Bottomless Buckets - Increased Bucket Capacity/Stacked Bucke
1.1.2A lightweight plugin for creating customised buckets that can hold more than one water or lava.
Bottomless Buckets is a simple plugin that lets you create buckets that can hold more than one water or lava. Bottomless buckets can have a capacity limit, allowing players to fill the bucket up with multiple liquid blocks.

- Allow a single bucket to hold as much liquid as you want.
- Easily swap between filling the bucket and placing the bucket by pressing F (or your configured swap item key).
- Command to give a bucket with any quantity - no additional setup or configuration necessary.
- Separate bucket types for lava and water.
- Configure your own bucket names and lores.
- CombatLogX support to block players from placing and/or filling specific bucket types while in combat.
- Bottomless Buckets are prevented from being placed in furnaces and dispensers.
- Use Bottomless Buckets: bottomlessbuckets.use (default)
- /buckets - View commands in-game.
- /buckets get [water|lava] <capacity> [<quantity>] - Give yourself one or more bottomless buckets of the specified type, with the given capacity.
- Permission: bottomlessbuckets.admin
- /buckets give <player> [water|lava] <capacity> [<quantity>] - Give a player one or more bottomless buckets of the specified type, with the given capacity.
- Permission: bottomlessbuckets.admin
- /buckets reload - Reload the configuration and language file.
- Permission: bottomlessbuckets.admin
# whether an action bar message should be displayed with the new amount when filling/emptying a bucket
actionBarMessage: true
# whether the bucket's mode should be switched automatically once the bucket is full/empty
autoSwitchMode: true
# settings for the bottomless bucket item
# settings for how bottomless buckets should work while combat tagged (requires CombatLogX)
combat-tag:
# whether CombatLogX combat tagging should block bucket use
useCombatTagging: true
water:
blockFill: true
blockPlace: true
lava:
blockFill: true
blockPlace: true
bucket-item:
name-water: '&bBottomless Bucket'
name-lava: '&6Bottomless Bucket'
lore:
# formatting for the bucket type
type:
label: '&7Type'
water: '&bWater'
lava: '&6Lava'
# formatting for the amount of liquid in the bucket
amount:
label: '&7Amount'
# formatting for the maximum capacity of the bucket
capacity:
label: '&7Capacity'
mode:
label: '&7Mode'
fill: '&fFill'
place: '&fPlace'
# formatting for the lore lines of the bucket
# !!!! MUST CONTAIN THESE PLACEHOLDERS IN ORDER TO WORK !!!!
# each set of placeholders must be present and together on their own line
# %type-label% %type-value%
# %amount-label% %amount-value%
# %capacity-label% %capacity-value%
# %mode-label% %mode-value%
lines:
- '%type-label%: %type-value%'
- '%amount-label%: &f%amount-value%'
- '%capacity-label%: &f%capacity-value%'
- ''
- '%mode-label%: %mode-value%'
sounds:
# whether to play the sound effect when the player switches bucket modes (item frame pop sound)
enableModeSwitchSound: trueSimilar projects
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