I don't know how to explain this API/Skript so here you go.
Make a folder in "plugins/Skript/scripts" called "_library" and put this Skript in that folder. Then run "/skript reload _library/BlixateAPI"
API (Update Required)
# toUpperCase(String): Make a string uppercase.
# toLowerCase(String): Make a string lowercase.
# getOnlineStaff(): Get all people with the staff permission.
# getOnlinePlayers(): Get all players that are online.
# getPlayerCount(): Get all the players that are online.
# Use %amount of all players% as it's easier
# getPlayerStats(Player): String or all player's stats
# getKills(OfflinePlayer): Gets the kills of a player
# getDeaths(OfflinePlayer): Gets the deaths of a player
# getPlaytime(Player): Gets how long the player has been playing
# msgWithPerm(String: message, String: permission): Send a message to all players with a specific permission.
# setGamerule(String: gamerule, String: value): Update a gamerule
# reload(String: skript): Reload a Skript script
# announce(String: message): Announce a message.
# randomString(String: input, String: delimiter="|"): Outputs a random item. Seperate items with "|"
# print(String: prefix, String: message): Output to the console.
# error(String: message): Send an error to the console
# isBoolean(String): Checks if a string is a boolean
# isInteger(String): Checks if a string is a number
# isString(String): Checks if a string is just a string
# createJail(String: name, Location): Create a jail
# jailPlayer(Player, jail): Send the player to jail
# unjailPlayer(Player): Bail the player out of jail
# isJailed(Player): Check if the player is jailed
# getJail(Player): Find which jail the player is in
# getMoney(Player): Returns money + formatted
# getRawMoney(Player): Get the amount of money as an amount
# giveMoney(Player, Number: amount): Increase a player's balance
# purchase(Player, Number: amount): Get all the details for purchasing an item
# takeMoney(Player, Number: amount): Decrease a player's balance
# setMoney(Player, Number: amount): Set a player's balance
# addTag(Player, String: tag): Add a "Tag" to a player
# delTag(Player, String: tag): Remove a "Tag" from a player
# hasTag(Player, String: tag): Check a "Tag" from a player
# listPlayerTags(Player): List all "Tags" from a player
# getPlayersWithTag(String: tag): Get all Players with a "Tag"
# saveInv(String: inv, Player): Save the players inventory
# giveInv(String: inv, Player): Give the players saved inventory to them
# restartServer(): Restarts all plugins, skripts, everything.
# reloadServer(): Runs a "/reload" Bypasses **ProtocolSupport and other services**
# clearItems(World): Delete all items off the ground in a world
# clearChat(Player): Clear a players chat
# clearGlobalChat(): Clear everyones chat
# getPlayersWithPerm(String: perm): Get all players with a specific permission.
# isAirborne(Player): Check if a player is mid-air
# isOnLadder(Player): Check if a player is using a ladder
# isInWater(Player): Check if a player is in water.Similar projects
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