1.5.7 (1.20 version)latestNew update (1.20 version)Sep 4, 2023 NEW WEAPON TYPES: Cleavers - high damage, low attack speed, but attack speed increases after hits Sabers - they are now finished and enabled on default Saber dual wielding now works in both hands, there is no longer a left hand and right hand version NEW ITEMS: Frost charm - your attacks inflict slowness on opponents NEW TEST ITEMS (these are disabled on default): Wither armor - gives you more health and lifesteal, but no armor points and you get withering when taking damage while under half hp Katana v2 - has different abilities Scythe v2 - has different abilities and a new texture Wind blade - pulls in nearby mobs within 4 blocks when holding right click Fish sword - has an attack with a custom particle attack effect Jump elytra - a double jump (kind of works) Trident bow - shoots tridents with animals riding the tridents (it is a joke item for now) Volcanic blade - sets opponents on fire and has a custom particle effect Volcanic spear - sets opponents on fire and has a custom particle effect Volcanic axe - sets opponents on fire and has a custom particle effect Volcanic cleaver - sets opponents on fire and has a custom particle effect NEW CONFIG FILE OPTIONS: -Scythe, sword, knife, rapier, spear, katana, longsword, saber, cleaver, + a few other item descriptions -Scythe, sword, knife, rapier, spear, katana, longsword, saber, cleaver, + a few other item attributes OTHER CHANGES: -Longbow, recurve bow, compound bow recipes changed -Reduced two handed bonus from +50% to +30% -New katana texture -Emerald gear enchants now are disabled on default -Fixed issues with all vessels' parrying and crafting -Updated some item descriptions SHIELD PARRYING: (ONLY applies to shields in offhand, shields in main hand will continue to function as normal. This is disabled on default in the config.) What it does: When right clicking with a shield, there will be a short window of time where damage taken from entities will be negated. There are two different windows of time. When hit during the first window, a "perfect parry" will be performed, negating damage taken and giving buffs for 2 seconds. (Haste, Speed, Regen) After the first window ends, the second window will start. When hit during the second window, a "late parry" will be performed, negating damage taken and giving debuffs for 1 second. (Mining Fatigue, Weakness) The first window is 4 ticks long, and the second is 6 ticks. (Total 10 ticks where a hit will be parried.) When both windows of time pass without being hit, continuing to hold down right click will keep holding up the shield (works same as regular shield) until releasing right click or blocking a hit. - Upon blocking a hit, shield will enter a cooldown of 20 ticks (1 second). - On a "perfect parry," shield will enter a cooldown of 2 ticks. - On a "late parry," shield will enter a cooldown of 15 ticks. Additional thing: if the vessel's parrying is not working, getting a mob to hit you while you're holding the sword should fix it. 1.20 CHANGES: - All custom smithing table recipes from this plugin now use 1 Lapis Lazuli as a template I think those are all the changes, but there might be more that I'm forgetting.1.5.7 (1.16 version)New update (1.16 version)Sep 4, 2023 NEW WEAPON TYPES: Cleavers - high damage, low attack speed, but attack speed increases after hits Sabers - they are now finished and enabled on default Saber dual wielding now works in both hands, there is no longer a separate left hand and right hand version NEW ITEMS: Frost charm - your attacks inflict slowness on opponents NEW TEST ITEMS (these are disabled on default): Wither armor - gives you more health and lifesteal, but no armor points and you get withering when taking damage while under half hp Katana v2 - has different abilities Scythe v2 - has different abilities and a new texture Wind blade - pulls in nearby mobs within 4 blocks when holding right click Fish sword - has an attack with a custom particle attack effect Jump elytra - a double jump (kind of works) Trident bow - shoots tridents with animals riding the tridents (it is a joke item for now) Volcanic blade - sets opponents on fire and has a custom particle effect Volcanic spear - sets opponents on fire and has a custom particle effect Volcanic axe - sets opponents on fire and has a custom particle effect Volcanic cleaver - sets opponents on fire and has a custom particle effect NEW CONFIG FILE OPTIONS: -Scythe, sword, knife, rapier, spear, katana, longsword, saber, cleaver, + a few other item descriptions -Scythe, sword, knife, rapier, spear, katana, longsword, saber, cleaver, + a few other item attributes OTHER CHANGES: -Longbow, recurve bow, compound bow recipes changed -Reduced two handed bonus from +50% to +30% -New katana texture -Emerald gear enchants now are disabled on default -Fixed issues with all vessels' parrying and crafting -Updated some item descriptions SHIELD PARRYING: (ONLY applies to shields in offhand, shields in main hand will continue to function as normal. This is disabled on default in the config.) What it does: When right clicking with a shield, there will be a short window of time where damage taken from entities will be negated. There are two different windows of time. When hit during the first window, a "perfect parry" will be performed, negating damage taken and giving buffs for 2 seconds. (Haste, Speed, Regen) After the first window ends, the second window will start. When hit during the second window, a "late parry" will be performed, negating damage taken and giving debuffs for 1 second. (Mining Fatigue, Weakness) The first window is 4 ticks long, and the second is 6 ticks. (Total 10 ticks where a hit will be parried.) When both windows of time pass wthout being hit, continuing to hold down right click will keep holding up the shield (works same as regular shield) until releasing right click or blocking a hit. - Upon blocking a hit, shield will enter a cooldown of 20 ticks (1 second). - On a "perfect parry," shield will enter a cooldown of 2 ticks. - On a "late parry," shield will enter a cooldown of 15 ticks. Additional thing: if the vessel's parrying is not working, getting a mob to hit you while you're holding the sword should fix it. I think those are all the changes, but there might be more that I'm forgetting.1.4.7New updateJun 1, 2021 Changes: -Fixed the error that happens a lot New items: -Longsword bow -Redstone bow Higher arrow velocity when holding redstone if your offhand -Burst crossbow Vertical multishot when holding redstone in your offhand -Redstone core While wearing it, weapons that need redstone in your offhand will no longer need redstone Let me know if there are any more errors or problems or if anything doesn't work1.4.6Description fixApr 21, 2021 Fixed an incorrect description of an item1.4.5New updateApr 21, 2021 This update is pretty big so let me know if there are any problems or errors. ======================================================= Changes: -The bows that I added in the previous update got their damage reduced. -Longsword recipe changed. -Some of the stats on the weapons were changed, sorry I don't remember exactly which ones. -I tried to make the weapons more balanced too. -Knifes have a new combo ability also -Prismarine tools/armor recipes changed again They are now smithing table recipes ======================================================= Additions: Config: -New option in the config to change the resource pack -More new options to enable or disable the newer items added in this plugin Items: -2 new shields, diamond and netherite shields. The diamond shield is crafted with a diamond and 6 iron, the netherite shield is crafted with 1 netherite ingot and 6 iron. The diamond shield has unbreaking 5, and the netherite shield has unbreaking 10. (there isn't an image here sorry) -New crossbow, fires a burst of arrows when holding redstone in offhand -New charm, increases attack speed -Another new charm, makes mobs drop more experience ======================================================= -New sword, it is called Vessel. You get it from killing wither skeletons. A wither skeleton has a 1/100 chance of dropping one (looting does not affect the chance). This is disabled on default in the config because some people might not like it. -Killing a wither with the Vessel upgrades the sword to an Infused Vessel. This is disabled on default in the config because some people might not like it. (also, it has an animated texture) -Killing the ender dragon with the Vessel upgrades the sword to a Cursed Vessel. This is disabled on default in the config because some people might not like it. (also, it has an animated texture) ======================================================= UNFINISHED ADDITIONS: -New weapons: Crafting recipes are shown above. These are disabled on default in the config because they aren't finished yet Also, they have animated textures too. -New weapon type, sabers These are disabled on default in the config because they aren't finished yet These weapons can be dual wielded, there is a left and right version of each one. (the different versions have different recipes) ======================================================= I believe that is everything I have added in this update, there still might be things that I forgot about though. If there are any problems or errors, tell me.1.3.5New bows + Recipe ChangesJan 7, 2021 Prismarine tools/armor recipes changed: The recipe is the same for all tools/armor, you just need to change the center. New bows: Color coded recipes:1.2.5Config file updateNov 8, 2020 New features have been added to the config file. You may need to delete the old config file so a newer version can be generated. - Added disabling and enabling more recipes - Added disabling and enabling enchantments on certain weapons Please let me know if anything is not working correctly1.2.4Config file addedNov 2, 2020 A config file has been added, and some bugs were fixed.1.1.4Bug FixesOct 22, 2020 - Fixed error message that shows up when entities take fall damage Sorry I couldn't fix this earlier, I was busy with school work.1.1.3Bug FixesOct 18, 2020 - Fixed error message that shows up when being attacked by entities or attacking entities I'm not entirely sure this is completely fixed, I tested it and it works fine for me, but if any errors still happen let me know.1.1.2Weapon ChangesOct 18, 2020 - The sword bows now have reduced damage1.1.1Textures FixOct 14, 2020 - Fixed problems with some textures1.1New Features and Bug FixesOct 13, 2020 - Added a new tier of tools/armor above netherite, so there is more stuff to do in the endgame. - The crafting recipes for them don't appear in the game's recipe book, so you will need to craft instructions on how to make them. - The instructions are crafted using paper and lapis, and the recipes are found the the game's recipe book. - Fixed bug where iron weapons throw enderpearls - Weapon balancing changes You can find the crafting instructions here: The instructions are the two papers.1.0Sep 27, 2020
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