3.1latestAdded bypass permisionFeb 19, 2015 Added a bypass permission "buyspawners.bypass.price" instead of the user.isOp() check I was using when purchasing spawners from signs due to complaints.3.0Fixed the ability to toggle permission to mineFeb 6, 2015 Fixed the ability to toggle permission to mine2.9partially re-wrote pluginFeb 3, 2015 With this update a lot has changed, I have changed the way the spawner is retrieved, instead of using a static ENUM containing all the alias's I have moved it to a configuration file 'mobdata.yml' while I was doing this I went ahead and added some more data to that config as well such as price and drop chance, the cool thing about prices if you can set the price in the config you can type 'sync' on the sign and it will automatically grab the proper price from the configuration, as for the drop chance, that only effects the chance to drop on explode, I also added particle effects when the spawner is dropped after an explosion. The Language class he been re-wrote to correct all my grammatical errors, please note that I have a learning disability so please don't mind a few spelling mistakes here and there. This text is so nice because of spell check xD. Plus that's why i provided the lang.yml file.. This update could not have been done without the help of (Tiny_Spider) 'he is teh best codr'2.8Recoded key aspectsJan 26, 2015 Re-coded the way I check if the mob type exists Added the command /spawners fixed some spelling errors and some other minor fixes2.7Fixed spawn bugs,Jan 24, 2015 Fixed the creation of these spawners 1.) Horse 2.) Ocelot 3.) Golem2.6Please read fullJan 17, 2015 Hello guys, I have updated the plugin to fix the EXP dupe, the duplication of the spawners however I can't fix as it is not a problem with THIS plugin. This plugin is compatible with FactionsUUID & WorldGuard, I have not / and will not be testing this plugin with Factions by MassiveCraft for awhile.2.5Fixed Alias namesJan 9, 2015 Added some alias names & reconfigured how spawners are given using /givespawner & /createspawner2.4Fixed a territory access dupeJan 9, 2015 There was a way to dupe spawners if you went into enemy territory with a Silktouch pick and mined a spawner it would do the drop but not break the spawner, I have added a check to prevent this from happening, this also will fix in worldguard if you update to the letest version2.3Changed a permissions checkJan 8, 2015 Chnaged a permissions check2.2Major UpdateJan 8, 2015 Reconfigured how messages are sen't Reformatted the config.yml Add the ability to give spawners in kits by changing the name to that of the entity with a check to prevent anvil changing. Added override permissions Fixed some alias's2.1Added friendly names to sign spawningJan 7, 2015 With some help from @DarkSeraphim you can now use frendly names on signs2.0Added dual message system, chat & action barJan 6, 2015 Added dual message system, chat & action bar1.9Added ability to change spawner dataJan 6, 2015 added spawner data and a permission to mine spawners1.8Recompiled with java 7Jan 5, 2015 I was getting a lot of complaints about users not being able to use this due to their systems using java 7, so i have recompiled with java 71.7Added a explosion listener with chance to drop & economy now supports doublesJan 4, 2015 Added a explosion listener with chance to drop & economy now supports doubles1.6Added the ability to change sign colorsJan 4, 2015 Added the ability to change sign colors1.5Added ability to change prefixJan 4, 2015 Added ability to change prefix1.4Added language file & ability to execute commands via consoleJan 4, 2015 added a full language file + the ability to run the givespawners command via console1.3Fixed a referanceJan 4, 2015 Fixed a referance1.2Added commands, permissions & listenersJan 4, 2015 Added commands, permissions & listeners1.1Added permissionsJan 3, 2015 Added the ability to use permissions per type of spawner & toggle permissions is config
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