Sueta

BoosterAddOn Damage-Booster

1.7

AddOn für Booster damit die Spieler mehr Schaden machen.

·Plugin

Wenn das AddOn aktiv ist, kann ein Spieler größeren Schaden machen. (Der Damage-Schaden wird multipliziert)

Test-Server: t2code.net

Depency:

- Booster

/booster damage| booster.damage | Starte den Booster

Configs

Config:

Booster:
# Time how long a booster is active in Minutes. Set it to -1 to disable it
Time: 10
# Each player must activate the booster itself.
PerPlayer: false
# Is the list below a whitelist or a blacklist
ListMode: Blacklist
# Should the damage boost also affect other players (get damage)
PlayerDamage: true
# List of worlds of the filter
List:
- World1
- World2
# Should fireworks be started when the booster is activated
FireworkOnStart: true
# If a booster is started, but one is already running, it will be put on hold and started as soon as the other one runs out.
Queue:
Enable: false
# Cooldown before a new one can be started. Time in Seconds Queue will be disabled.
Cooldown:
Enable: false
Time: 1200
Stages:
# How many levels the booster should have. You can expand it by copy-paste or reduce it by delete.
# Attention There must not be a duplicate name!
# Require Numbers
1:
# By how much the Damage should be multiplied
Strength: 1
2:
Strength: 2
3:
Strength: 3
# Sound that is played at the start of the booster
Startsound:
Enable: true
Sound: 'placeholder'
# Delay before a booster starts
StartDelay:
Enable: false
# Delay before start in seconds
Time: 3
# Time when messages are issued in seconds
Messages: 3,2,1
# Time before a booster expires and a message should come in the chat.
EndWarnigs: 20,10,5,3,2,1
EndSound:
# Time before a booster expires and a sound is to be played.
Time: 20,10,5,3,2,1
# Sound to be played
Sound: 'placeholder'

Messages:
StartCountdown: '%prefix% &cAchtung, Damage-Booster startet in &6%time% &cSekunden!'
Executer: '%prefix% &2Du hast den &6Damage-Booster &2aktiviert!'
Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2hat den &6Damage-Booster &2aktiviert! &6x%stage%'
EndCounter: '%prefix% &cDer &6Damage-Booster &cwird in &6%counter% &cSekunden deaktiviert! Danach &6x%newstage%'
Downgrade: '%newline%%newline%%newline%%prefix% &6Damage-Booster &ex%oldstage% &2wurde nun deaktiviert! Jetzt &6x%newstage%'
End: '%newline%%newline%%newline%%prefix% &6Damage-Booster &2wurde nun deaktiviert!'
Join: '%prefix% &2Es ist ein &6Damage-Booster &2aktiv!'
Disabled: '%prefix% &2Der &6Damage-Booster &2ist deaktiviert!'
Help: '%prefix% &b/booster damage &8- &aAktiviere den Damage-Booster.'

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