Sueta

BloodMoon Plus

1.1.0

minecraft plugin 1.21.11

·Plugin

BloodMoon Plus
=============
BloodMoon Original Author: SpectralMemories

BloodMoonPlus is an advanced event plugin for Paper servers that introduces a dynamic “Blood Moon” system with scalable difficulty, automatic night probability, visual effects, enhanced mobs, and configurable rare loot. It is designed to create unpredictable, high-intensity nights without requiring client-side mods.

Core Features
Automatic Night Activation

  • Configurable chance per night (e.g., 10%).
  • Automatically triggers at nightfall.
  • Automatically ends at sunrise.
  • Multi-world support.

Enhanced Hostile Mobs

  • Configurable multipliers for:
    • Max health
    • Attack damage
    • Movement speed
    • Follow range
  • Uses multipliers instead of fixed values for better compatibility.
  • Prevents duplicate buff application.
  • Designed to coexist with other mob-modifying plugins.

Advanced Gear System

  • Tier-based equipment configuration.

  • Fully customizable:
    • Armor sets
    • Weapons
    • Enchantments
  • Ability to force specific gear types (e.g., Netherite-only).
  • Option to prevent mobs from dropping equipped items.

Rare Loot System

  • Additional configurable drops with percentage-based chances.
  • Flexible format: MATERIAL:CHANCE:MIN:MAX.
  • Can be restricted to Blood Moon–affected mobs only.
  • Suitable for controlled PvE economy balance.

Environmental Effects

  • Red BossBar displaying remaining Blood Moon time.
  • Configurable red particle effects.
  • Periodic ambient sounds.
  • Automatic storm activation during the event.
  • Configurable lightning system:
    • Real lightning or visual-only.
    • Adjustable radius.
    • Customizable frequency and probability.

Sleep Control

  • Option to disable beds during Blood Moon.
  • Customizable messages.

Commands
/bloodmoon start
/bloodmoon stop
/bloodmoon status
/bloodmoon reload

Performance Considerations

  • Scheduled tasks run at configurable intervals.
  • Particle effects are player-based to reduce lag.
  • Entities are internally tagged to prevent reprocessing.
  • Designed to scale safely with active players.

Configuration Flexibility
All systems are fully configurable through config.yml, including:

  • Night activation probability.
  • Attribute multipliers.
  • Equipment tiers.
  • Rare loot chances.
  • Storm duration.
  • Lightning frequency and behavior.
  • Effect update intervals.

No recompilation required for adjustments.

Compatibility

  • Paper 1.21.11
  • Compatible with most mob-modifying plugins.
  • No client-side mods required.
  • No resource pack required.

Please leave a comment for improvement, this plugin was created for my minecraft server, al credits to the original creator.

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