
“This plugin sends people to a spawn they have access to.
Therefore you can add custom donator or new player spawns!”
/addspawn <name> [chickenspawn.command.addspawn]
Creates a spawn on your position with the direction you’re looking at.
You can configurate the other features in the config.yml.
/removespawn <name> [chickenspawn.command.removespawn]
Removes a spawn from the config.yml.
/chickenspawn [chickenspawn.command.spawn]
This command will send you to your spawn.
/chickenspawn send <player> [chickenspawn.command.spawn.send]
Send someone else to their spawn.
/chickenspawn warp <name> [chickenspawn.spawn.warp]
Warp yourself to a given spawn.
Every spawn has some variables you can set in the config.yml.
You can remove any of them whenever you want, so if you for example
don’t want a permission, you can remove the permission line.
All variables
All available options are:
fancy-name
This is the name that will be used for the placeholders.
It supports color codes.
If it’s not set, the name of the spawn will be used.
permission
This is the permission people need in order to join the server.
If it hasn’t been set, everyone will be allowed to join this spawn.
By setting a permission for every spawn, you could give people
access to one spawn to create your own donator or staff spawns!
new-players-allowed
Available options: true, false
If this is set to true, players new to the server will be able to join this spawn.
If it’s set to false, new people won’t be able to spawn here.
By not allowing new players to standard spawns, you could
make a custom spawn for new players with your server rules!
gamemode
Available options: survival, creative, adventure or spectator
This is the gamemode someone will get when it is being teleported
to the spawn. If it’s not set, the gamemode won’t change.
title
This is the title that will be send to the player when it gets send to the spawn.
It supports color codes and placeholders.
If it’s not set, the user won’t receive see a title.
private-messages
These messages will be send to the player when it gets send to the spawn.
It supports color codes and placeholders.
If it’s not set, the user won’t receive messages.
player-execute-commands
These command will be executed by the player when it gets send to the spawn.
It supports placeholders.
If it’s not set the player won’t automatically execute commands.
console-execute-commands
These command will be executed by the console when the player gets send to the spawn.
It supports placeholders.
If it’s not set the console won’t automatically execute commands.
Placeholders
As said above, there are a few variables which support placeholders.
The following placeholders are supported:
%joined% the player who’s getting teleported to the spawn
%spawn% the fancy-name of the spawn the player gets send to

If you have any questions, bugs or ideas, join our Discord :
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