Sueta

Captains Enchants

1.2.3

Custom Enchants in a vanilla style

·Plugin
  1. 1.2.3latest1 New Enchant + 1 renamed Enchant + Command + new lang.yml option + small bug fixesFeb 11, 2020
    1 New Enchantment Light - Applies night vision while wearing (Helmet ONLY) Add the following to config.yml to edit Code (YAML): Light : #Applies night vision while wearing Enabled : true Chance : 15 1 renamed Enchantment Lost was renamed to Glow Rename Lost to Glow to make it look like the following. Code (YAML): Glow: Enabled : true Chance : 5 1 New Command /ce Give <Player> <Enchantment_Name> <Level> 1 New Lang File Option Add the following line under "Commands:" in the lang.yml file to edit the message. Code (YAML): Not_Valid_Player : "&c%PLAYER% is not a valid online player" 1 New Bug Fix Fixed an issue where sharpness couldn't be applied onto an axe via anvil
    7 downloads
  2. 1.2.22 NEW enchantmentsFeb 10, 2020
    Netherite(ALL Items): Stops your items from burning to lava Lost(ALL Items): Makes your item glow when dropped !!!IMPORTANT!!! update your config with new options copy below options and paste into the config or delete the old and let the new on generate. Code (YAML): #All Enchantments Netherite: Enabled : true Chance : 10 Lost: Enabled : true Chance : 15
    29 downloads
  3. 1.2.1Fixed exception in anvil and added lang fileFeb 10, 2020
    Fixed a minor issue with the new anvil system allowing proper cost adjustments. I also added a new Lang file for message Customization. This is the First Iteration so more customization will come. .SpoilerTarget">Spoiler: lang.yml Code (YAML): #Text Placeholders are as follows # - %ENCHANTMENT% - Enchantment name # - %ENCHANTMENT_WITH_LEVEL% - Enchantment name with roman numeral # - %LEVEL% - Enchantment level # - %PLUGIN_NAME% - Plugin name # - %PLAYER% - Player name Enchanting: Got_Enchantment : "&aYou got &7%ENCHANTMENT_WITH_LEVEL% &afrom this session" Commands: Reloaded : "&aReloaded %PLUGIN_NAME%" Inventory_Is_Empty : "&cInventory is empty" Updated_Enchantment : "&aUpdated &7%ENCHANTMENT_WITH_LEVEL%" Update_Successful : "&aUpdated Entire Inventory" Require_Player_Usage : "Must be a player for this command" Higher_Than_Max : "&c%LEVEL% is higher than the max level" Gave_Book : "&aGiven 1 &7%ENCHANTMENT_WITH_LEVEL% &aBook" Not_Valid_Enchantment : "&cNo enchantments named %ENCHANTMENT%"
    10 downloads
  4. 1.2.0VERY Minor command fixFeb 9, 2020
    fixes /ce refresh
    18 downloads
  5. 1.2.Anvil/Mining Code RewriteFeb 9, 2020
    I COMPLETELY rewrote the ENTIRE anvil code, meaning a whole new system and resulting in new anvil mechanics. This IS the first iteration of this system so you MAY find bugs, let's hope not. Next, I redid the system that broke extra blocks(Vein Miner, Trench, Timber). Before enchantments like fortune and unbreaking were ignored for all blocks but the Core block you mined. Also with this new system, plugins like Core Protect now work and get registered properly. I also added support for Towny Advanced. FYI if you use any plugin that deals with "Claimed" areas please post what it is and the next update will hook into the plugin. Enjoy the update, many hours have gone into JUST this update. also added help code with /ce - Captains Enchants main command
  6. 1.1.1Fixing Vein Miner in the anvilFeb 5, 2020
    Had an issue with vein miner not wanting to apply in the anvil. Also in your config, I managed to miss a line for Timber, Please update config if you wish to get timber properly. Code (YAML): Timber : #Mine all connected logs in a tree Enabled : true Chance : 15 MaxLevel : 3 #I missed this line MaxVeinSize : 500
    39 downloads
  7. 1.1Anvil Bug FixFeb 5, 2020
    I fixed a bug that was discovered involving anvils.
    20 downloads
  8. 1.0Feb 5, 2020
    18 downloads

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