Sueta

Bottomless Buckets - Increased Bucket Capacity/Stacked Bucke

1.1.2

A lightweight plugin for creating customised buckets that can hold more than one water or lava.

·Plugin

Bottomless Buckets is a simple plugin that lets you create buckets that can hold more than one water or lava. Bottomless buckets can have a capacity limit, allowing players to fill the bucket up with multiple liquid blocks.

  • Allow a single bucket to hold as much liquid as you want.
  • Easily swap between filling the bucket and placing the bucket by pressing F (or your configured swap item key).
  • Command to give a bucket with any quantity - no additional setup or configuration necessary.
  • Separate bucket types for lava and water.
  • Configure your own bucket names and lores.
  • CombatLogX support to block players from placing and/or filling specific bucket types while in combat.
  • Bottomless Buckets are prevented from being placed in furnaces and dispensers.

  • Use Bottomless Buckets: bottomlessbuckets.use (default)
  • /buckets - View commands in-game.
  • /buckets get [water|lava] <capacity> [<quantity>] - Give yourself one or more bottomless buckets of the specified type, with the given capacity.
    • Permission: bottomlessbuckets.admin
  • /buckets give <player> [water|lava] <capacity> [<quantity>] - Give a player one or more bottomless buckets of the specified type, with the given capacity.
    • Permission: bottomlessbuckets.admin
  • /buckets reload - Reload the configuration and language file.
    • Permission: bottomlessbuckets.admin

# whether an action bar message should be displayed with the new amount when filling/emptying a bucket
actionBarMessage: true
# whether the bucket's mode should be switched automatically once the bucket is full/empty
autoSwitchMode: true
# settings for the bottomless bucket item
# settings for how bottomless buckets should work while combat tagged (requires CombatLogX)
combat-tag:
  # whether CombatLogX combat tagging should block bucket use
  useCombatTagging: true
  water:
    blockFill: true
    blockPlace: true
  lava:
    blockFill: true
    blockPlace: true
bucket-item:
  name-water: '&bBottomless Bucket'
  name-lava: '&6Bottomless Bucket'
  lore:
    # formatting for the bucket type
    type:
      label: '&7Type'
      water: '&bWater'
      lava: '&6Lava'
    # formatting for the amount of liquid in the bucket
    amount:
      label: '&7Amount'
    # formatting for the maximum capacity of the bucket
    capacity:
      label: '&7Capacity'
    mode:
      label: '&7Mode'
      fill: '&fFill'
      place: '&fPlace'
    # formatting for the lore lines of the bucket
    # !!!! MUST CONTAIN THESE PLACEHOLDERS IN ORDER TO WORK !!!!
    # each set of placeholders must be present and together on their own line
    #   %type-label% %type-value%
    #   %amount-label% %amount-value%
    #   %capacity-label% %capacity-value%
    #   %mode-label% %mode-value%
    lines:
      - '%type-label%: %type-value%'
      - '%amount-label%: &f%amount-value%'
      - '%capacity-label%: &f%capacity-value%'
      - ''
      - '%mode-label%: %mode-value%'
sounds:
  # whether to play the sound effect when the player switches bucket modes (item frame pop sound)
  enableModeSwitchSound: true

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