Sueta
CL

Classic RPG Level's

2018-06-27

Just adds permanent levels with stats that rise as the players lvl does

·Plugin

This adds a simple system that adds dynamic to the world.
This is an RPG Level system. You define a min and max level of the players in your world. The Level determines the players strength, speed, and more.
Right now the stats that are effected by a players levels are as follows:

Health, Luck, Attack Speed, Attack Damage, Attack Bow Damage, Knock-back Absorption, and Walk Speed

You determine the max and min amount of these stats a player can have in the config. If the player is max level, they have the max stats. (the plugin accounts for each level inbetween linearly, meaning youll get stronger the same amount each level).

the exp_lost_on_death in the config is the decimal number that determines how many levels a player loses/drops on death.

the health_bar_space will increase the health per hearts ratio displayed to the players screen. (so you can have 100 health and 10 hearts if you still wanna)

**disclaimer
There are no commands or permissions, it effects everyone in the server.
This will not be updated for any other version and is not intended to work with anything i don't intend to use it with.

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