Bloodline Smp
2.9.8Bloodline SMP Client Mod adds the custom Bloodline HUD, ability icons, cooldown overlays, and rebindable keybinds used by the Bloodline SMP server. It also syncs bloodline state and powers the client-
2.9.8latestBloodline Smp 2.9.8Aug 8, 2026 BloodLine 2.9.8
Fixed
- Hera's double-jump can no longer be spammed infinitely — it's now limited to 3 double-jumps per 60 seconds (both values configurable underbloodlines.hera.double-jump). A red popup warns when exhausted.Improved
-/bloodlineadminGUI overhauled: - Debug actions now actually work (buttons matched to their handlers). - Player list shows online players first with online/offline status. - Refresh / Close buttons and glass filler throughout. - Bloodline selection auto-syncs to the player's stored level; summary shows current vs. selected. - Offline targets are notified instead of silently failing.2.9.5Bloodline Smp 2.9.5Aug 8, 2026 -/bloodlineadminGUI overhauled: fixed broken debug actions, online-first player list with online status, Refresh/Close buttons, bloodline selection auto-syncs to stored level, current-vs-selected summary, and glass filler.2.5.0Bloodline Smp 2.5.0Aug 7, 2026 Bloodline Hotkeys - Changelog
2.5.5
-New Features
Draggable HUD Editor - Added a new HUD editor in the client settings. - Drag and reposition every UI element anywhere on your screen. -
New Bloodline: Raiju (Lightning) -
New Bloodline: Hera (Air) -
New Bloodline: Otzi (Ice) ---
Raiju (Lightning)
Passive
Speed IPermanently grants Speed I while Raiju is your active bloodline.
Primary — Lightning Strike
- Strikes every enemy within 10 blocks - Deals 5 damage + 0.75 per level - Applies Slowness II for 2 seconds - Cooldown: 60sSecondary — Dash
- Launches you in the direction you're looking. - Cooldown: 25sSpecial — Electric Shock
- Raycasts up to 18 blocks - Hits one target - Deals 4 damage + 0.5 per level - Applies: - Slowness V - Weakness II - Duration: 4 seconds - Cooldown is refunded if no target is hit. - Cooldown: 90sFourth — Electric Charges
- Stores 10 charges - Fires one charge automatically every second - Each strike: - Hits enemies within 10 blocks - Deals 3 damage - After all charges are consumed: - 300 second cooldownFifth — Electro Dash
- Grants a 12 second buff - Effects: - Speed V - Forward dash - Every block travelled creates a lightning trail - Trail deals 2 damage to nearby enemies - Cooldown: 120s ---Otzi (Ice)
Passive
No passive ability.Primary — Freeze
- Raycasts up to 18 blocks - Completely freezes one target for 5 seconds - Target cannot: - Move - Attack - Break blocks - Place blocks - Use Ender Pearls - Cooldown: 90sSecondary — Freezing Aura
- Affects enemies within 10 blocks - Applies: - Slowness III - Mining Fatigue II - Duration: 15 seconds - Cooldown: 120sSpecial — Slippery Field
- Creates a 10 block ice field - Lasts 10 seconds - All entities slide 28% faster - Terrain restores automatically afterwards - Cooldown: 180s ---Hera (Air)
Passive — Double Jump
- Toggle flight to perform a double jump - Launches you upward with cloud particles - Reduces fall damagePrimary — Updraft
- Launches all nearby enemies upward - Range: 10 blocks - Cooldown: 90sSecondary — Flight
- Grants Creative Flight - Duration: 30 seconds - Cooldown: 180sSpecial — Dash
- Launches you forward - Cooldown: 45sFourth — Wind Control
- Raycasts up to 18 blocks - Takes control of one target for 5 seconds - Target is constantly pulled toward where you're looking - Applies Slowness IV - Cooldown is refunded if no target is found - Cooldown: 180sFifth — Gravity Pull
- Pulls all enemies within 10 blocks toward you - Applies: - Slowness III - Mining Fatigue III - Duration: 5 seconds - Cooldown: 180s ---2.3.9 — Minecraft 1.21.11 Compatibility
- Fixed a client initialization crash on Minecraft 1.21.11 caused by outdatedFixed
KeyBindingconstructor reflection. - Updated keybind registration to use the new KeyBinding.Category API. - Fixed Bloodline HUD icons not rendering because of the updatedDrawContext.drawTexture()API. - Rebuilt the client for Fabric / Minecraft 1.21.11.
-Notes
Recommended for all Minecraft 1.21.11 players. -
Compatible with: - Fabric Loader 0.19.x - Fabric API 0.141.x
2.3.9Bloodline Smp-Server 2.3.9May 29, 2026 Balance Update2.3.8Bloodline Smp 2.3.8May 21, 2026 BloodlineSMP Update
Fixed Crafting
- Fixed a bug where the plugin could clear the crafting output slot for normal vanilla recipes. - Bloodline custom crafting now only overrides the result when a valid Bloodline recipe is detected. - Invalid Bloodline custom crafting attempts are still blocked correctly.Recipe Book Override
- Added a new config option to force-discover all registered server recipes for players. - This helps fix cases where plugins like ItemsAdder cause the recipe book to appear empty. ```yaml recipe-book: force-discover-all: enabled: false join-delay-ticks: 40 reload-delay-ticks: 202.3.7May 20, 2026 2.3.6Bloodline Smp 2.3.6May 5, 2026 BloodLine Server v2.3.6 Changelog
Server-Side Updates
Cross-World Command Functionality
* Bloodline and administrative commands now function in all worlds. * Disabled worlds now correctly restrict only bloodline abilities instead of command access. * Improved world-specific logic for more consistent server behavior.Spartan Bloodline Fixes
Primary Ability * Spartan primary now activates instantly. * Removed delayed activation behavior. Secondary Ability * Fixed Flaming Hands conflicts while sneaking. * Prevented accidental retriggers and combat cancellations. * Improved Spartan combat consistency.Repository Updates
GitHub
* All updates pushed directly to themainbranch. * No alternate branches or unnecessary trees created. * Repository structure preserved and cleaned.Documentation Updates
README Improvements
* Expanded server setup documentation. * Improved installation instructions. * Better project organization and clarity. * Enhanced presentation for server administrators and consumers.2.3.4Bloodline Smp 2.3.4May 1, 2026 BloodLine Server 2.3.4 / BloodLine Client 2.3.4
This update continues the public-SMP balance pass, improves several late-game bloodline abilities, and fixes Earthian Worldbreaker so it keeps the TNT effect without letting players grief terrain.Added
- Added protected temporary bloodline structures for key arena-style abilities. - Added non-grief explosion handling for Earthian Worldbreaker TNT. - Added improved client/server release metadata for the2.3.4build.Changed
- EarthianWorldbreakernow spawns TNT again, but the explosions only damage entities and do not break blocks. - EarthianConsumewas changed away from the bury effect and now applies hunger-based pressure instead. - EarthianObsidian Cageduration was reduced, the target is kept centered, and the cage is protected from farming/mining while active. - VoiderVoid Flightwas removed and replaced withDarkened. - VoiderVoid Sendwas removed and replaced withVoid Control. - SpartanFlaming Handsduration and burn time were reduced. - SpartanHell Dominionwas replaced with a protected Hell Domain-style arena ability with space checks before spawning. - Updated release/version references across server, client, and docs to2.3.4.Fixed
- FixedWorldbreakerso TNT visuals are back while terrain remains intact. - Fixed protected bloodline structures so players cannot freely break or farm them during active effects. - Fixed the release number so jars and metadata now match the current build.2.3.3Bloodline Smp 2.3.3May 1, 2026 BloodLine Server 2.3.1 / BloodLine Client 2.3.1
This update restores a large portion of the missing late-stage BloodLine systems and brings both the server plugin and client mod much closer to the intended 2.3.1 state.Added
- Addedpublicandscriptedgameplay mode support. - Added support forpublic-smpandpublic_smpas accepted public-mode aliases. - Added disabled-world support for blocking bloodline gameplay in selected worlds. - Added 5-slot bloodline progression support. - Added/ability4and/ability5. - Added late-slot abilities for Spartan, Earthian, and Voider bloodlines. - Added admin debug controls for zero cooldown, restore cooldowns, clear cooldowns, reroll, and force sync. - Added hidden client networking for mod hotkeys. - Added custom client HUD syncing for bloodline, level, unlock state, cooldowns, timers, and OmniBlade override state. - Added popup/timer/cooldown rendering support on the client. - Added optional client-mod debug logging for handshake troubleshooting.Changed
- Replaced old client chat-command hotkeys with hidden networking. - Expanded bloodline progression from 3 ability slots to 5 ability slots. - Updated the admin panel to include a debug page. - Updated the client HUD to display 5 ability slots instead of 3. - Updated handshake behavior so the client retries connection and waits for a real server acknowledgment. - Updated server/client sync so modded players use the custom HUD path while non-modded players stay on the fallback path. - Updated release/versioning towardBloodLine Server 2.3.1andBloodLine Client 2.3.1.Fixed
- Fixed normal plugin controls so they are ignored when the player has the client mod installed and handshaked successfully. - Fixed fallback behavior so players without the client mod still use the normal plugin controls. - Fixed popup behavior so non-modded players receive action bar feedback instead of custom HUD popups. - Fixed the broken handshake path that could falsely kick players even when the client mod was installed. - Fixed handshake reliability by adding retry behavior and an explicit server acknowledgment packet.Notes
- Modded players should now use hidden client hotkeys and the custom HUD. - Non-modded players should continue using the default plugin controls and action bar feedback. - Ifclient-mod.requiredis enabled, players without the client mod will still be kicked after the configured timeout.2.3.2Bloodline Smp 2.3.2Apr 8, 2026 BloodLine Server
2.3.2Added
- Added Multiverse world disable support throughworlds.disabled- Added configurable client mod requirement withclient-mod.required- Added configurable handshake timeout withclient-mod.handshake-timeout-seconds- Added Discord notification support through webhook mode or bot token + channel ID mode - Added hidden plugin-message hotkey channel for the client modChanged
- Renamed the server build toBloodLine Server 2.3.1- Improved defaultconfig.ymllayout and comments - Server now accepts hidden client hotkey messages instead of relying only on slash commandsFixed
- Fixed players sometimes needing to join multiple times before the server detected the client mod - Fixed client mod ability hotkeys spamming/ability1,/ability2, etc. in console - Fixed unclear disabled-world config syntax2.3.1Bloodline Smp 2.3.1Apr 8, 2026 Fixed Mod Required for Server2.3.0Bloodline Smp 2.3.0Apr 5, 2026 Bloodline SMP Plugin
First public release of the Bloodline SMP server plugin.v2.3.0Added
- Full custom bloodline system for Paper - Bloodlines: -Aqua-Spartan-Earthian-Voider- Bloodline progression through Trait Potions and Upgrade Potions - Linear ability unlocking system - Custom bloodline items -Universal CoreandOmniBlade- Admin panel with bloodline and item management - Debug tools for testing cooldowns and bloodline systems - Mode support for: -scripted-publicGameplay Features
- Bloodline switching through drinking trait potions - Per-bloodline progression reset when switching bloodlines - Ability slot support with locked/unlocked progression - Server-side cooldown handling - OmniBlade override system with its own ability set - Public mode replacements for scripted/domain-heavy abilities - Bloodline abilities working on entities where supported - EarthianConsumeandObsidian Cageterrain mechanics - Voider movement and teleport support improvements - Spartan fire-based combat abilities and flame systemsIncluded Systems
- Bloodline commands - Grace system - Admin/debug controls - Bloodline recipes - Config-based mode switching - Required handshake support for the companion client modNotes
- This plugin is designed to be used with the Bloodline SMP Client Mod for the full intended experience - The plugin handles gameplay and server logic - The client mod handles the custom HUD, keybinds, ability icons, cooldown overlays, and synced client visuals - This is the first public plugin release, so more polish, balancing, and content updates will come later
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