CH
A simple plugin to limit how much chunk data is sent to clients at once. Useful if you're hosting a server behind a slow connection and want to prevent lag from players exploring chunks.
Config
# Chunk-sending interval (ticks)
sendInterval: 10
# How many chunks to send at once
sendEach: 2
# Store chunk queue per-player instead of using one for all players
perPlayerQueue: falseSimilar projects
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