1.1latestChunk Ticker 1.1Jun 6, 2026 Ancient City / Deep Dark respected
- DEEP_DARK biome added to no-hostile-spawn exclusion list (vanilla: no mobs in Ancient Cities) - Biome is now sampled at the actual spawn Y-coordinate instead of an estimated Y=64 — Ancient Cities at ~Y=-51 are correctly detected even when the surface biome above is differentSpawn rate overhaul
- Global mob cap across ALL registered chunks (animals wandering between chunks still count) - Per-chunk random probability (30%) — vanilla-like distribution - Mushroom Fields: no hostile mobsMulti-language support
- Set \language: en/de/ru/es/fr/ja/zh\ in config.yml. /ct reload\ reloads language without restart.Biome-aware mob spawning
- Hostile and passive mobs are biome-specific. Iron golems spawn via villager AI automatically.1.0Chunk Ticker 1.0Jun 4, 2026
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