CombatAttributes
v1.1.5-releaseFix combat items attributes : solve a logical combat design problem that Mojang refuses to tackle!
Fix combat items attributes
Solve a logical combat design problem that Mojang refuses to tackle!
⭐ CUSTOM WEAPONS
⭐ REMOVE NETHERITE KB (optional)
⭐ FEATURES ⭐
(y) FIX
- Lore (damage points, attack speed)
- Attack damage and attack speed on weapons with attributes
- Armor, armor toughness and knockback resistance on armor pieces with attributes
;) REMOVE
- Knockback resistance on netherite armors (can be disabled)
ExecutableItems support (soft dependency)
:coffee: When are the items updated ? :coffee:
The items are not updated all the time, but they are updated automatically, when :
- a player changes its game language
- a player run the /fix-attributes command with the item in the hand.
- an enchantment book is applied in an anvil.
- an enchantment is applied in an enchantment table.
- (Knockback resistance netherite) a player takes a netherite armor piece from the creative inventory.
- (ExecutableItems dependency) the item is given by a moderator who used /ei give command or the EI Editor menu
:mad: Does this apply to all items ? :mad:
NO. It only works for CUSTOM ITEMS.
A CUSTOM ITEM is an item which has attribute modifiers (for example +2 speed)
If this condition is met, the item will be updated during previously announced events.
You can test the presence of this condition with the /fix-attributes command.
Commands
- /fix-attributes
Fix items attributes and update lore (not mandatory).
Dependencies
- MCTranslationLib by KeyKatyu
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