt collection agency — set your own agency name, shown in all messages via %agency%. - Configurable reminder messages for players with overdue invoices (interval adjustable). - Automatic collection: overdue invoices are withdrawn from the player's balance automatically. Choose whether players can go into a negative balance, or only collect once they have enough money. - Optional one-time collection fee (percentage) added when an invoice becomes overdue. New: GUI improvements - Balance button in the invoice menu — see your Vault/Essentials balance at a glance (can be disabled in the config). - Pagination now actually works: previous/next page buttons appear only when needed. - Right-click an item (default: paper) or a block to open the invoice menu — now works correctly on all versions, including 1.8. New: Full language support - Every single message is configurable via language files. - Ships with English (language_EN.yml) and Dutch (language_NL.yml) — switch with LANGUAGE_FILE in the config, or create your own. - Date format and "days left" text are now translatable too. New: Automatic Vault installation - If Vault is missing, Billify automatically downloads the correct Vault release for your server version from the official GitHub releases and loads it without a restart. (Can be disabled with VAULT.AUTO_DOWNLOAD: false.) Fixes & improvements - Fixed payments involving offline players causing errors — paying and receiving now works even when the other player is offline. - Non-Vault economy mode (custom add/remove balance commands) is now fully implemented. - Fixed rank permissions not loading from the config. - Fixed several broken/mismatched config and language keys. - Fixed invoice IDs that could collide after cancellations. - Fixed duplicate cancel messages and the join notification not showing. - Overdue invoices now stay visible in the Open tab; auto-collected ones move to the Paid tab. - Switched to the official bStats metrics library. Supports Minecraft 1.8 – 1.21. Existing invoice data (invoiceUsers.json) remains fully compatible — just drop in the new jar. Need help? Join our Discord: https://discord.rubixdevelopment.nlv1.2.1v1.2.1 - New FeaturesNov 2, 2024 MineM Invoice System - Release v1.2.1 UpdatesNew Features
· ️ Invoice Menu Access: · Command Access: Added a new command to open the invoice menu! Now supports multiple aliases (e.g.,
"invoice","inv","invmenu"), and includes an option to require permissions for added control. · Right-Click Item Activation: Players can now access the invoice menu by right-clicking an item (default: PAPER)! Configurable permissions give servers flexibility over item access. · Right-Click Block Activation: Open the menu by right-clicking a specific block (default: RED_SANDSTONE_STAIRS) to make the experience more interactive and adaptable to various server setups. ·Invoice Payment Settings: · Standard Payment Period: Set a default 7-day payment window, helping to standardize transaction timeframes. · ️ Rank-Specific Permissions: · View Permissions by Rank: Limit invoice viewing to specified ranks, keeping financial data secure and accessible only to authorized roles. ·
Customizable Rank Permissions: Define unique permissions for each rank’s ability to create, cancel, and view invoices: · DEFAULT Rank: Can create and cancel invoices with a maximum limit of 1000.00, but cannot view other players’ invoices. · POLICE Rank: Can create, cancel, and view invoices, with the same 1000.00 limit, ideal for roles needing oversight capabilities. · Economy System Enhancements: · Vault Integration: Full support for Vault as the default economy handler, making setup smoother for most servers. · Custom Economy Commands: For non-Vault setups, customizable commands for adjusting player balances: · Add Funds:
"eco give %player% %amount%"· Deduct Funds:"eco take %player% %amount%"1.1Bunch of bug fixes and removed NBTAPI from dependenciesApr 7, 2024 Updates: · You can now choose to open the menu by a block or item in your hand. Fixes: · Solved all language and config messages. · Solved issues with multiple version support. Now all versions are working from 1.8 - 1.20.4 · Now you can't remove items anymore from the menus.1.0.2Added metricsOct 4, 2023 Updates: · Added metrics to see how many users and servers are using this plugin.1.0.1Introducing new features and bug fixes!Aug 16, 2023 MineM Invoices Update 1.0.1 is Here! We're thrilled to introduce a significant enhancement to our invoicing system: · Paid Invoices now seamlessly transfer money to the invoice creator, rather than simply deducting the funds from their wallet. But that's not all! We're also introducing a powerful new feature: · Introducing the ability to generate invoices directly from the console or by admin players, with a specified customer player name. Simply use the command: /invoice forcecreate <creator> <biller> <amount> <reason> Additional Enhancement: · Improved Command: The command /invoice view <player> should work now, so you can see the invoices that are open and paid of a player. Here's how it works: - <creator>: The person who will receive the payment. - <biller>: The person responsible for settling the invoice. - <amount>: The sum to be paid. - <reason>: The purpose or context behind the payment. These improvements empower you to manage your in-game financial transactions more effectively and provide a seamless experience for all involved parties. Upgrade to MineM Invoices Update 1.0.1 today and take charge of your in-game financial transactions like never before!1.0Jul 27, 2023
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