BountyPlus
2.2.1Create bounties for other players, let the hunt begin! Major 2019 Update released!
2.2.1latestRewardSkulls | v2.2.1Jun 23, 2019 Today I bring you a new update to BountyPlus. I got a request for a specific feature which I have implemented now. It is now possible to configure the item description (item lore) for the skulls that may drop after killing a player with a bounty. The other thing is, that you are now able to enable that the bounty will be stored in the dropped skull. That means if a player with a bounty got killed, his skull will drop always. The player who killed him won't receive the bounty directly. The dropped skull could be picked up by any nearly player. The player who picks it up will be able to earn the bounty of the killed player, even when he wasn't the person who killed him. That feature makes it more realistic that only the head worths the bounty. What I still planned for the feature is, that I want to add a sign (shop) where you will be able to sell the reward skulls to make it more difficult and risky to earn the reward. (e.g. you could getting killed while trying to bring the reward skull to the shop) Currently it is very easy to earn it, because the players are able to sell it just right there where they are. ('/bp sell' command) Changelog All changes for BountyPlus v2.2.1: + added configurable lore for dropped player skulls + added the option to enable the dropped skull as reward + added the /bp sell command to sell the reward skulls + implemented PluginMetrics for my own motivation ● changed command list mechanic and configuration layout ● fixed some small bugs2.2.0Economy Update | v2.2.0Jun 16, 2019 Hey guys, this update brings two bigger changes to BountyPlus. 1. The MySQL connection build-up is now asynchronous. That means, that the server will no longer be slowed down if BountyPlus tries to connect with MySQL unsuccessfully. 2. BountyPlus supports now the use of Reserve supported economy systems. Similar alternative to Vault. Changelog: All changes for BountyPlus v2.2.0: + implemented the support for Reserve supported economy systems ● MySQL connection build-up is now asynchronous ● fixed message bugs in PlayerDeathEvent Please contact me if you are able to find any general bugs or especially about the new changes.2.1.2Version compatibility (1.8 - 1.14) | v2.1.2Jun 6, 2019 Only a small update today: ● spigot version 1.8 - 1.14 are supported now ● added the [version] argument to the /updatenotes command - /updatenotes [version] Please contact me if you are able to find any bugs about the version compatibility.2.1.1Major update - 2.1.1Jun 4, 2019 Hey guys, some weeks ago I logged in my spigotmc.org account again and found this broken plugin, which I made in 2015 and last updated in 2016. This is almost 3 years in the past now... So I thought I can't keep this broken plugin how it is and I decided to make a completly rework with a lot of changes. So I am happy now that I may announce you the release of BountyPlus 2.1.1! Important notice: First of all a little notice to all of you who still uses an older version of my plugin. Thanks for your long support! The new version comes with a completly new layout and way to save the bounties. But don't worry. The plugin detects outdated files from older versions and updates them without any loss of data. The only thing that will be deleted is the messages section. Make sure to create a safety backup of your translations. But you still have to re-translate the messages files. I am sorry for that but a lot of messages were changed. I wasn't able to test the plugin in all versions. The plugin was tested and created in spigot version 1.8. I quick-tested the plugin in 1.10 and 1.13. For 1.9, 1.11, 1.12 and 1.14 are no test results created. But it should work in all versions because normaly it isn't version dependent. If not, please contact me. With the time I will test the other versions also. Changelog: Version 2.1.1 comes with a lot of changes: ● MySQL and file saving is still supported ● Vault is also still supported but now optional ● made more commands useable for the console ● included the german translation back into the plugin + new payment item system included - alternative to Vault - this feature is useful if you would like to use your own economy system on your server, so you can make the payment items sellable in your admin shop to change into your own server currency + new cashout system to handle problems with the payment item e.g.: What happens when you use the payment item but the player inventory is full? The cashout system brings a storage which only stores rewarded payment items when the payer inventory is already full. They can get claimed with '/bountyplus cashout' + update checker to keep you up with the latest version of BountyPlus - removed the '/bountyplus list' chat output + added a GUI for the '/bountyplus list' command + added a chance to drop a head when a player with a bounty is getting killed - removed the 'ShowOnlyYourCommands' option out of config; this is now default ● and some more smaller changes... I hope you can enjoy my new version of BountyPlus. Please help me and contact me if you are able to find any bugs or when you have ideas to improve the plugin to make it almost better. Thanks for your great support from the past! TheGameStriker1.0-BETAChanged to BountyPlusJul 23, 2016 Hey guys! After a long time of waiting for you, I finally release now the beta version of BountyPlus. A lot happend! Please rate me, that I know how it is! Thanks for using my plugin and have fun with the new version. What is the different to Headmoney? - new design - new source - better performance (already better but still some bugs) - added API for developers - and some more features What is still todo? - fix some performence bugs - change the API style2.1Reload Command & messages.yml update (unstable, old source)Mar 9, 2016 What is new? + Reload command + Added Helpsite to messages.yml2.0Recode (unstable, old source)Feb 21, 2016 What is new? + Plugin needs less resources + Include MySQL + /hm remove was replaced by /hm delete /hm remove <Player> = Get the part of the headmoney back, that you set. + Config changed + Added more messages + new Playerdata Please delete the Datafile so that the "HeadMoney" file only includes "config.yml" and "messages.yml". Than let the "datafile.yml" generate! + Locale added - Dutch (Translation by FinlayDaG33k)1.2Bugfix & Currency added (unstable, old source)Nov 15, 2015 What is new? + Currency + Bugfix * /hm remove <playername> for offline players * variablebug fixed * "de" works now If the messages doesn't work(if the variables wouldn't replaced) you have to delete the messages.yml file and reload the server1.1UUID Update & Localeoptions (unstable, old source)Nov 14, 2015 What is new? + Important UUID setting changed! + Languages in config * en = english * de = deutsch Notice: If you already installed the plugin, please delete the HeadMoney File. If you already edited the config.yml or messages.yml, you should save your settings. If already a HeadMoney set, you should save the headmoney. Now the files are named with the UUID of the player. Now the playername and the headmoney are in the file.1.0Nov 10, 2015
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