ChunkGuard
1.1.0A lightweight, high-performance chunk limiter that prevents entity-driven lag by enforcing smart, customizable limits on mobs, decorations, and vehicles.
1.1.0latestReleaseMar 9, 2026 ChunkGuard Patch Notes
v1.1.0 - Command & Console Improvements
Fixed
- Commands Always Showing Help: Fixed issue where every/chunkguardsubcommand would fall back to displaying the help message instead of executing. - Reload Not Working: Fixed/chunkguard reloadnot properly refreshing the config — entity limits are now fully cleared before re-reading, preventing stale/duplicate entries.Changed
- Paginated Status:/chunkguard statusnow shows 10 entities per page instead of dumping all tracked types at once. Use/chunkguard status <page>to navigate. - Quieter Console: Console is now silent on startup and shutdown when debug mode is off. Block warnings are always logged regardless of debug mode, so you only see output when something is actually being blocked. - Config File: I mistakenly put debug mode to true in the initial release. Reverted it back to false.1.0.0ReleaseFeb 23, 2026 Initial release of the ChunkGuard plugin.
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