1.6.4latest[RELEASE] 1.6.4Jan 1, 2021 · Out of beta, upped version to release[BETA] 0.6.4Aug 7, 2020 · Implemented chat death messages · Player who is dying's name is colored by their team color in chat · See "usage" under the Overview tab for config.[BETA] 0.6.3Aug 6, 2020 · Fixed incorrect config text · Added text after changing starting items[BETA] 0.6.2Aug 6, 2020 · Fixed a bug where starting items could get misplaced[BETA] 0.6.1Aug 6, 2020 · Fixed silent bug if player does "/bomblobbers config items ___" · Fixed a huge bug that went unnoticed, where config values could be null. · Added "/bomblobbers config reset" to reset all config changes.[BETA] 0.6Aug 6, 2020 · Implemented custom items for games (/bomblobbers config items) · See "Usage" under the Overview tab for information[BETA] 0.5.6Aug 6, 2020 · Finally added permissions! Yay! · See usage under overview for specifics · Fixed issue with player teams and game not ending.[BETA] 0.5[BETA] 0.5 (Customization Update)Aug 5, 2020 Customization Update The biggest update yet! Almost everything is customizable now! Here is a list of changes: · Plugin now stays enabled or disabled between reloads/restarting the server · Fixed a lot of messy code · Changed wording for debug mode · Added customization for all these things: · Custom give time—time before another tnt is given during a game · Custom cooldown between throwing TNTs. Default is 3, set to 0 to remove cooldown (may cause lag if many TNTs are thrown). · Custom direct hit velocity—how far the player will be thrown when hit with a TNT · Custom direct hit damage—damage dealt when being hit directly with a TNT · Custom water damage · Custom countdown amount before the game starts · Along with custom TNT velocity from [BETA] 0.4[BETA] 0.4Aug 5, 2020 · Added experimental config for thrown TNT velocity—more to come! · Usage: /bomblobbers config velocity [float][BETA] 0.3.1Aug 4, 2020 · Fixed bug where player would get more items then they were supposed to · Lowered the velocity for direct hits[BETA] 0.3Aug 4, 2020 · Inventory is now cleared before each game · Player is now put in adventure mode until game starts (then survival) · Checks every tick for a winner now (instead of every 5 seconds). Should feel instantaneous. · Fixed issue where player could internally join a team twice[BETA] 0.2Aug 4, 2020 · Fixed issue where players would have to rejoin teams after dying · Fixed issue where players would be teleported to spawn after dying, regardless of where they died (now players will only be teleported to spawn if they die in the void)[BETA] 0.1Aug 3, 2020
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