Sueta

Buffed Items

1.9.0

Transform your server with Living Items, Passive Stats, and Dynamic Abilities.

·Plugin

⚔️ Buffed Items - Item Engine ️


Transform your server with Living Items, Passive Stats, and Dynamic Abilities.

BuffedItems is a powerful item engine that allows you to create unique custom items with persistent attributes, passive effects, and scripted active abilities—all managed through a comprehensive in-game GUI editor.


️
⭐Full In-Game GUI Editor
⭐
Create, edit, and manage items without touching a single config file.
Just type /bi menu

⭐Advanced Visuals Engine (v1.7.0)⭐

  • Particles: Attach stunning shapes like Helix, Vortex, Wings, Spheres, Bursts, and more to your items.
  • Trigger Modes: Play visuals Passive (while wearing/holding) or Active (on ability cast).
  • Priority System: Smart handling for multiple continuous effects.

️⭐ Passive Effects ⭐

  • Grant permanent stats based on where the item is held/worn (MAIN_HAND, OFF_HAND, ARMOR, INVENTORY).
  • Potions: Speed, Night Vision, Jump Boost, etc.
  • Attributes: +Max Health, +Attack Damage, +Movement Speed, +Armor Toughness, etc.

⭐ Active Abilities & Scripting⭐

  • Trigger complex command chains with a Right-Click.
  • Logic System: Use prefixes like [chance:50], [delay:20], and [else] to create RNG-based mechanics.
  • Internal Tags: Use [message], [actionbar], [title], and [sound] for faster, color-supported feedback.

⭐Live Item Updates ⭐

  • Change an item's stats or visuals in the editor, and all existing items in players' inventories will automatically update the moment they are used.

⭐Usage Limits⭐

  • Create items with a specific number of uses (independent of vanilla durability).
  • Actions: Choose what happens when depleted: DESTROY, DISABLE (Mark as depleted), or TRANSFORM (into another item).
  • Feedback: Custom sounds and messages for depletion events.

⭐Item Set Bonuses ⭐

  • Create RPG-style armor sets!
  • Combine specific items (Helmet, Chestplate, Sword, etc.) to unlock Tiered Bonuses.
  • Example: "Wear 2 pieces for Speed I, wear 4 pieces for +10 Health."
  • Manage sets entirely via the In-Game GUI (/bi menu -> Item Sets).

⭐Custom Crafting System⭐

  • Create custom shaped recipes (3x3) for your items directly in-game.
  • Advanced Ingredients: Supports Vanilla materials, other BuffedItems, and Exact NBT items.
  • Recipe Book: Automatically registers your custom recipes to the vanilla green Recipe Book for easy crafting.

⭐Advanced Cost System⭐

  • Set requirements for using items or upgrading them.
  • Supports: Money (Vault), CoinsEngine, AuraSkills Mana, XP, Levels, Health, Hunger, Vanilla Items, and Custom BuffedItems.

⭐Upgrade Station⭐

  • Allow players to evolve their items (e.g., Rusty Sword -> Excalibur).
  • Configure Success Rates, Risk Factors (Lose item on fail?), and Failure Actions.

⭐Item Flags & Protections ⭐

  • PREVENT_DEATH_DROP (Soulbound): Item stays with player on death.
  • PREVENT_DROP: Prevents dropping, storing in chests, or placing in item frames.
  • UNBREAKABLE: Item never loses durability.
  • PREVENT_ANVIL_USE / PREVENT_SMITHING_USE: Restricts item usage in various crafting tables.
  • PREVENT_CONSUME / PREVENT_INTERACT: Blocks eating/drinking or general right-click actions.
  • and many more...

⭐Visuals & Customization⭐

  • Full HEX Color support (&#RRGGBB).
  • PAPI Placeholders: Placeholders are accepted everywhere.
  • Leather Armor Dyeing: Set exact colors using hex codes.
  • Custom Model Data support (ItemsAdder/Nexo compatible).

For detailed guides, visit the BuffedItems Wiki

Click to view In-Game Screenshots

Click any image to view full size.

Main Menu
Edit Menu
Item Preview
Orb of Elements
Axe of The Berserker
Boots of Swiftness
Miner's Dream
Bunny Charm
Miner's Dream (GIF)
Swiftness Boots

  1. Design in-Game: Use /bi menu to create items. No config editing needed.
  2. Passive Engine: Automatically applies Potion Effects and Attributes based on the item's slot.
  3. Visual Engine: Spawns complex particle shapes and manages BossBars/ActionBars based on item state.
  4. Active Triggers: Executes scripted logic when an item is used, handling Cooldowns, Costs, and RNG.
  5. Live Updates: Any changes made in the editor are pushed to existing items in real-time.

For detailed setup instructions and advanced configuration, see the Getting Started section in the Wiki.

  • Configuration Files:
    • Editing: We recommend using the in-game GUI (/bi menu) as it handles everything for you instantly. However, you CAN edit yml files manually if you prefer! Just run /bi reload afterwards to apply your manual changes.

The main command is /buffeditems (Aliases: /bi, /buffitems).

CommandPermissionDescription
/bi menubuffeditems.command.menuOpens the main GUI editor to create, edit, and delete items.
/bi upgradebuffeditems.command.upgradeOpens the Item Upgrade Station.
/bi recipesbuffeditems.command.recipesOpens a menu showing all custom crafting recipes.
/bi setsbuffeditems.command.setsOpens a menu listing all Item Sets and their bonuses.
/bi give <player> <item_id> [amount]buffeditems.command.giveGives a player the specified custom item.
/bi reloadbuffeditems.command.reloadSafely reloads all configuration files from disk.
/bi listbuffeditems.command.listLists all created items and shows if any have configuration errors.
/bi wikibuffeditems.command.wikiOpens wiki page.
/bi updatebuffeditems.command.updateChecks for the latest update.
/bi bypassbuffeditems.command.bypassToggles Admin Bypass Mode (Infinite uses, no costs/cooldowns).

Admin Permission:

  • buffeditems.admin: Grants access to ALL BuffedItems commands listed above.

Item Permissions:
You can define custom permissions inside the Item Editor:

  • Main Permission: Required to use/hold the item.
  • Active Permission: Required specifically for the Right-Click ability.
  • Passive Permission: Required specifically for the passive stats.
  • Example: my.server.vip.sword
  • See the Wiki for permission details.

  • Java 17 or newer
  • Minecraft 1.21 or newer

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