CheezTrails [1.15.X]
2.11Advanced particle trails! | Highly customizable GUI & Editor! | Wings & more!

Back when I fiddled with server management, I was upset that I could never find any good particle effect plugins. Many lurked behind a large paywall or simply did not look very elegant.
My solution was to make my own! Now, several years later, I'm proud to share CheezTrails with all of you! Enjoy! :)
Note that this project is Open Sourced under a GNU V3.0 License. You may find the link to its source code below!
Features:
- 32 different particle effects!
- Different Stand and Walk animations for each trail!
- Fully customizable GUI, Trail Names, and Trail Icons!
- Fully configurable trail feedback messages (enable, disable, etc)!
- Change trail tick delay on the fly with a simple command! (Shorter tick delay creates smoother animations, but requires more memory)
- Editor GUI to make Trail GUI setup even easier - change the look of the Trail Selection menu on the fly!
- Customizable permissions for each trail!
Planned Features:
- Save active player trails upon logout and auto-activate upon login
- New trails??
Getting Started:
Simply drag and drop CheezTrails.jar into your server's plugin folder and restart!
Commands:
/trail - Opens the Trail menu.
/trail help - Displays all CheezTrail commands.
/trail [TrailName] - Activates a trail.
/trail off - Deactivates current trail.
/trail list - Lists all available CheezTrails.
Admin Commands:
/trail set [Player] [Trail] - Temporarily give a player a particle effect. Bypasses permission checking, but does not give the player permanent access.
/trail off [Player] - Forcefully turns off a player's particle effect.
/trail edit - Opens the Trail GUI Editor, where the look of the main GUI can be edited.
/trail save - Saves current changes with /trail edit to the config file. Must be run or else the changes won't save after a server restart!
/trail reload - Reloads the config file.
/trail restart - Reloads the config file, but only to update the tick delay of particle effects. Shorter tick delay creates smoother animations, but requires more memory.
Permissions:
Each trail permission is defined in the config file and defaults to trails.[TrailName].
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[ Default Configuration ]
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Media:
(Note that not all trails are shown. Names given are default ones, as all of the names are fully configurable)
CheezTrails in Action
Gallery link in case of image failure: http://imgur.com/gallery/6KHJg
GUI Editor:
Terra/Golden/Crystalline/Shadow/Oceanic:
Angelic (Wings):
Fairy (Wings):
Draconic (Wings):
Blizzard & Thunderstorm:
Blood:
Bloop:
Flames:
Knowledge:
Hearts:
Melons (and Cake and Sugarcane, not shown):
Music:
Magic:
Pixie Dust:
Shine:
(Flame) Vortex:
NYANYANYANYANYANYANYAN:
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Found a bug? Got a feature request or suggestion?
Please leave a comment or shoot me a PM! :D
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[ View the Source Code on Github ]
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