ChunkEntityLimiter
1.3.1This system boosts performance by automatically capping entities/items in loaded chunks and player-adjacent areas
1.3.1latestChunkEntityLimiter 1.3.1Apr 18, 2026 1. Optimize performance (e.g., use coarser-grained batch processing for Folia's Phase 2, among other improvements). 2. Fix some known issues.1.3.0ChunkEntityLimiter-v1.3.0Dec 7, 2025 1. Add more configurable options 2. Optimize performance 3. Simplify the command prefix tocl1.2.3ChunkEntityLimiter-v1.2.3Oct 15, 2025 Optimized performance1.2.2ChunkEntityLimiter 1.2.2Jun 15, 2025 1.2.1ChunkEntityLimiter v1.2.1May 30, 2025 Fixed some bugs on Folia.1.2.0ChunkEntityLimiter v1.2.0May 28, 2025 #### 1.Added configurable protection settings: protection for named entities, tethered entities, tamed animals, equipped entities, and boss entities #### 2.Added block restrictions around players, allowing for customizable multiples of the total limit to be configured for entities and items within a radius of n around the player. Single block restrictions also take effect simultaneously #### 3.The scope of warning notifications can be customized #### 4.Added performance monitoring command, due to caching mechanism, it takes about 10 rounds to run accurately1.1.1ChunkEntityLimiter-v1.1.1.jarMar 3, 2025
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