Sueta

Bliss Maces

1.2.0

The 3 maces and mega mace from bliss smp

·Plugin
  1. 1.2.0latestBliss Maces 1.2.02 weeks ago

    BlissMaces 1.2.0 — Paper 1.21 rebuild

    Fixed
    - Mega Mace crafting now works as intended: place Mace #1, #2 and #3 side by side in one row of a crafting table (any order). - Mace cooldown now applies reliably. It is tracked per mace number on the server, so swapping or copying items can't bypass it. - Individual mace numbering is validated at craft time, so two players can't forge the same mace number. - Shift-click crafting of maces, the Mega Mace and Energy Crystals is blocked to keep the caps accurate.
    Changed
    - Rebuilt for Paper 1.21+ (Java 21). - Individual and Mega mace recipes are validated server-side, so only real Energy Crystals and individual maces #1–#3 are accepted. - Dropped mace items no longer despawn and are protected from fire and explosions. - The Mega Mace splits back into maces #1–#3 on death, including with keepInventory.
    Added
    - /mace resetcooldown clears all mace cooldowns. - cooldown-seconds: 0 in config.yml disables the cooldown.
    Unchanged
    - 3 individual maces and 24 Energy Crystals server-wide (max-individual-maces, max-tokens). - Damage enchantments (Sharpness, Smite, Bane of Arthropods, Fire Aspect, Density, Breach) blocked on individual maces. - Maces can't be stored in containers. - Existing maces, tokens and state.yml carry over from 1.1.0.
    Upgrade notes
    1. Stop the server, remove blissmaces-1.1.0.jar, add blissmaces-1.2.0.jar. 2. Check /mace state. If it reports maces as used up but none exist, run /mace set maces 0.
    256 downloads
  2. 1.1.0Bliss Maces 1.1.0Sep 25, 2026

    BlissMaces Changelog

    v1.1.0

    Bug Fixes
    - Fixed villagers not getting jobs — Recipe removal now runs 1 tick after server load instead of during onEnable, preventing the internal recipe manager reset that wiped villager profession data - Fixed recipe iterator corruption — Replaced unsafe Iterator.remove() on the recipe iterator with key-collection-then-removal, which no longer corrupts Paper's recipe manager
    New Features
    - Gradient item names — All items now have bold gradient display names: - Mega Mace — purple → pink → gold - Mace #1 — red → gold - Mace #2 — aqua → blue - Mace #3 — green → yellow - Energy Crystal — dark purple → magenta - Custom Mega Mace model — Mega Mace now sets CustomModelData: 250, paired with the new resource pack for a custom 3D model - Resource pack — Standalone BlissMaces-ResourcePack.zip with the Mega Mace 3D model and textures, compatible with all 1.21.x versions
    Changes
    - Renamed "Energy Token" → "Energy Crystal" across item name and lore
    277 downloads
  3. 1.0.0Bliss Mace 1.0.0May 14, 2026
    963 downloads

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