BL
0.6.0latestBloodFading v0.6.0Jan 3, 2023 - Added/bloodfading(aliasbf) command by which the player can turn off the effect for themselves without change graphics settings. - Permission for the command:bloodfading.toggle- A list of players who wished to disable the effect is stored indata.yml(please do not edit this file manually or do it before starting the server!) - Messages output by the command can be configured through the messages section inconfig.yml.0.5.3Bug FixesMay 18, 2022 · Fix incorrect protocol definition for version 1.16 (See #2)0.5.2Performance improvementFeb 24, 2022 · Performance improvement, we no longer store the Player instance in Map, thus using less memory.0.5.1Bug fixesJan 30, 2022 · Fixed ConcurrentModificationException (See #1) · Fixed fade occurrence even if the player is invulnerable · Code Improvements0.5New operating modesJan 19, 2022 · New modes of operation appeared · default: Static fading with set interval in config · health: Fading depending on the remaining health of the player and the interval · damage: Fading depending on the damage received by the player and the interval You can select one of them in your configuration file.0.4Added configureJan 18, 2022 · Added the ability to configure the fading (config.yml). · Fixed an issue where the plugin would not disable on startup if the ProtocolLib was missing.v0.3HotfixJan 16, 2022 - Fix an issue where the fading effect is complete for the player, but the default warningDistance value is not returned to the player.0.2Jan 16, 2022
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