Sueta

CheckOre

1.1

This plugin shows the number of ores that the player break

·Plugin

Description

This plugin allows to check what ores the player was mined and the associated number. It cover cobblestone, stone, andesite, diorite and all ores of Minecraft Vanilla. This can be used to check if a player cheats (eg : if the number of diamond ore is greater than stone) with X-Ray.

Commands and permissions

/checkore <player> (permission : checkore.use) : Display information about the number of mined blocks of player

/checkore reload (permission: checkore.use) : Reload the messages.yml

Other information

You can modify all messages of this plugin. The messages find in messages.yml in the folder CheckOre.

no_permission: '&cYou don''t have permissions to use this command !'
only_ingame: '&cThis command can''t be execute in console !'
too_many_args: '&cCorrect command : /checkore <player>'
no_exist: '&c%target% doesn''t exist on this server !'
messages_reloaded: '&amessages.yml has been reloaded !'
no_mine: '&c%target% mined 0 ores and stones'

infos_players:
  header: '&e----- &6Stats of %target% &e-----'
  total: '&aNumber of mined blocks : &3%total_blocks%'
  stone: '&aStone: &3%total_stone% &a/ &3%percentage_stone%%'
  coal: '&aCoal: &3%total_coal% &a/ &3%percentage_coal%%'
  iron: '&aIron: &3%total_iron% &a/ &3%percentage_iron%%'
  gold: '&aGold: &3%total_gold% &a/ &3%percentage_gold%%'
  redstone: '&aRedstone: &3%total_redstone% &a/ &3%percentage_redstone%%'
  lapis: '&aLapis: &3%total_lapis% &a/ &3%percentage_lapis%%'
  diamond: '&aDiamond: &3%total_diamond% &a/ &3%percentage_diamond%%'
  emerald: '&aEmerald: &3%total_emerald% &a/ &3%percentage_emerald%%'
  quartz: '&aQuartz: &3%total_quartz% &a/ &3%percentage_quartz%%'

To do

  • Add support to UUID
  • Make a GUI options to display information
  • Add an other command who allows freeze the player and display a message (action bar or title) to player
  • Curtail the number of figure after the decimal point

Screenshot

checkores.png

If you are any suggestions or bugs, please go to the discussion thread

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