This is the public release for the plugin used in session 6 of the Bootleg-Cheap-Life Wild Life series, where giant tetris-like pieces form in the sky to fall through the world and crush players.
There are only four commands:
/startstorm - this starts the storm
/stopstorm - this stops the storm
/stormsettings - this opens the storm settings chat window. To edit a setting, click the plus or minus sign in chat by the setting you wish to change.
/setspawnheight <integer - sets the height at which the pieces from. I'm not sure why I didn't make this part of stormsettings
This plugin uses a resource pack and automatically applies it upon joining the game. The pack will override all shulker box colors, and contains a custom shader that will color them solid like in game. Using custom shader packs via iris/optifine may cause issues with the rendering of pieces. Additionally, due to the shader overriding specific colors on entities, if your skin uses some specific high saturation colors, you may look radioactive. Whether this is a bad thing or not is up to you.
Some issues or item duplications may occur if you mess around with your helmet while in creative mode.
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